Returnal (PS5)

polonyc2

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Returnal Patch 1.3.3

The first post-launch patch for Returnal has arrived, but it comes with a bit of a caveat...as many have noted/complained Returnal does not let you save in the middle of a run, which in many cases can last a couple hours or more...in order to get around this restriction, many are putting Returnal in Rest Mode mid-way through runs as a crude save of sorts, but if the new update downloads while the game is in Rest Mode that run will be wiped by a reset

Housemarque is recommending players wanting to keep their run via Rest Mode turn off auto-updates...

https://housemarque.com/news/2021/5/5/returnal-patch-133?

https://twitter.com/Housemarque/status/1389656160056315904
 

Armenius

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I don't understand the "no save" mindset. Only "roguelite" I've played that didn't offer a save option was Rogue Legacy, but runs in that game were really short. They couldn't drag on like this game or others like Dead Cells.
 
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Really enjoying this one so far. Gameplay loop is fun and the sound is amazing - really great surround implementation.

I guess I got lucky with items because I beat the first two bosses on my second run. Had the third boss to half health before it got me. Had some decent regen items so that was probably the biggest help.

The whole save thing is really annoying though. Took me hours to get to the third boss and I don't want to be forced into that time commitment every time I play. Yes you can put the game in rest mode but so many things can screw that up. I don't think I want to start planning around system updates and game patches.
 

polonyc2

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New Returnal Update 1.3.4 Deployed After Yesterday’s 1.3.3 Patch Gets Pulled

Yesterday, the developer deployed a new update for Returnal, but shortly after its release, the patch was pulled and the game version was reverted to 1.3.1...apparently, various users were presented with a CE-100028-1 error after applying the 1.3.3 patch

on Twitter, Housemarque advised owners of the game to don’t start the game until a new update has been made available...in addition, all users affected by the CE-100028-1 are required to re-download Returnal on PlayStation 5...

https://twitter.com/Housemarque/status/1390053362616389632
 
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T4rd

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Remember this guy anyone?
Nice, I was subbed to Rev3 games when he was on there too and then that channel died years ago. So I've been waiting for him to come back in some capacity. I don't see Morgan Webb on that channel anywhere though in the thumbnails. Is she back too?

Edit: Looks like they got back together like 5 months ago.

 
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polonyc2

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Sony Acquires Housemarque, Developer of PS5 Title 'Returnal'

Today, Sony announced that Housemarque had officially become an in-house studio

“Housemarque has flexed its creative palette on a wide range of PlayStation games over the years that have continually showcased the power of our hardware,” said Jim Ryan, Sony Interactive Entertainment head, in a written statement. “The addition of Housemarque to PlayStation Studios reiterates our commitment to elevating the best development teams in the industry and delivering new experiences that can only be found on the PlayStation platform”...

https://kotaku.com/sony-acquires-housemarque-developer-of-ps5-title-retur-1847191982
 
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Q-BZ

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I've been in the mood to try something different. This game has had my eye for a little while even though I tend to usually shy away from "rogue" type games. I went for it. I've put two hours or so into it so far and I like it. A little frustrating but that's to be expected. It certainly has a lot of impressive aspects for it. Any and all advice for noobs appreciated.
 

CrimsonKnight13

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I've been in the mood to try something different. This game has had my eye for a little while even though I tend to usually shy away from "rogue" type games. I went for it. I've put two hours or so into it so far and I like it. A little frustrating but that's to be expected. It certainly has a lot of impressive aspects for it. Any and all advice for noobs appreciated.
Hades drove me nuts with starting over & over & over again (I don't think I like rogue or rogue-likes). I'm still on the fence about getting Returnal.
 
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Q-BZ

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Hades drove me nuts with starting over & over & over again (I don't think I like rogue or rogue-likes). I'm still on the fence about getting Returnal.

I basically am like you.

Despite myself I pulled the trigger and I like it... lol, we'll see if it ends up where I wasted that money or not. I really want to give it the try because there is enough here to merit the effort and I was in the mood for something new and different.
 

Q-BZ

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Hitting that first boss and after multiple attempts, I'm getting that sinking feeling. I went on youtube to get some tips so I'm not ready to give up yet.
 

