I finally got 3D working fairly well for me in World of Warcraft using IZ3D.
Here my current setup.
GPU:HD6970
Connection: Display Port (DVI also works)
Driver: Driver 11.6b (I think this will work fine with 11.5b(windows 7 only) or 11.6 but i did not try anything older. )
Monitor Settings
Reposes time: Normal ( this is set in 2d mode and can not be set once you are in 3D mode this is probably some combination of a firm ware bug / processing error.)
3D: Frame sequential
WoW: 1920x1080 120hz DX9 (DX11 have very low frame rates and eye swapping but this support probably not fully finished form all angles so this should work eventually) frame rate is 30-45 stereo frames per second (60-90fps)
If response time is set to faster or Fastest the over driver under drive processor kick in for the 3D feed but it does not take in to account the inserted black frames between L and R views in this cases the crosstalk part of the image look like a negative for very bright objects. With normal set, crosstalk acts as expected and is just a faint image of the L or the Right eye accordingly and is way less pronounced and is way easier on the eyes for extended 3d gaming. In both cases crosstalk is hard to notice if you keep moving around. Eventual your brain tunes will tune out faint cross talk unless you go looking for it again but it can be detracting during you initial warmup time while you eyes are getting adjusted to 3d again.
I have not been able to enable Tri Def at 120hz Frame Sequential yet for DVI. I can try display port for this later when i get around to giving TriDef another shot but so fare I like the feel of the IZ3D software a little better. iZ3D give you an in game wizard and they don’t use a launcher system to intercept the DX calls which can be a bit inconvenient. (game install detection on alternate partitions and profile availability wise)
Eye Swapping: There still a small chance of eye swapping for me on iZ3D but it only happen when you go through a loading screen and you can just hit ctl+F8 and this will swap the eye and you good to go again. At all other time Eye Swapping has been completely stable and error free.
Here my current setup.
GPU:HD6970
Connection: Display Port (DVI also works)
Driver: Driver 11.6b (I think this will work fine with 11.5b(windows 7 only) or 11.6 but i did not try anything older. )
Monitor Settings
Reposes time: Normal ( this is set in 2d mode and can not be set once you are in 3D mode this is probably some combination of a firm ware bug / processing error.)
3D: Frame sequential
WoW: 1920x1080 120hz DX9 (DX11 have very low frame rates and eye swapping but this support probably not fully finished form all angles so this should work eventually) frame rate is 30-45 stereo frames per second (60-90fps)
If response time is set to faster or Fastest the over driver under drive processor kick in for the 3D feed but it does not take in to account the inserted black frames between L and R views in this cases the crosstalk part of the image look like a negative for very bright objects. With normal set, crosstalk acts as expected and is just a faint image of the L or the Right eye accordingly and is way less pronounced and is way easier on the eyes for extended 3d gaming. In both cases crosstalk is hard to notice if you keep moving around. Eventual your brain tunes will tune out faint cross talk unless you go looking for it again but it can be detracting during you initial warmup time while you eyes are getting adjusted to 3d again.
I have not been able to enable Tri Def at 120hz Frame Sequential yet for DVI. I can try display port for this later when i get around to giving TriDef another shot but so fare I like the feel of the IZ3D software a little better. iZ3D give you an in game wizard and they don’t use a launcher system to intercept the DX calls which can be a bit inconvenient. (game install detection on alternate partitions and profile availability wise)
Eye Swapping: There still a small chance of eye swapping for me on iZ3D but it only happen when you go through a loading screen and you can just hit ctl+F8 and this will swap the eye and you good to go again. At all other time Eye Swapping has been completely stable and error free.
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