FighterAce124
Supreme [H]ardness
- Joined
- Mar 5, 2006
- Messages
- 5,865
I would never play ShoC or CS without the "Stalker Complete" mods. I would *never ever dream* of playing CoP without Misery. I enjoy and like complete for CoP, but Misery..... it literally makes the game what *I* feel ALL stalkers should have been.
I can not stress enough, try CoP with the misery mod. It is..... astonishing. It SEEMS very complicated, but when you start actually looking at what it adds and how the things function, it really is not that difficult to understand the new things added, but many are essential. The different stoves to cook stuff, the parts to add to repairs, the ENTIRE repair system, its so much more "realistic" to me. And I *LOVE* it. Its hard, youll die a lot, but IT IS AMAZING.
Honestly I hope that Stalker 2 may have seen this mod and taken some things from it, because it is truly the greatest game mod I have ever played - and that includes the desert combat mod for BF 1942!!!
For COP: http://themiserymod.com/index.php/introduction/
The best feature is the "hidden" emission - you dont get notifications, you *HAVE* to *LISTEN* for the rumble of it oncoming, or the flare fired from a safe zone if you're relatively close. This is *AMAZING* for me. btw, after about two of them, you WILL hear them, and you WILL run like a bitch to safety. Youll invest in the quick pack drop item so you can make it to safety. Its terrifying to hear the roar and rumble of an emission when loaded down and far from a safe area.
Worst part is when the safe area you cna make...... is also a mutant spawn area - Also,nearly every stash you know and love? Different stuff. Those anabiotics that let you survive emissions? Nope. They are a LOT harder to get.
But when you ARE equipped in Misery, its awesome. Still VERY tough - dont go to Jupiter Factory without a *ton* of ammo and medkits - it is now hell. At its best its hell, at its worst, its what hell wishes it could be on the darkest day of existence.
I can not stress enough, try CoP with the misery mod. It is..... astonishing. It SEEMS very complicated, but when you start actually looking at what it adds and how the things function, it really is not that difficult to understand the new things added, but many are essential. The different stoves to cook stuff, the parts to add to repairs, the ENTIRE repair system, its so much more "realistic" to me. And I *LOVE* it. Its hard, youll die a lot, but IT IS AMAZING.
Honestly I hope that Stalker 2 may have seen this mod and taken some things from it, because it is truly the greatest game mod I have ever played - and that includes the desert combat mod for BF 1942!!!
For COP: http://themiserymod.com/index.php/introduction/
The best feature is the "hidden" emission - you dont get notifications, you *HAVE* to *LISTEN* for the rumble of it oncoming, or the flare fired from a safe zone if you're relatively close. This is *AMAZING* for me. btw, after about two of them, you WILL hear them, and you WILL run like a bitch to safety. Youll invest in the quick pack drop item so you can make it to safety. Its terrifying to hear the roar and rumble of an emission when loaded down and far from a safe area.
Worst part is when the safe area you cna make...... is also a mutant spawn area - Also,nearly every stash you know and love? Different stuff. Those anabiotics that let you survive emissions? Nope. They are a LOT harder to get.
But when you ARE equipped in Misery, its awesome. Still VERY tough - dont go to Jupiter Factory without a *ton* of ammo and medkits - it is now hell. At its best its hell, at its worst, its what hell wishes it could be on the darkest day of existence.
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