Review the game you finished recently.

Armenius

Extremely [H]
Joined
Jan 28, 2014
Messages
36,019
I fought Golyat the old fashioned way. With my silver blade.
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KickAssCop

Supreme [H]ardness
Joined
Mar 19, 2003
Messages
7,415
Shadow Warrior 3. 8/10. Doom Eternal clone and in a good way. Enjoyed it and finished it in 2 days. Very unlike me.
 

xDiVolatilX

[H]ard|Gawd
Joined
Jul 24, 2021
Messages
1,498
102 hours. Main game + 2 expansions. Didn't compete all of the side quests so could have gone longer. Might finish them up but also want to start playing something else.
Ok nevermind. I'll never finish it. It'll take me 50 years to complete a 100 hour game. Heck even 20 hours feels like an eternity lol
 

lopoetve

Extremely [H]
Joined
Oct 11, 2001
Messages
33,577
Bloodborne. aka, I have diarrhea and cannot find a toilet, the ebola version. With AIDS.

If this is what made GOTY in 2015, I now understand why I quit playing console games. This is a mediocre hack-and-slash with a punishing method of leveling, absurd amounts of repetition, an unstable frame rate (25 FPS might have been fine for Ocarina of Time, but it was 2015 - do better), completely missing story (go read the lore in the inventory - on a fucking PEBBLE), buggy controls and camera, and merely ok combat. I wouldn't waste my time unless you enjoy hitting your testicles (or ovaries - I don't judge) with a hammer. Repeatedly. For FUN.

Mediocre in every single possible way. There is nothing of value to this game outside of the art, and FromSoft should be embarrassed. Hell, as far as I can tell, it doesn't even have MUSIC. (Yes, I know it does - outside of a cut scene I couldn't tell you a single time I heard it). I threw the disc like a frisbee into the 5 acre back yard and will deny I ever wasted any of my short short life on this disaster of a game. Couldn't finish it. Won't finish it. Would rather be stuck playing super mario bros if I'm going to just beat the same guys over and over again - at least that had a soundtrack I remember.

D-. Seriously, play a real hack-and-slash. Any of them. Or pray it gets ported like most other FromSoft games so you can mod it into something sane. $20 down the drain on that piece of shit.
 

lopoetve

Extremely [H]
Joined
Oct 11, 2001
Messages
33,577
Ixion.

It's Frostpunk. In Space. With an FTL drive bolted on. Also much angrier survivors, faster death, and a rampaging UN AI ship hunting you down. Unforgiving, but fair. Difficult, but logical. Micro-management till you get automation doing what you want. A constant knife's-edge balance of input and output, I freaking LOVED it. Post week-1 patch every failure you can point at EXACTLY what you did wrong - and pray you saved so you can go fix it. First game I played at release straight through since DA:O.

Soundtrack is amazing, graphics are solid, and I STILL find myself thinking about it two months after completing it. Release day was rough - the balance system went from unforgiving to "waiting to stab you in the back at any one singular mistake," but patches fixed that in the first couple of weeks. If anything the most recent patches have made it too easy at times. This is not sim city in space - this is the final ark of humanity, flung to the far reaches of the cosmos, trying desperately to survive. My only knocks are that there are still a few bugs, although not game-ending ones, and that the iCUE integration is buggy as hell (if you have corsair stuff, kill iCue before launching the game - it's supposed to sync with the lighting, but it tends to... break, which leaves you with a urine colored lighting scheme.)

Moral choices that matter in a survival sim (that looks like sim city in space), complex management, GLORIOUS music and immersion... yes please.

Solid A- for me.
 
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lopoetve

Extremely [H]
Joined
Oct 11, 2001
Messages
33,577
Been playing through GT4 recently. Somehow the AI is better in that 18 year old game than this new game. Online in GT7 is still fun, at least.

