Sekiro: Shadows Die Twice

Discussion in 'PC Gaming & Hardware' started by polonyc2, Dec 8, 2017.

  1. polonyc2

    polonyc2 [H]ardForum Junkie

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    I made it to the last stage of the final boss...so that's progress...it looked hopeless earlier but now I'm thinking I might actually beat this guy...
     
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  2. Domingo

    Domingo Skip My Posts

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    Finally starting this game. So far I really like it. It's faster and lighter and I enjoy the mechanics thus far. Parrying isn't quite as air-tight as in Dark Souls, but it's still not exactly my forte. It's definitely going to take some adjustment to stop trying to roll dodge everything automatically. It has saved me a time or two, though.
     
  3. polonyc2

    polonyc2 [H]ardForum Junkie

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    you need to master parrying/deflecting to get good in this game...sure you can cheese some mini-bosses, use the right Prosthetic tool on others but in the end it all comes down to deflections...master that and you'll master the game...the final boss requires almost perfect deflections and leaves very little room for error...get good early and the end-game will be less frustrating
     
  4. Domingo

    Domingo Skip My Posts

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    I'm noticing as much. Any suggestions for good places to get better? The practice dummy guy in the beginning telegraphs everything and is awfully slow. I made it to a "Shinobi Hunter Enshin" (or something like that) and it feels like the timing for him is nothing like anything that practice dummy is doing. I've managed to hurt him pretty badly, but am struggling to actually do much damage.
     
  5. polonyc2

    polonyc2 [H]ardForum Junkie

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    I never really liked practicing with Hanbei because like you said he telegraphs his moves...but there is a Free Combat Mode with him which is better as he uses a lot of varying moves...but I preferred to practice with actual enemies...sometimes going back to earlier levels...outside of deflecting, the most important move to learn is the Mikiri Counter...the 3 unblockable Specialty counter moves are really important (Thrust, Sweep and Grab)...
     
  6. Domingo

    Domingo Skip My Posts

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    That Mikiri Counter is one that I'm struggling with, actually. When demo'ing it vs. Hanbei, it's a breeze to land. It seems to have like 100 active frames and it just plain works. Against normal enemies it's almost like a different move.
    Is there a timing you recommend for that one? Is it early or late when you see an enemy starting to swing?
     
  7. Drexion

    Drexion [H]ard|Gawd

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    That counter is very useful but only works against thrust attacks, not all enemies have thrust attacks and those that do sometimes only do them when they are in a specific combat stance.

    Earlier in this thread it was posted that Mikiri counters are easier to pull off if you start to move towards the enemy when he begins the thrust animation.
     
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  8. polonyc2

    polonyc2 [H]ardForum Junkie

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    the Mikiri Counter is very easy to pull off once you get the hang of it...the window is pretty huge so just hit the 'Run/Dodge' key as soon as you see the icon (or spam the key to make sure it activates)...you can literally be far away from the opponent and it still activates...of all the counters (Grab, Sweep and Thrust) I find the thrust the easiest to counter...there are enemies that use 2 or 3 Specialty moves so you need to get good with those...you don't get much time to react so you need to make a quick decision as to which counter to use based on the enemy animation/movement

    most of the harder enemies seem to use the unblockable Thrust or one of the other Specialty Moves...another thing I would recommend is the Ichimonji: Double Combat Art...it's the most overpowered combat art in the game and works for pretty much every enemy
     
  9. polonyc2

    polonyc2 [H]ardForum Junkie

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    I had him...the final boss was down to 1-2 shots...but then I fell off the cliff and my concentration got thrown off...I literally had him!...I can make it to the 4th stage fairly regularly so I'm confident I'll be able to beat him soon...
     
