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That's not what caught my attention. Skill Up said the game is "not made to be fun" and that you "have to die to anomalies" to learn how to deal with them. Trial and error based gameplay is the worst, and reminds me of soulslike and fromsoft games. It totally destroys any semblance of immersion if you have to die to learn how to handle situations.Game is a buggy unoptimized disaster. Do not touch.
Oh snap! I'm hoping I can move my savegame over to the Steam folder somehow, if not, I'll gladly start over... It'll reduce my death countI can't believe it, but Gamepass is broken in terms of performance.
I compared the two and can't believe how much better the Steam version runs. No weird slowdowns anymore and much, much better frame times. I tested with the exact same settings. This is a night and day difference. WTF...
Just one more reason why I don't rent my games from Game Pass and rent them on Steam instead.I can't believe it, but Gamepass is broken in terms of performance.
I compared the two and can't believe how much better the Steam version runs. No weird slowdowns anymore and much, much better frame times. I tested with the exact same settings. This is a night and day difference. WTF...
Good work!I'm having great fun with HOC! Just made it through the opening section up to reaching the first town area and the gameplay and atmosphere feels very reminiscent of the originals, really seems like a proper S.T.A.L.K.E.R. game so far. (yes we are so back) Technologically the renderer isn't the most advanced (not bad, it's just easy to get spoiled these days) but the visuals are well-constructed and feel immersive.
Plays well on controller.
The initial shader compilation on first launch or gpu change is ferocious! 300W peak on 14700KF!
I feel like it says a lot about the quality and innovativeness of the originals, that I can say this new installment plays very similar and the "inventory management rpg-lite survival horror" gameplay loop holds up. Just now with more polish, newer tech, higher production values etc. Voice acting is decent. Atmospheric music and sfx are top-notch. I have died like so many times including the first time I encountered a mutant (in true STALKER fashion)
For fun, I ran through part of the intro with a few diff cards
7900XT does really well and has both higher averages and more consistent frametimes than 3090Ti... at first. Unfortunately I seem to be experiencing a system memory leak when using the 7900XT specifically and eventually system ram fills up and I get an annoying cyclical stutter. Hopefully there's a fix soon because otherwise the Radeon feels the smoothest of the cards I've tested and when sys mem is not bugged the frametime line is the flattest of the bunch.
The NV cards do fine as expected but things didn't feel as fluid as on the 7900XT when the Radeon is working correctly.
Alchemist has a terrible time here for some reason, really disappointing since that card at 2.8Ghz as tested can often reach 3070 non-Ti performance but here it's something like half the performance of 3070Ti considering the upscaling setting difference
Thanks!Good work!
He must have not played the original because this game very much reminds me of it, including the difficulty. The new mechanic of navigating anomalous zones with a detector and your bolts, as I said, took me a couple of tries to figure it out (like any new mechanic), but now I'm good. I find it to be a good way to make finding artifacts more fun and immersive versus just finding them in random loot around high concentrations of anomalies in the original.That's not what caught my attention. Skill Up said the game is "not made to be fun" and that you "have to die to anomalies" to learn how to deal with them. Trial and error based gameplay is the worst, and reminds me of soulslike and fromsoft games. It totally destroys any semblance of immersion if you have to die to learn how to handle situations.
I highly suggest playing with Ukrainian VA and English subtitles. The Ukrainian VA is superb.I'm having great fun with HOC! Just made it through the opening section up to reaching the first town area and the gameplay and atmosphere feels very reminiscent of the originals, really seems like a proper S.T.A.L.K.E.R. game so far. (yes we are so back) Technologically the renderer isn't the most advanced (not bad, it's just easy to get spoiled these days) but the visuals are well-constructed and feel immersive.
Plays well on controller.
The initial shader compilation on first launch or gpu change is ferocious! 300W peak on 14700KF!
I feel like it says a lot about the quality and innovativeness of the originals, that I can say this new installment plays very similar and the "inventory management rpg-lite survival horror" gameplay loop holds up. Just now with more polish, newer tech, higher production values etc. Voice acting is decent. Atmospheric music and sfx are top-notch. I have died like so many times including the first time I encountered a mutant (in true STALKER fashion)
For fun, I ran through part of the intro with a few diff cards
7900XT does really well and has both higher averages and more consistent frametimes than 3090Ti... at first. Unfortunately I seem to be experiencing a system memory leak when using the 7900XT specifically and eventually system ram fills up and I get an annoying cyclical stutter. Hopefully there's a fix soon because otherwise the Radeon feels the smoothest of the cards I've tested and when sys mem is not bugged the frametime line is the flattest of the bunch.