I only ever had GT3, I am glad I am not a fan of GT otherwise I would be disappointed. Micro transactions and blocking cars behind grinding? Not for me.
I put... 150 hours into GT1, 200 into GT2, and a whopping 400 or so into GT3. Fuck I loved that game. I started GT4, but by that point I was burned out (and could finally afford fast cars of my own). Was seriously considering getting 7 to get back into it again, but thanks for letting us know.
M76 overexaggerates. The only microtransactions are buying game credits with real money, and you don't need to grind unless you want to buy every legendary car the second they appear in the dealership.
ROFL.
Finished Plague Tale 2. Hot damn/10.
Worth it? Innocence was a surprising hit for me, as I literally knew nothing, clicked install (steam sale?), and lost a good 15-20 hours into it. One of the few times I've been tempted to buy something at release.
 

lopoetve

Extremely [H]
Joined
Oct 11, 2001
Messages
33,577
That too was me. The praise this game got was so high, with many people claiming it was one of the best games in years. I was skeptical before playing it myself. Horizon Zero Dawn blows it away. Mainly in that the story had so much more depth and two layers (the here & now and the past cause & affect). So much more lore to. Gameplay was more sophisticated as well.

I was thinking it was Sony fans praising GoW so much, but even if they were surely they'd see how much better HZD was?
It's GoW - folks go gaga over it. I played 1 (fun!), most of 2 (got bored... says something), started 3... and never picked it up again.

That being said - I LOVED HZD on PC, but could not stand it on console. That game screams for a mouse - and my god is it glorious with one.
 

lopoetve

Extremely [H]
Joined
Oct 11, 2001
Messages
33,577
Plague Tale 2 was totally worth it. Free on gamepass as well.
Don’t do gamepass, as I don’t have an Xbox - but I’ll snag it. I need something since bloody poop was a failure. I did buy into PlayStation plus for it - probably cancel that now too.
 

Flogger23m

[H]F Junkie
Joined
Jun 19, 2009
Messages
13,239
Don’t do gamepass, as I don’t have an Xbox - but I’ll snag it. I need something since bloody poop was a failure. I did buy into PlayStation plus for it - probably cancel that now too.

Gamepass is for PC as well. They often do $1 trials for a month. Good for the few Microsoft games you may want to try, plus some other random games. Non-MS games rotate in and out.
 

lopoetve

Extremely [H]
Joined
Oct 11, 2001
Messages
33,577
Unless they give you the game forever it wouldn’t do me much good. I don’t play enough to beat it in a month.
 

WarriorX

2[H]4U
Joined
Nov 18, 2006
Messages
2,232
BioShock 2 Remastered

Great game set in the Bioshock series. Mostly the same gameplay as one with some changes. Great environments and atmosphere, story is decent. Doesn't have the same charismatic characters of the first game but are still well voiced.

The Minerva's Den DLC is also a good addition to the story and was equally as fun as the rest of the game.

If I did have a complaint...it would be the multiple crash to desktops I had through the game. Rather unfortante to happen when you gone a bit without saving. Not sure why the stability issues, probably just 2K pulling funding so it didn't get patched.

Overall had fun with it.
 

Flogger23m

[H]F Junkie
Joined
Jun 19, 2009
Messages
13,239
Marvel’s Spider-Man Remastered

Super hero movies have taken the movie industry by storm over the last decade, and we have gradually been seeing more super hero games come out to cash in on many of these same super heroes. Like the movies they emulate, not all of these games are worth playing. Thankfully Spider-Man stands out as being a fairly competent and fun entry in an otherwise crowded market.

Marvel's Spider-Man Remastered Screenshot 2022.11.10 - 13.20.22.42.png
Spider-Man getting ready to drop in on some petty criminals.

When it comes to gameplay Spider-Man takes on a fairly standard, modern open world action adventure approach. This is both a strength and a weakness for this game as it is for many others. If there was a game that would benefit from being open world, a Spider-Man adaptation would be it. Zipping around a fictionalized New York city is fun and really lets you experience how Spider-Man should be portrayed. It offers a much needed sense of verticality and you can quite literally drop in on criminals doing criminal things. The problem is there are many small side quests that are essentially the same repeating mini quests that populate the map, and often pop up as you zip around to a story mission. These do get repetitive. Unlocking gear requires to do many of these mini quests, which get old fast. And you really do want to unlock all of the gear and upgrades, otherwise your gameplay choices will be severely limited.

