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I got a beta-key and made an account.. Do I seriously need to be invited to the event before I can even download the client? My download speed isn't the fastest in the world.
Someone compare WoW vs Rift for me. Why is it any better?
I hate WoW. It's just a giant grind for that next level, or that next piece of super duper purple/orange gear or some faction standing or something. Then an update comes out, and you start grinding again. After a while, it just felt hollow to me. I'd log in and couldn't stomach grinding something again.
Someone compare WoW vs Rift for me. Why is it any better?
I hate WoW. It's just a giant grind for that next level, or that next piece of super duper purple/orange gear or some faction standing or something. Then an update comes out, and you start grinding again. After a while, it just felt hollow to me. I'd log in and couldn't stomach grinding something again.
All that being said. WoW is just better at this point. The sheer size and content alone make it the best MMO period. And it's polished, more so than Rift. The community that supports WoW outside of the game is a dynamic that no MMO will be touching in years to come.
Read what he was saying, he wasn't complaining, just pointing out obvious items to someone who asked for a comparison.You're comparing an MMO thats been out for how many years and been patched and upgraded how many times to one thats fresh off the boat??? WoW was anything but "polished" back at launch. The beta for Rift already feels like gold disc code most of the time.
The community that supports WoW mostly does it because they've invested years of their lives and thousands of dollars playing it, so they don't want to leave. Common sense there really. You go where your friends go and stay where they stay.
This is interesting as one of the longstanding complaints about WoW is that it didn't do anything revolutionary. In fact many say it copied proven features from other MMOs.Rift doesn't do anything truly revolutionary to be sure, but it pulls some of the best parts of other MMO's into a nice package that's stable, looks great and plays well. It adds far more customization than WoW will ever offer for your character build and the environment is simply amazing for it's detail.
Yeah, I am hoping so. Still going to wait for the next beta feedback before pre-ordering.Granted, this is all just my opinion, but for someone looking to start fresh in an MMO, Rift is a great place to at least look.
You're comparing an MMO thats been out for how many years and been patched and upgraded how many times to one thats fresh off the boat??? WoW was anything but "polished" back at launch. The beta for Rift already feels like gold disc code most of the time.
The community that supports WoW mostly does it because they've invested years of their lives and thousands of dollars playing it, so they don't want to leave. Common sense there really. You go where your friends go and stay where they stay.
I don't see where anyone gets that there is "grinding" in Rift. Simply doing quests I've levelled 5 characters to 20+ without ever having to go somewhere and just kill endless mobs to make a level. Progression at this point has been steady and feels good. You get great gear for quest rewards that you'll actually want to use, and player crafted gear only gets better than that. I'm sure they'll tweak levelling speed by launch, but you should never, ever have to go grind out xp or try for some rare drop.
Rift doesn't do anything truly revolutionary to be sure, but it pulls some of the best parts of other MMO's into a nice package that's stable, looks great and plays well. It adds far more customization than WoW will ever offer for your character build and the environment is simply amazing for it's detail.
Granted, this is all just my opinion, but for someone looking to start fresh in an MMO, Rift is a great place to at least look.
YES I am. Rift isn't competing back in 2005. Who cares what launch looked like? How's that working for Blizzard now having that shitty launch?
So? It's there now. You need to compete with it.
I DO agree with you here. Compared to lets say Aion, it isn't even remotely a grind. Compared to WoW (I don't see WoW as a grind either) it's about the same.
Agree with you BUT...Character customization means jack and dick after your 1st set of armor. Being able to choose what color and how big my eyes are means little after I get a helmet.
Agree with you whole heartedly here also. Rift finally gives people a legit option to WoW. By giving people more....WoW. And some Aion, and some Warhammer. Throw in some Vanguard also. Rifts approach? You gotta like SOMETHING we have here. And I do.
One thing I do NOT like about Rift. You are playing on rails, like it or not. If not rails a bowl sliding on rails. Too much content crammed into an area. I don't believe I am saying that...But seriously, anyone doubt they will not see the whole world in about 2 weeks time? There is zero sense of exploration. You will not find anything new. Rift makes sure you are told who what where and when to go. No surprises.
WoW has gotten much better about not needing to grind out XP like the old days when there were entire level ranges where there were no quests so it was either kill billions of mobs in an endless spree or stop levelling.
Why does everything have to beat WoW?
I refuse to grind my way through endless streams of dungeons that delay me seeing end game content just to keep me subbing for longer, I've never even really cared about epic loot, just the experience of doing the dungeons themselves.
I thought I would correct you on this statement. WOW in its' released form (non-beta) had more than enough quests to max your lvl. I was the 3rd lvl 60 on my server and I got there by questing. Now granted I was in the closed beta so I knew where to go, but the fact remains. Now as far as leveling speed it was about the same as grinding out mobs, the first person to get to 60 was some french dude that basically killed shit nonstop.
And how's the RP aspect of the game?... I mean is there enough "fluff" like emottes, places to RP like taverns, maybe some nice looking clothing... chat channels and so on.
