- Nov 13, 2006
How is the SDE compared to CV1? Is it still painfully visible? That is the only thing that keeps me from ditching my TV and enjoying movies in my own personal Imax theater.Works great so far for me, though I have to use a specific usb port on my laptop. Better IQ than rift cv1 and no bugs so far, and I don't have an officially supported video card.
It's much better than cv1. To the point it's noticeable only if you stop and look for it. For reference, I also have an Odyssey+ which has virtually no SDE, and going to the Quest is not jarring, unlike the CV1. I have not been able to discern any compression artifacts, either. The biggest difference going between the Odyssey+ and Quest is the reduced FOV - which is around the same as the CV1.How is the SDE compared to CV1? Is it still painfully visible? That is the only thing that keeps me from ditching my TV and enjoying movies in my own personal Imax theater.
The SDE and god rays are much better on the Quest when compared to CV1. The Rift-S has even less SDE than the Quest and the screen is a lot more crisp. I tried the 3 meter Anker cable and it worked well but the screen was a lot less crisp than my rift-s. Text that would be clearly visible on the S was blurry on the Quest. For me Virtual Desktop is still the way to go if you want to play PCVR games on a Quest as long as you have a good 5GHz AC router.How is the SDE compared to CV1? Is it still painfully visible? That is the only thing that keeps me from ditching my TV and enjoying movies in my own personal Imax theater.
That is good real world feedback - hopefully they will address that in the next version along with more display bandwidth and screen improvements.Oculus Link had me second guessing going with the Quest over the Rift S quite a bit. But the one big downside to the Quest is it is very front heavy and uncomfortable for extended periods of playing (I had uncomfortable pressure on the front of my cheeks after about 30 minutes). Shoving all this extra hardware and especially the battery into the front is far from ideal. Sure you can blow another $100+ for different straps to make it a bit more comfortable but then your $400 VR headset just became 25%+ more expensive.
I’m hoping the Quest 2 or whatever the successor will be called has the battery in the back to counter balance the headset better. Until then, comfort reigns supreme and I’m enjoying my Rift S for PCVR.