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  10. polonyc2

    polonyc2 [H]ardForum Junkie

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    I DID IT!!...I finally beat the last boss!...no cheesing or BS, just straight-up skill vs skill...what a satisfying moment!...the key to the last boss is to stay aggressive...stay in his face as much as possible and deflect his endless combos...and don't miss with the Mikiri Counter...I knew I would beat him eventually when I consistently made it to the 4th phase...but seriously From Software needs to relax with these 3-4 stage boss fights...having to replay all the stages every time you die gets annoying

    I've beaten Sekiro!...the hardest game I've ever played...I'll do another playthrough soon for the other endings but I need a break for a day or 2 to get my blood pressure and stress levels back down
     

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  11. Domingo

    Domingo Skip My Posts

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    I'm getting the hang of this now. I kinda like how you can have things go awry only to run like hell and salvage things for another try. I'm minimizing my deaths so far like that.
    I also find it effective to haul ass away and then sneak up on enemies that have given up chasing me.
    Now I just need to get used to parrying more. In all of my adventures throughout Dark Souls 1-3 and Bloodborne, I barely ever parried anything. I've done entire passes through those without even attempting one. Seems that is NOT an option this time around.
     
  12. Comixbooks

    Comixbooks Ignore Me

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    I'm done with this game maybe when I have all the time in the world I'll give it another shot.
    It's just stale without Co-OP even Demon Souls had Co-OP and that was actually fun back in 2009.
     
    Last edited: Apr 10, 2019
  13. polonyc2

    polonyc2 [H]ardForum Junkie

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    another important tip with Sekiro is that you regenerate your posture much quicker by holding the guard button...so in a tough fight try and hold the key for important recovery time
     
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  14. polonyc2

    polonyc2 [H]ardForum Junkie

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    co-op is only for people who can't complete the game on their own...Sekiro is for the hard core Souls fans...this game will separate the real players from the fake ones who 'cheat' their way through the entire game using summoning help...just for the record I don't think From Software games are for everyone and that is fine...I just don't like it when players beat the Souls games with summoning help and then lie/pretend that they beat the game solo...Sekiro weeds out those players
     
  15. SOAREVERSOR

    SOAREVERSOR Limp Gawd

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    Then I hope you're playing on console cause you can cheat like crazy on PC and then claim you didn't.
     
  16. Comixbooks

    Comixbooks Ignore Me

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    20190411062626_1.jpg 20190411062629_1.jpg 20190411062642_1.jpg

    Finally getting somewhere took me about 40 tries with the standard health bar they give you.
    Once you learn to block and get him to turn around to grapple staying close to the gate. I killed Gyoubu twice the 1st time didn't register for some reason and I died right when I was doing the finishing blow I was so pissed but then I knew I could at least whittle him away.
     
  17. Colonel Sanders

    Colonel Sanders 2[H]4U

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    My only beef with this game (and yes I'm being picky with an otherwise fantastic game) is the lack of customization, items, etc. I don't see why we couldn't have gotten to make our own characters, find all kinds of loot (armor, weapons, special items) while still keeping what makes Sekiro different from From's other games. Just kinda seems like we're getting less value for money in a way. But ultimately it's just a nitpick.
     
  18. Comixbooks

    Comixbooks Ignore Me

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    I don't think this game would exist without NIOH just From Software saying why not do a tribute to our own country's history.
     
  19. polonyc2

    polonyc2 [H]ardForum Junkie

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    I also pretty much never used parrying in any Souls game...but it's easy to get used to in Sekiro because the timing window is really huge...plus even if you miss the deflect most likely you will just end up blocking instead which is OK (there is a chance you can miss both the deflect and block but overall I find that you'll usually hit one)...the difference with Souls is that the parry window is so tiny and if you miss then you get wrecked by the enemy attack...so the risk/reward is much greater and not worth it unless you're a parry master

    From Software is a Japanese developer...this game and time period seems like a natural fit for them...if I'm the developer of Ghosts of Tsushima I'm worried...I wouldn't want to be the developer that releases the next feudal Japan samurai action game...everything will now be compared to Sekiro
     
    Last edited: Apr 11, 2019
  20. cageymaru

    cageymaru [H]ard as it Gets

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    Lmah2x, polonyc2 and Colonel Sanders like this.
  21. Colonel Sanders

    Colonel Sanders 2[H]4U

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  22. Comixbooks

    Comixbooks Ignore Me

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    Mam Butterfly she sucks I should of listened to the tutorial at the start of the fight side stepping is really good for this fight took me about 30 tries to beat her. Using Roberts firecracker then nailed her with the strong attack. 2nd part of the battle isn't bad it sucks when you do the 1st part of the battle and you down to just 1-2 Estes flasks or whatever they are called. When the adds just pop up just run in a circle around the pillars about 2 times then block behind a pillar or just run away from them.
     
