Looks like there was a big update for supporters with a new SP build.
Single Player gameplay.
Lot of videos floating around as the NDA for the alpha build has been lifted. Seems like a lot of progress has been made. Team NPC looks decent, but not quite done yet. Voice acting seems on point. Weapon sounds and animations look better. Of course this is still an alpha build so hopefully it gets better.
Lots of videos being posted around. Maybe the beta build is coming in the next few months?
Motion capture animation of suicide by rifle.
I assume some suspects will be able to kill themselves.
It's available on Steam early access as of today. $40
Can anyone comment if it's worth it? Is it a good amount of content and replayability for $40? I'm very skeptical of early access stuff.
Did they steal all the voice lines from SWAT 4 or something, because everything everyone says sounds identical.
Looks awesome. Level design is very bare.A few polish issues, inconsistent AI, and bugs still but overall I am really happy about this and I can't wait to see it by "full launch status."
It's real simple: This is the only new SWAT/RB6 style game we are probably ever going to get and these devs are doing it. It's still a WIP and at least that's disclosed honestly. Treat it as such and offer feedback to them if you dive in. The more the merrier.
I rarely if ever pull the trigger on any early access anything. I did here because I put my money where my mouth is and I think these devs deserve it.
Some enemies can shoot through walls and doors. Some enemies can literally disappear and still shoot you.
Very inconsistent squad AI. Sometimes they just flat out do nothing in response to orders. You have to be right on top of them if you give an order they comply with. If not, it doesn't happen and they don't radio you from a distance that "door is unlocked" or anything like that.
Having an enemy immediately spawn kill you sometimes on mission start is lame. Sometimes traps are invisible with or without optiwand use.
They need to fix these sorts of things ASAP this late into development.
They're getting new animations and the "terminator accuracy" is being worked on. Game is about a year out. Main reason they brought this to Steam early is Valve wasn't allowing them to make more product keys for supporters.
Their publisher, Team 17, is no longer working with them either. Some say that is a good thing as Team 17 seemed to hold back updates for the supporter edition for a long time.
You should, I was just gifted this by a friend and I'm loving the game. I know that this is an early release and this has been in the works for a long time.So afraid to buy this not that I can't afford it Rainbow Six Extraction is right around the corner. Visually and structure wise it looks like a good game but it doesn't really look exciting.
So afraid to buy this not that I can't afford it Rainbow Six Extraction is right around the corner. Visually and structure wise it looks like a good game but it doesn't really look exciting.
You should, I was just gifted this by a friend and I'm loving the game. I know that this is an early release and this has been in the works for a long time.
One of the animators or is on the development team at least previously made some stuff like this and this is from his channel. Give it a watch and you'll see the dedication that this game is getting, it's worth the purchase even if it's an early release [it's not quite polished but is very playable and much harder than you think]
I bought this last night after a discord buddy mentioned having a lot of fun with it.
Despite getting positive press, apparently the cringey, offended-by-everything SJW super soldiers over at Kotaku are saying that the game is a "racist" and "alt-right" police brutality simulator and are reeeeeeeeeing because the game's doing so well on Steam. I don't often purchase Early Access games, but in this case it was a pretty easy decision.
Gonna fire it up now; hopefully it is the spiritual successor to SWAT 4 that I'm hoping for!