The NV cards do fine as expected but things didn't feel as fluid as on the 7900XT when the Radeon is working correctly.
Alchemist has a terrible time here for some reason, really disappointing since that card at 2.8Ghz as tested can often reach 3070 non-Ti performance but here it's something like half the performance of 3070Ti considering the upscaling setting difference
Have you tried running FSR3 on the 7900XT yet instead of XeSS?I'm having great fun with HOC! Just made it through the opening section up to reaching the first town area and the gameplay and atmosphere feels very reminiscent of the originals, really seems like a proper S.T.A.L.K.E.R. game so far. (yes we are so back) Technologically the renderer isn't the most advanced (not bad, it's just easy to get spoiled these days) but the visuals are well-constructed and feel immersive.
Plays well on controller.
The initial shader compilation on first launch or gpu change is ferocious! 300W peak on 14700KF!
I feel like it says a lot about the quality and innovativeness of the originals, that I can say this new installment plays very similar and the "inventory management rpg-lite survival horror" gameplay loop holds up. Just now with more polish, newer tech, higher production values etc. Voice acting is decent. Atmospheric music and sfx are top-notch. I have died like so many times including the first time I encountered a mutant (in true STALKER fashion)
For fun, I ran through part of the intro with a few diff cards
7900XT does really well and has both higher averages and more consistent frametimes than 3090Ti... at first. Unfortunately I seem to be experiencing a system memory leak when using the 7900XT specifically and eventually system ram fills up and I get an annoying cyclical stutter. Hopefully there's a fix soon because otherwise the Radeon feels the smoothest of the cards I've tested and when sys mem is not bugged the frametime line is the flattest of the bunch.
The NV cards do fine as expected but things didn't feel as fluid as on the 7900XT when the Radeon is working correctly.
Alchemist has a terrible time here for some reason, really disappointing since that card at 2.8Ghz as tested can often reach 3070 non-Ti performance but here it's something like half the performance of 3070Ti considering the upscaling setting difference
I've been switching back and forth between Ukrainian VO and English and yeah I'm leaning towards sticking with the Ukrainian. The English version is good, but the accents sound kinda campy sometimes and the Ukrainian is also quite good and authentic to the settingHe must have not played the original because this game very much reminds me of it, including the difficulty. The new mechanic of navigating anomalous zones with a detector and your bolts, as I said, took me a couple of tries to figure it out (like any new mechanic), but now I'm good. I find it to be a good way to make finding artifacts more fun and immersive versus just finding them in random loot around high concentrations of anomalies in the original.
I highly suggest playing with Ukrainian VA and English subtitles. The Ukrainian VA is superb.
No. I don't usually bother with FSR, XeSS has so much better temporal stability and reconstruction. And I use Lossless Scaling for framegen so I don't really need FSR FG either.Have you tried running FSR3 on the 7900XT yet instead of XeSS?
Hmmm, makes me want to try it on my 4070S for shits and giggles.No. I don't usually bother with FSR, XeSS has so much better temporal stability and reconstruction. And I use Lossless Scaling for framegen so I don't really need FSR FG either.
I'll try FSR scaling sometime For Science. But I'll be surprised if it compares favorably to XeSS
Anyone else using a frame cap in this game? I'm not.
View: https://www.youtube.com/watch?v=cHQ3jAeza60
Anyone else using a frame cap in this game? I'm not.
View: https://www.youtube.com/watch?v=cHQ3jAeza60
I REALLY HOPE they add Ray Tracing in this game, and soon...Oh man
Lack of shadows on your flashlight and muzzle flash is a crime in this game
I expect this will be corrected post haste by them or a mod, but ouch
I'm using 106 since that is the 16:9 horizontal conversion for a fixed 74 degree vertical FOV. It's what I use in everything that allows FOV adjustment.I'm playing fully maxed setting, 4K, DLAA (no scaling), with Frame Generation on, getting 110+ FPS most the time. If I use DLSS Quality, I'm like 130FPS or more... lol. But DLAA looks so nice. I'm also using FOV of 110. Steam version of the game BTW, smooth as butter for the most part, really enjoying it so far.![]()
Anyone else using a frame cap in this game? I'm not.
