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Installed the game again just have the bug for the game I guess I never knew how to properly deflect you have to tap the left bumper repeatedly. Yeah I cheated at Snake Eyes #2 and the Horror Boss screw those guys =)
You gotta spam it with this guy or I seen Fighting Cowboy use the umbrella which I didn't have.
Managed to kill the first "real" boss, the Butterfly Lady at last. Thus far it feels like there are lots of attrition-based battles. In DS you could play in such a way that most bosses died in 10 hits (or less) and in under a minute with the right weapon. So far I'm not seeing that with Sekiro. It's kinda closer to playing as a DEX based character, while I tend to always go big or go home.
during my first playthrough I went in a different direction and Gyoubu was my first real boss fight...I think it's actually easier to face him first versus Butterfly so even during my 2nd run I kept that same order
I ended up just fighting him, too. He wasn't too hard. Mainly because you can take a lot of his hits and he's fairly easy to hit himself. He's also far easier to parry. Butterfly was a rough fight, but I took Gyoubu out after only a couple tries. Thus far my prosthetic weapons feel a lot like the gun in Bloodborne...aka, I'm only using them sparingly. For such supposedly defining features, it's almost like they don't want you to use them all that much. I kinda wish their had an unlimited number of uses per life/rest. It seems like one more needless thing to worry about in both games.
Small gripe, though. I think the game's great. The character doesn't match my playstyle, but it isn't keeping me from enjoying things.
I only used the prosthetics for certain fights (Demon of Hatred's last stage was less of an annoyance with it)...I didn't even get the Firecracker one until way past the mid-point but that seems like it would make a bunch of fights easier...you can buy it from the vendor very early in the game
IMO, it probably comes down to sales. If their titles are selling well as-is, they probably don't need to change anything. If they're truly so hard that people can't play them, they won't buy the next game in line. So far that hasn't happened. There have been countless bundles, re-packages, and remasters for the DS games that still sell.
If they can get away with selling their vision as-is, then they might as well do it.
They've been "getting away with it" for 10 years. One exclusive, which I know Sony paid them a hefty sum up front to keep it exclusive, which in itself probably funded the next title. And despite it being exclusive, it was clearly not meddled with by those funding it.If they can get away with selling their vision as-is, then they might as well do it.
They've been "getting away with it" for 10 years. One exclusive, which I know Sony paid them a hefty sum up front to keep it exclusive, which in itself probably funded the next title. And despite it being exclusive, it was clearly not meddled with by those funding it.
The formula must still be working, because 2 million units sold within a month since Sekiro launched? Activision must be pleased with this investment.
One thing FromSoft is not hurting for is lack of funding nor demand. Any publisher would take a chance with them right now. They're the golden child. These titles sell, period. The cash they are raking in might not be Fortnite levels of cash, but it's enough to keep them afloat an then some.
Haters gonna hate. Let 'em hate all they want.
I'm finding my 2nd playthrough to be much easier (I beat the bull and the guy on the horse in 1 try...Chained Ogre took me twice because of his BS grab range)...as with all From Software games the difficulty is exaggerated...once you learn the mechanics in Sekiro it might end up being one of the easiest From games
That's been my experience in all of the Souls games. You know the mechanics better, you understand the right approach to fights, and you know where to go to maximize your gear earlier.
I'm not super far, but thus far I feel like Sekiro is no harder than the shipping versions of Dark Souls 2 or 3. The bosses are challenging, but most everything else is easy enough. I still think 1 is probably the toughest.
the mini-bosses and some of the 'regular' enemies are definitely the toughest of any of the Souls/Bloodborne games...there are some tough enemies ahead
By exclusive, I meant "paid exclusive". Demon's Souls was truly a one-off. It's success was not expected.Also the "Souls" series games have two exclusives. Demon's Souls was the original and was slated to be Japan only, and only after wild success and many people playing through it in Japanese in NA and the EU did the entire concept even get ported to the west. It wasn't meant to be a paid exclusive either, just their target Japanese audience was on the PS3. Demon's Souls is still one of the better of the games and worth running through.
Pretty sure I'm near the end of the game..to keep it as spoiler free as possible I'm doing Emma's quest line fighting the boss at the end of the 2nd visit to Harata Estates, he definately the first boss to give me major trouble currently did about 10 attempts so far.
Will be doing NG+ and probably another fresh playthrough after that. Sekiro is my favorite FS game in some aspects.
you should do a save before the first Owl fight so you can do all 4 endings with 1 save-file...3 endings you can get with the same save and the 4th requires a different ending path
Anyone know if you can rush the Demon Bell through headless area at the start of the game? Might do hard mode full playthrough next and NG+ after that instead of continuing to NG+ now, still undecided.
The shortcut doesn't appear in the Headless room until after you've gone through the tunnel from Demon Bell first. There's simply a wall there. Well, unless there's a glitch or hack that let's you push right past the wall.Anyone know if you can rush the Demon Bell through headless area at the start of the game?
Patch incoming this evening.
https://www.sekiro.jp/news_detail_190422_01.html
Saw it over on Gematsu.
https://gematsu.com/2019/04/sekiro-shadows-die-twice-version-1-03-update-launches-today?
Yep, Blazing Bull is a gimmick boss. You literally just run around the damn place swinging at his ass. When you first encounter him, you can't help but notice that he's literally got flaming horns. Common sense tells you that you should avoid that part of his body.The Blazing Bull was a breeze for me. Killed it on the first try and only got hit once. It's basically like a weak Dark Souls boss where you just want to keep your distance, dodge, and hit on recovery. Shurikens did a bunch of chip damage, too.
Yep, Blazing Bull is a gimmick boss. You literally just run around the damn place swinging at his ass. When you first encounter him, you can't help but notice that he's literally got flaming horns. Common sense tells you that you should avoid that part of his body.
Much like Wolnir in DS3, the Bull is a boring boss. The running around gets old. Now I just pray his AI glitches and he gets stuck in a corner so I can just get the fight over with.
He's not quite Bed of Chaos terrible boss design, but he's at the bottom along with Wolnir and Covetous Demon.