And if this game doesn't have PvE-RP server on release, then it's no go for me... RP is the only thing that can keep me attached to MMO
How does endgame work in rift? Is pvp gear accessible after you farm some sort of points? Are there alternatives to raiding that will provide comparable rewards such as the public quests?
Rift looks nice, I just cannot dedicate 3 hour blocks of time on certain days every week for raids anymore.
Endgame isn't accessable yet in the beta since the level cap is still around 30, so no one really knows for sure.
I haven't seen any gear defined as "PVP" gear, though I've not been looking for any either.
Rifts provide tons of XP and chances for great drops, but it's totally random, and only the biggest Rifts will drop the great stuff. Unlike WoW you can't just farm a dungeon to get everything necessarily.
How is loot shared then? I thought rifts were public and anyone could just waltz up to the mob you're fighting.
Most of the rift items I've got through sort of rift currency while fighting, you can then trade it in for rift gear of various levels at vendors, much like the RvR currency in WAR which is handed in for gear.
Is there mod support?
If so, is there a mini mod community already?
You think there's a chance for PVP-RP type of servers at launch?
And what's the most rewarding class (soul) to master? (PVP-wise, most rewarding != overpowered)
I know it's a bit too early to conclude, because balance is rolling on all the time... Just give me your ideas!
Is there a website with a proper list of class skills and descriptions? I know there's a character builder with the spec tree but I'd like to see the baseline skills.
Slachtbeest;1036725481]I've some questions:
- Anyone have any info on how many different skills (spells) there are for the elementalist lines? Pyromancer, Stormcaller etc.
From the vids, toons are only so high a level in the beta, so I keep seeing the same spells used over and over. Some cool visuals, but nothing really impressive as of yet.
- Is there a lack of content and/or too much repetitive gameplay in PvE?
I'm seeing a lot of people around places stating the the PvE is sorely lacking in content, and the PvE is all I and my wife would play. But if it's that lacking in content, and/or is just the same old thing over and over again, it ain't worth the monthly fee.
We've been holding out for GW2, but RIFT has some beautiful visuals and we love the concept of the Soul Trees, but animations seem very stiff and there seem to be a lot of concerns regarding PvE content, as well as what new players would do in earlier areas, because people move on and don't return, but if Rifts have taken a foothold near an early area, that screws-over earlier players.
That's a problem due to player-base though, as there's concern that there's not enough people who are going to get into Rift to be populating the earlier areas, and that's due to many people not feeling Rift really has a great deal to offer, cutting down the player-base.
Gotta say though, too, that $15/mth... those days are LONG dead, and they should know that's not going to hold for long. Pay-to-play is going out the window, devs have realized this and have cut prices, dropped fees completely and some games shut-down all together. I don't thin Rift is so "amazingly fantastical" that it warrants the fee. Maybe $5/mth, but they're pushing it, especially for a game that breaks no new ground.
I'm interested, but there's a lot of turn-offs with it.
Go to the main game website?
http://www.riftgame.com/en/classes/
I must be blind because all I see is a paragraph offering a vague/cliched description of the class. I'd like to see a list of all the baseline abilities available to the class that tell you what the ability does, range, cooldown, etc.
As above, there are plenty of quests, and they keep you moving along a pretty nicely detailed storyline. Read the game website and forums, there's tons of lore there to go through and they use it liberally in game.
Rifts don't ever screw you over really. People flock to Rifts to close them since it benefits everyone to do so. You get good rewards, plenty of XP and the random events like that make the world feel far less static. Rifts are also based on player population, so the biggest and worst of them won't pop in a low populated, low level area. Worst case you may have a Rift on a quest turn in spot so the NPC is dead, but once word gets around, players will move in and clear it out pretty quickly. On the off chance they don't, it won't prevent you from going on to other quests and coming back later on.
With almost 75,000 Facebook fans and people willing to buy beta keys to get in before the preorders were put out, I'd say there's plenty of playerbase already. The forums are active and people are itching to get in and play.
If you want something for nothing, stick to GW. No one ever said it broke new ground, but it combines "ground" from several other games into something better than all the others on their own. If you don't want to pay, then fine, dont play. I'd pay $20-25 a month for the game as it is right now because it's so much fun.
If you want a lower price, preorder and lock in the "founders" price of $9.95 a month (in 6 month blocks only), that you keep as long as you have an active sub to the game.
Sorry, no such thing out there as a "perfect" game, not even with Rift. Plenty of us feel it's got more potential than anything else coming along though, and considering how much the Dev Team has openly communicated with us testers and put our feedback into the active beta to test, I'd say they care a lot more about what we want than most companies ever will.
Go to the main game website?
http://www.riftgame.com/en/classes/
I must be blind because all I see is a paragraph offering a vague/cliched description of the class. I'd like to see a list of all the baseline abilities available to the class that tell you what the ability does, range, cooldown, etc.
No man, you're not blind. This guy just wants to come-off as if he's "in-the-know", yet doesn't "know" that there are no skill lists on the official site.
The class builder shows all the skills, however.
This guy has more posts than anyone in this thread. Obviously he's "convinced"...
No man, you're not blind. This guy just wants to come-off as if he's "in-the-know", yet doesn't "know" that there are no skill lists on the official site.
The class builder shows all the skills, however.