Verge

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Sold my copy on ebay yesterday, never beat final boss. It's fun but frustrating at the same time. I much preferred Hades over this.
 
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Verge

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Hitting that first boss and after multiple attempts, I'm getting that sinking feeling. I went on youtube to get some tips so I'm not ready to give up yet.
Focus more on not getting hit, and less on trying to damage him quickly, after you get the movement figured out you can kill him without getting hit.
 
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Q-BZ

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Focus more on not getting hit, and less on trying to damage him quickly, after you get the movement figured out you can kill him without getting hit.

I need to get the carbine and buff it up before going in there. A little "prep grind." The aim assist is defaulted at medium. Normally I'm anti aim assist but I've gone back and forth with myself with this game.
 

Q-BZ

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I quit. I just can't hack this game. Ah well. I certainly have taken gambles on far worse games that's for sure. There is a lot to like here but I'm going to have to stick to "nothing with 'rogue' in it." Too bad.
 
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I just picked this back up recently. Played some at release then put it down for a while.

It took me many tries but I finally managed to beat the third boss the other day. After that you go into Act 2 and the difficulty ramps up even more.

Debating if I want to hang onto it and see if I can ever beat it or just give up now :)
 
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Verge

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I just picked this back up recently. Played some at release then put it down for a while.

It took me many tries but I finally managed to beat the third boss the other day. After that you go into Act 2 and the difficulty ramps up even more.

Debating if I want to hang onto it and see if I can ever beat it or just give up now :)
First boss was tough till i figured the timing out, second boss was very hard for me. Third wasn't too bad except for the final phase, 4th boss and entire biome I beat in my first time trying... no idea how.

Is there a 5th boss? I can't make it far enough to find out.
 
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First boss was tough till i figured the timing out, second boss was very hard for me. Third wasn't too bad except for the final phase, 4th boss and entire biome I beat in my first time trying... no idea how.

Is there a 5th boss? I can't make it far enough to find out.

Yeah the 4th boss wasn't too bad. I got close the first time and beat it the second run through. I'm in the same boat - can't seem to make it very far into the next level.

Looks like there are 6 biomes with 5 bosses.
 

zamardii12

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Can someone help me understand what "Roguelike" is, and to what respects Returnal is "Roguelike?" The only thing I've found online about what a "Roguelike" is is that there are procedural generated.... things. However I am not sure that has anything to do with Returnal itself.

I have the game arriving on Gamefly and I did watch a trailer for it which is what got me interested in it, but I avoided reviews and gameplay vids so I don't spoil anything for myself. All I know about Returnal is that the graphics are amazing, it's supposedly difficult (are all Roguelikes difficult?), and it has s sci-fi aspect to it. Since then I have been trying to find out what Roguelike actually means in respect to videogames, and I don't understand why I've never heard the term before with respect to videogames being that I've been gaming for 30+ years.
 

Verge

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Can someone help me understand what "Roguelike" is, and to what respects Returnal is "Roguelike?" The only thing I've found online about what a "Roguelike" is is that there are procedural generated.... things. However I am not sure that has anything to do with Returnal itself.

I have the game arriving on Gamefly and I did watch a trailer for it which is what got me interested in it, but I avoided reviews and gameplay vids so I don't spoil anything for myself. All I know about Returnal is that the graphics are amazing, it's supposedly difficult (are all Roguelikes difficult?), and it has s sci-fi aspect to it. Since then I have been trying to find out what Roguelike actually means in respect to videogames, and I don't understand why I've never heard the term before with respect to videogames being that I've been gaming for 30+ years.
https://en.wikipedia.org/wiki/Rogue...(or rogue-like),death of the player character.

I dunno, nothing in returnal sounds like that description.
 

chameleoneel

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The big takeaway on a roguelike is permadeath. But when you start a new "run", there is usually something which carries over or is different, so that you have better potential for the next "run".
 

zamardii12

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The big takeaway on a roguelike is permadeath. But when you start a new "run", there is usually something which carries over or is different, so that you have better potential for the next "run".
That makes more sense in the case of Returnal.
 
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