MrLonghair
[H]ard|Gawd
- Joined
- Jun 7, 2004
- Messages
- 1,764
Screw Carmack for writing another game engine for Nvidia cards only. Money back for AMD GPU users campaign, INITIATE!
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Following this logic, in order to be a "real" driver, you do not test drive a vehicle or read reviews on it before you buy it.
In order to be a "real" home buyer, you do not look at, or read about, the house you are signing for before you buy it.
In order to be a "real" consumer, you have to buy things without looking at what they are made of....
Many people are saying "Rage sucks" based on the technical issues, without having actually played it.Nobody here is saying the gameplay itself is bad, they're just commenting on the technical aspect, which is undeniably dire.
Many people are saying "Rage sucks" based on the technical issues, without having actually played it.
Many people are saying "Rage sucks" based on the technical issues, without having actually played it.
Loved it!Kyle's Thoughts
I want my damn money back.
"We do not see the PC as the leading platform for games," Carmack added.
And we certainly no longer see you as the leading developer for PC games John.
The two companies that IMO revolutionized pc gaming in the 90's, epic games and id software, now favoring consoles. Sad.
LOL! Best description EVA!Kyle's Thoughts:
"I want my damn money back."
Just a quick note about the grey texture lines - that only happens when AF is set too high. In this game, the engine only calculates to 4x precision. So if you force a higher value, those annoying lines are the result. Just set the control panel for your drivers to let the game decide and you will have much improved visual quality. At least that did the trick for me on my ATI 6950 setup.
I think you need to look up the definition of "subsidiary."and are also effectively subsidiaries of nvidia.
I think you need to look up the definition of "subsidiary."
I've said this before, on the first page......
I thought the game was/is fun to play. I enjoyed it, much more than Dead Island, it is not the same as DeusEx, but that game also has some texture issues.
I never had any problems running the game on my hardware. Yes, the textures at times are really bad, and the dull green color of the backgrounds in areas really cheapens the game.
Now......if I offered you a market opportunity where you could sell your products, and make quadruple your expected income from your usual market, would you take me up on it?
id and epic and everybody else is no different from any other business.....they aren't working for fun, they are working for profits....
I do not like the fact that my market segment gets an inferior product most times because of it, but I understand the dynamic.
Now......if I offered you a market opportunity where you could sell your products, and make quadruple your expected income from your usual market, would you take me up on it?
id and epic and everybody else is no different from any other business.....they aren't working for fun, they are working for profits....
I do not like the fact that my market segment gets an inferior product most times because of it, but I understand the dynamic.
The two companies that IMO revolutionized pc gaming in the 90's, epic games and id software, now favoring consoles. Sad.
It's just short sighted to do that though. Everyone is crippling their games on PC by catering to the lowest common denominator, the underpowered consoles of our present day.
Here's how you make your cake, eat it, and then screw it too... *Don't ask me why you'd want to screw your cake after eating it. If you don't already know you're too dumb to understand the rest of my post anyway. *
Develop for the most powerful platform available at the time. Period. Port to everything else under the sun, but get that shit looking and playing amazingly on the most powerful hardware out there, whatever it may be.
Make EVERYONE want to sell their firstborn in order to play your game on the lead platform, each, and every release. This will drive sales, make other platforms advance faster (think Xbox 720 and PS4 coming out 2 years ago instead of 2 years from now), make the tech industry in general more competitive, spur innovation and an economic recovery to get us out of recession. Booyah. Games and country FIXED! Vote for me, 2012... before the world ends.
So much more difficult that you think. A game begins development 12-18 months before it's released, at least. On top of that, many games use existing engines.
Well now you're being silly. I'd vote for ya though.
The two companies that IMO revolutionized pc gaming in the 90's, epic games and id software, now favoring consoles. Sad.
I keep reading that if you want to use the Large 8K textures, that you need a 1GB + GPU. For me, @1080p with Large textures, GPU transcode, and 4x AA on, my GPU was only using around 550-600MB according to GPUz. My GTX 460 768 was consistent 60FPS, and never dropped a frame bellow that while I was watching FPS for awhile.
how can a site like hardocp not mention the fact that triple buffering is lacking? there are 100s of dx games (& even apps like d3doverrider) that work just fine with vsync without dropping to 30fps
also megatextures appeared in ETQW first, tech4
barely any titles exist, only doom3 & quake4 which are quite similar