Marvel's Spider-Man Remastered Screenshot 2022.11.07 - 01.42.42.13.png
Getting the resources to upgrade equipment can be tedious as they require playing a lot of repeating mini quests/activities.

Story missions can be good, although the game gets off to a slow start. The first few hours of the game felt like I was doing lots of mini quests and story missions were primarily glorified cut scenes. Thankfully this changed as time went on and the story missions became longer. Story missions generally have a better set up than the mini quests and there are a number of boss fights throughout the game.

Marvel's Spider-Man Remastered Screenshot 2022.11.09 - 21.44.44.10.png
Boss fights are fun.

The action and fighting is actually good, once you start getting the upgrades at least. There are a number of fighting moves, combinations, and powers you can unlock which offer a number of ways to knock out foes. Occasionally the game does require some stealthy approaches which aren't done that well. Typically most encounters will give you the option of taking out a group of enemies undetected but it feels underdeveloped and essentially involves you hiding on a street light and then grabbing someone as they walk by. This isn't much of a problem because the game is more focused on brawling, although Arkham Asylum did a good job of mixing the fighting and stealth. You won't find that in Spider-Man.

Marvel's Spider-Man Remastered Screenshot 2022.11.08 - 11.37.35.15.png
Spider-Man is a brawler/fighting game first and foremost.

The story of Spider-Man is fairly straight forward. Most of us have heard it, probably a few times by now. Luckily we don't have to hear much about the origins in this one as it starts with the player already being Spider-Man. Although generally competent and enough to carry a video game the journey felt a bit too standard. The story writing won't exactly wow you, but it isn't a massive letdown either. Spider-Man himself is okay, a witty, not too serious guy who is almost too nice. But that is what we expect of the character. The supporting cast get the job done. The antagonists aren't that memorable, nor are their motivations that convincing. But the voice acting, cinematics, and cut scenes will carry the game along. Perhaps the best character in the game was James Jonah Jameson, who you essentially only hear on the radio but his rants and world building were perhaps the best of all the characters.

Graphically the game looks nice. The amount of detail on the tall skyscrapers is quite impressive. While the inside of building windows are somewhat 3D, they are often repeating but simply being 3D spaces and having hundreds of them in game with good performance is an impressive accomplishment. The ground level and streets are also nice and detailed. NYC is populated with lots of foot and car traffic. Water and lighting can look wonderful. Draw distance is great. Characters overall look nice, although secondary characters may be a bit lower in detail. Given this is an open world game that is expected. Overall I have to say I was impressed with the graphics. There is of course ray tracing for those that care.

Marvel's Spider-Man Remastered Screenshot 2022.11.10 - 00.56.16.95.png
Spider-Man has some great looking graphics and a good art direction that brings NYC to life.

Performance seemed to be a bit mixed. I would often experience stutters that would pause the game for a whole second when zipping around. Sometimes this would mean the game pausing and visually loading the textures. However that seems to have been fixed with recent patches as I have since gone back to the game and finished more side quests and those performance issues on my end are no longer present. Aside from the obnoxious stuttering I had initially the game runs great while looking great. There are practically no bugs that I came across is my playthough aside from the aforementioned stutters. Very refreshing.

Sounds are nice, score/soundtrack gets the job done. Not much to comment on here.

Marvel's Spider-Man Remastered Screenshot 2022.11.08 - 16.08.00.69.png
Spider-Man offers a number of suits from various movies and comic books; I assume Spider-Man fans will enjoy that.

Included with the PC version are three DLCs, which are tied together to form a new story. Each version focuses on a portion of the main game's playable map. The individual stories themselves are fun enough although the connection isn't quite as strong as it could have been. The story missions are still of good quality, and the gameplay is much the same. They all litter the map with the same mini quests you have done dozens of times in the main game. Overall the DLCs are still worth playing, but it is more of the same. I think most people will skip the small mini crime fighting quests and focus on the story missions and actual side quests, of which there are a few of.

Overall a fun game that will take around 33-36 hours to finish along with the three DLCs. A fun brawler that looks great and is probably one of the better action adventure games to have come out recently.