View: https://www.youtube.com/watch?v=cHQ3jAeza60
You are playing PC hobby - The Game!Got the GoG version installing now, very nice to see a new AAA release on that platform. No DRM and no launcher requirement FTW! Can't wait to experience The Zone again, it's been awhile.
Of course I'll be doing testing with various HW configs. I've got the main gaming system (14700KF + 3090Ti + 7900XT), workstation (5950X + A380 - the latter is below min requirements and I'm curious if a $110 6GB Intel GPU can eke out a playable experience), and the benching rig (12900KS) with A770, 3070Ti, rx5700, 1080Ti, and rx580 at hand.
At what point did I go from playing games to just using them to test hardware![]()
I saw that spot on my map JUST before logging last night. Probably going to hop on and knock that out first. lolCan't wait to play this after work tonight! I spent about an hour wandering around this swamp area looking for the "Sheltered Stash". Has anyone had any luck finding this? It is within the Lesser Zone not far from the starting point of the game.
Can't wait to play this after work tonight! I spent about an hour wandering around this swamp area looking for the "Sheltered Stash". Has anyone had any luck finding this? It is within the Lesser Zone not far from the starting point of the game.
VRR flicker is perfectly normal on OLED and VA, the presence of a module does not matter.
I love the look of the world, but as a game it sounds like torture.
I mean, you know, it's kinda like...I tried to play the original repeatedly and just couldn't do it. Even with a pile of mods that supposedly made it a zillion times better. This seems like more of the same. I love the look of the world, but as a game it sounds like torture.
I mean, you know, it's kinda like...
View attachment 692968
Then you get stronger and it's like...
View attachment 692973
Then when it's over you realize you loved it all and alot of other games are like...
View attachment 692974
Because you were successful doing this...
View attachment 692975
Ya know? I know I'm like this dude, but you know..?
View attachment 692977
Oh yeah, my surrounds go from one channel to the other when the dude/dudes are in front of me all the time.Positional audio needs work, 10 hours played, started to notice that sometimes I hear sounds from the side but the enemy is directly behind. I did report this to the developers, just wondering if anyone else has experienced this.
Plot twist... Working as intended. It's a side-effect of the mind-melting machine that uses brainiac mutants and psychics messing with your noodle remotely.Oh yeah, my surrounds go from one channel to the other when the dude/dudes are in front of me all the time.
have to rely on the peepers more than ever now.
Seems fine to me with Dolby Atmos for Headphones.Positional audio needs work, 10 hours played, started to notice that sometimes I hear sounds from the side but the enemy is directly behind. I did report this to the developers, just wondering if anyone else has experienced this.
SoC was my favorite and not that hard to me once you played it about 5 times.I just hope HoC is not as difficult as Shadows of Chernobyl is, I remember Call of Pripyat being much easier compared to SoC. Just took me a while to get a feel for SoC as it's not noob friendly so to speak.
Controller or mouse? because even with reflex and my Razer DaV3 HS, there is very very noticeable mouse lag when playing DLAA with Frame Gen which is to be expected because the game does not run consistently above 60fps when DLAA, it's more like 45-55 average especially when in the town areas. There isn't a CPU/GPU combo n the planet that can hold a minimum of 60fps with DLAA at 4K which leads me to believe you are actually not rendering at 4K but are in pseudo resolution as there is a presentation bug in the game if using Windowed Borderless whereby it renders at a lower res and not actually 4K.I'm playing fully maxed setting, 4K, DLAA (no scaling), with Frame Generation on, getting 110+ FPS most the time. If I use DLSS Quality, I'm like 130FPS or more... lol. But DLAA looks so nice. I'm also using FOV of 110. Steam version of the game BTW, smooth as butter for the most part, really enjoying it so far.![]()
Oh man
Lack of shadows on your flashlight and muzzle flash is a crime in this game
I expect this will be corrected post haste by them or a mod, but ouch
So yes, on this specific type of combo of hardware and display, Gsync off offers the better experience.