  23. Comixbooks

    Comixbooks Ignore Me

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    This guy looks really hard plus he's a two stage boss fight any tips?
     
  24. Domingo

    Domingo Skip My Posts

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    Bah, another Xbox One controller down the drain thanks to a partially broken L1. Was starting to wonder if my parry timing was especially bad, but it was 1/2 the controller's fault. Thanks to the From games and Street Fighter I'm on Xbox One controller #5.
     
  25. Absalom

    Absalom Gawd

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    It's probably the LB/RB bumper plastic piece snapping in two. That's a common failure point for the One controllers. It's something you can fix yourself for about $10-30 and about 20 minutes of your time.

    I just replaced my broken LB/RB plastic on my Elite controller. I paid $20 for an official part (Elite parts are *surprise* more expensive) and another $15 for the Torx security screwdriver I didn't have available. The job wasn't too difficult, but it's annoying when it happens.

    Also, Dark Souls 3 LB spam claimed mine :)
     
    Last edited: Apr 12, 2019
  26. Comixbooks

    Comixbooks Ignore Me

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    I'm cheating now lol just beat Snake Eyes and this Giraffe guy who would be totally impossible with my skills =)
    Using Ligon trainer
     
  27. Domingo

    Domingo Skip My Posts

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    I actually have two Xbox One controllers with different broken bumpers, so in theory I should have the right parts. How much of a pain is it to re-assemble? I remember fixing old Playstation controllers and it was a colossal pain. How specialized/unusual is the screwdriver needed?
     
  28. Absalom

    Absalom Gawd

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    The T8 security screws (if it has the security ones, not all do) are really small and most standard kits don't come with a security driver that small. You can buy one that won't strip them off Amazon for about $15. I've heard you can dremel, clip, or snap off the center security spike on these security screws, and then use a normal T8, but that looked like more trouble than it was worth.

    Once you got that, YouTube some videos on disassembly and follow that. If you're going to trash the controller or strip it of parts, then you've got nothing to lose and you'll get some practice in. Then you can get an idea of what work is involved on reassembly.

    Reassembly is a bit more challenging compared to disassembly. It's not difficult per se, but you need patience. These are plastic parts interlocking with each other, so you can't gorilla your way through it. I used this video as starting point. I did everything there. One major point: The video glosses over snapping back on the center plastic piece. The protruding plastic on the bumper plastic, that is essentially what pushes the LB/RB switches when you press them, has to slide through what looks like a loop on the controller assembly. Anyway, just pointing out a detail that that video (with a little better camerawork) could have rounded off some of the guesswork.
     
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  29. Comixbooks

    Comixbooks Ignore Me

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    Guy who takes no damage
     
  30. Mchart

    Mchart 2[H]4U

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    He's super easy, I wouldn't spoil how you kill him, because that is what the fight is all about.
     
  31. Comixbooks

    Comixbooks Ignore Me

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    I broke A B or X Y button on a a few years old X-box One army color controller with Dark Souls 3 the buttons would stick. I think I used rubbing alcohol to make them work again. No problems with my Elite controllers one I got for free though Intel Retail Edge like two years ago.
     
  32. Comixbooks

    Comixbooks Ignore Me

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    I uninstalled this game have no desire to finish it for some reason I saved my save if I ever feel like going back to it good game but it's your typical souls game except extra hard and so much lore I don't even care to explore it.
     
  33. Comixbooks

    Comixbooks Ignore Me

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  34. Absalom

    Absalom Gawd

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    The Elite is just as prone to failure as the regular controllers. The design is exactly the same. The only differences are aesthetics and certain material choices.