8 / 10
 

Domingo

Fully [H]
Joined
Jul 30, 2004
Messages
21,747
Atomic Heart (PC, via Gamepass)

Initial reviews called this game “Russian Bioshock” which I understand, although I feel like it has more in common with the Prey from 2017.

In a nutshell, Atomic Heart puts you in an alternate reality where the USSR became the dominant force in the world due to a technological discovery and subsequent mastery of robotics. Very early in the game, the robots turn on humans and will attack you on sight for the rest of the game. That’s essentially what you’re doing in the game – fighting renegade robots. In addition to wielding normal guns and melee weapons, your character has a prosthetic glove that serves as a narrator and provides mild powers. I think that’s one reason people compare the game to Bioshock. Your glove’s powers seem like plasmids and Half-Life’s gravity gun on the surface. The thing is, it’s not as useful as either. I found myself mostly just using it to highlight where items were hidden and to collect junk.

Early sections of the game are linear in large underground facilities with multiple floors to traverse. The second half of the game is more of an open world sandbox with a dozen optional “puzzle dungeons” that allow you to unlock more powerful weapon upgrades. You also have to find and unlock the dungeons themselves, which could occasionally be quite challenging and time consuming. If you do them all, it made Atomic Heart a fairly long game for the genre. If you just went to the main objectives, it’s roughly the same length as the Bioshock titles. I did them all for the sake of enjoying the world of Atomic Heart, but some were a little annoying.

Graphics 8.5/10: Atomic Heart is a good-looking game that runs well most of the time. When you’re in any of the underground areas, the game looks modern and runs butter smooth. However, when you’re in the large above ground sections, that’s not always the case. The game litters many outdoor areas with flying enemies, walking enemies, cameras, etc. and things can bog down in major ways. That’s even with a 7950X3D, a 4090, and DLSS enabled. I think it’s just too much for the game engine to handle. My FPS would bounce up and down and certain sections I found myself rushing through because performance was so poor. It’s probably worth mentioning that there is no HDR support, no RT support (in spite of that being a selling point for the game), and it doesn’t look as good as some of the earlier preview videos.

Sound 6/10: The sound effects, music, etc. = solid Most of the voice acting in Atomic Heart is passable, too. Unfortunately the English version of the main character sounds like a surfer dude and his dialogue borders on ridiculous. It’s so bad that he nearly ruins every scene he speaks in. You can change the dialogue to Russian and add subtitles, but they’re often too small/quick to read. They're also not that great, either. The menu doesn’t make that option as easy as it should be, too. Honestly, they should have just had the sense to have a better lead. The other actors were mostly okay, although I did find their pronunciation of "comrade" ("com-raid") to be really annoying considering the actors were American. You have to suspend your disbelief with all of the acting, because everyone speaks American English with zero accent in a world set in the USSR.

Gameplay 7/10: Gameplay is mostly typical for the genre. Running around, shooting, swinging melee weapons, looting containers, occasionally using powers, etc. The catch is that the game has awful jumping mechanics. They’re inconsistent, tough to judge, and they often leave you stuck in the environment with no escape. Many of the “puzzle dungeons” revolve around jumping quite a bit, too. It just feels unfinished. I found the controls to be a little odd, too. For all the focus the game puts on your powers, I never found them to be all that great. They can be effective, but they’re too slow to recharge and they aren’t always particularly strong. They feel almost like an afterthought that was added later in development. Control-wise, The game piles a ton of functions on certain buttons/keys while others barely get touched. No amount of remapping (which you can only do with keyboards for now) changes that, either.

Plot/Story/Setting 8.5/10: The world they built for Atomic Heart is fantastic. It felt very much alive and exploring it was entertaining. The story was okay, although I would say that it felt extremely obvious what was going on for the entire game. It’s almost like the game thinks it’s more clever and deep than it actually is. There are also certain areas repeatedly shown that felt like more interesting locales than the ones you actually get to visit. Those are small gripes, though. Overall, I think the world of Atomic Heart is one of its strongpoints.

Overall 7.5/10: I liked the game and mostly think it was well made and well thought out. It’s almost a great game, but certain bad things are simply too tough to ignore. The English lead character is horrendous, performance full-on sucks in certain areas, and there’s a lot of jank to the jumping mechanics.
 
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