So I bit on the Amazon sale of MP3, and I gotta say, I'm impressed. I'm a big fan of Max Payne, so it's probably a little biased, but this game is really good. The odd part is, I've watched more cinematics than I've spent time playing.
I remember when Valve first launched HL2, and the game looked fantastic and the level of realism (at the time), was extraordinary. The never really pulled you out of play, the "cutscenes" were actual game play. While Rockstar didn't follow this approach, they've gotten really good at story telling, GTA3 was alright, I've grade it at B movie. The rest of the GTA3 series games kept with that mood, but each had more story to it. By GTA 4 and RDR, they really got into the details of the story, while keeping the visuals up to par.
Anyway, Max Payne really feels like an interactive movie. I feel its necessary to point out I don't mean that in a bad way. The cut scenes deliver a good bit of story (1/2 minutes per, and still have that classic MP feel), and they smoothly transition to gameplay allowing you to "play the action" of the story, and it really ties together nicely.
While not a huge "game changer", I think Rockstar really is learning and making their games work. They are definitely improving. I was sorely put off by GTA4 (it felt clunky), but I gave RDR a shot and I really enjoyed it. Now playing MP3, I'm amped again for GTA5, because I think if they put as much effort in to it as they did to Max Payne, it'll be a damn good game. I dare say, Rockstar is in Valve territory of game making, just without the damn wait.
tl;dr
-Max Payne 3 is what would be called in movie terms a "Blockbuster".
-Max Payne 3 is the "The Dark Knight" of games.
That is all.
I remember when Valve first launched HL2, and the game looked fantastic and the level of realism (at the time), was extraordinary. The never really pulled you out of play, the "cutscenes" were actual game play. While Rockstar didn't follow this approach, they've gotten really good at story telling, GTA3 was alright, I've grade it at B movie. The rest of the GTA3 series games kept with that mood, but each had more story to it. By GTA 4 and RDR, they really got into the details of the story, while keeping the visuals up to par.
Anyway, Max Payne really feels like an interactive movie. I feel its necessary to point out I don't mean that in a bad way. The cut scenes deliver a good bit of story (1/2 minutes per, and still have that classic MP feel), and they smoothly transition to gameplay allowing you to "play the action" of the story, and it really ties together nicely.
While not a huge "game changer", I think Rockstar really is learning and making their games work. They are definitely improving. I was sorely put off by GTA4 (it felt clunky), but I gave RDR a shot and I really enjoyed it. Now playing MP3, I'm amped again for GTA5, because I think if they put as much effort in to it as they did to Max Payne, it'll be a damn good game. I dare say, Rockstar is in Valve territory of game making, just without the damn wait.
tl;dr
-Max Payne 3 is what would be called in movie terms a "Blockbuster".
-Max Payne 3 is the "The Dark Knight" of games.
That is all.