    3rd party controllers are also prone to similar failure as well. Especially if they copied the same design including flaws.
     
  35. Domingo

    Domingo Skip My Posts

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    I've had minimal issues with the face buttons on my controllers, but I have a habit of snapping the tiny plastic pegs that hold the two shoulder buttons in place. It doesn't totally disable the button, but it make activation 50/50 and the button itself can get lodged in a position where it doesn't work at all. It's a problem exclusive to the Xbox One controller, but it seems to affect ALL of them. I have a buddy with an Elite that broke his in exactly the same way. I've got 3 Xbox 360 pads that still work like new and they're 12 years old, so it's part of the design update. The PS3 controllers could break in a similar way, but it took some serious abuse to make it happen. With the Xbox One, it seems to be a common thing.
     
  36. Absalom

    Absalom Gawd

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    It's because the shoulder buttons of the One controller are a singular piece of plastic that, for lack of a better term, float above their respective switch. The tiny center-line pegs are actually what hold the plastic centered and hovering, which is important because of how the thing functions. Because, in addition to the smaller center-line pegs, straddling each bumper's side is a larger peg that is used to drive contact with the button switch. If any of these break, then the whole thing fails. Keep in mind, this is all one piece of plastic with many failure points.

    So, basically, plastic on plastic in a high friction area. What could go wrong?

    The LB/RB spring-back comes from the plastic itself. It's like bending a plastic ruler. If you were to bend a plastic ruler, oh, a few million times, it's going to inevitably snap. This is where the majority of LB/RB failures come from. Depending on which side fractures, the spring-back is lost or seriously compromised. Technically, the controller is still usable assuming the large pegs that make contact with the button switch still make solid contact. But lacking spring-back (or proper positioning) makes the experience dreadful.

    Either case is due to the whole thing being a single piece of plastic. If it were quality materials, say aluminum, then failure rate might not be as nearly as high. Not using an actual spring for spring-back though? Moronic on MS's part.

    It's a design flaw, and a major one at that. And yes, even the $120 Elite Controller uses the same plastic bumper design and materials. They painted it silver to give it the look that it's premium.

    I've owned a few Razer gamepads (mostly 360 ones) that have failed in this exact same way. This design needs to just go away.

    Other than the bumpers breaking, I've not had any other serious issues with my Elite Controller. I've dropped it a few times with the USB cable attached, which has sort of bent the USB connector permanently now. But that one is on me. That's not normal wear and tear obviously.
     
    Last edited: Apr 12, 2019
  37. polonyc2

    polonyc2 [H]ardForum Junkie

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    you're using a cheat mod and still can't beat the game??...this game is all about memorizing patterns...the enemies all have 4-5 attacks...just memorize them and figure out which spots are best to attack...you can beat the entire game without any cheats if you just have the patience to study their moves...there's always an opening...you just have to time things right...many enemies can also be cheesed...the only mini-boss I cheesed was that Drunkard enemy in Hirata...but later on I ran into 2 stronger versions of him and beat him fairly

    I'm starting a 2nd playthrough and it's much easier...after figuring out the enemies you'll wonder why you ever thought certain enemies/bosses were ever difficult to begin with
     
  38. Comixbooks

    Comixbooks Ignore Me

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    I didn't want From Software getting the best of me. Why should I suffer......
    so I uninstalled it
     
  39. Absalom

    Absalom Gawd

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    Go watch a glitch-less speedrun and fast forward it to where they get to this guy.

    It's pretty much
    "Hai!"
    *smack*
    "Robeeeeeertooooo!"

    Edit: Here you go ;)
     
    Last edited: Apr 12, 2019
  40. polonyc2

    polonyc2 [H]ardForum Junkie

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    by using a cheat mod and rage quitting From Soft has already beaten you ;) :D

    rumors are that Bluepoint Games is working on a remastered Demon's Souls so you could wait for that...Bluepoint is the absolute best when it comes to remasters/remakes...or wait for whatever soul crushing game From is working on next...