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Deleted member 82943
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Q3 IMO was the best quake ever.
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Is this game any good in comparison to other arena shooters these days? I got this with the humble monthly and am getting the itch to play some Quake or UT.
Not trying to derail the thread, but you can try the new UT as well. It's a free in-development game (pre-alpha stage)
https://www.epicgames.com/unrealtournament/
I agree 100% on the maps. That is basically the sole reason I haven't played it in a few months. I couldn't even tell you if I even have it installed right now.I have mixed feelings on the gore, personally I think it is pointless but if it has an on/off feature than that's cool. Games are usually too fast paced to appreciate the details and more hardcore players usually turn down the graphics anyway to get a higher stable FPS. IMO, a lot more maps are needed before a gore system but that's just me.
I agree 100% on the maps. That is basically the sole reason I haven't played it in a few months. I couldn't even tell you if I even have it installed right now.
I do wish for more maps, but i'm a map whore, they have a decent enough amount of them now for DM TDM. But we mostly play Sacrifice, so i want more Sacrifice maps. The gore system is fine and all and should make for some extra lulz as long as it's not frame wrecking or you can turn it off or down. It already gets a bit crazy with explosions and ability effects.
As of right now, the game is playing the best it ever has. If you have lag it's not nearly as bad as it was early on, it's still perfectly playable most of the time with a few floaty moments or some random delayed hits, but lag is lag, and all online games have it at some point.
There is currently more players playing lately, depends on the time and day, but you can almost always get a DM or TDM match in a few minutes or less and more people are playing Sacrifice, which is good, as imo it's the funnest thing about the game, plus now Instajib!
The core players that have been playing since the beginning of alpha are mostly still here, the ones who truly love Quake, and to them this is Quake, it's a modern take on Quake but it's Quake none the less and everything else feels slow and dull in comparison. It's an uphill climb in 2018 for a game like this, it's hard on newbies, there isn't a lot of insta gratification, i guess it's for weirdos who can take it to the face but just can't quit and want to get better and return the favor.
I know a lot of people that straight quit the game, more than are still playing.
The game has a real problem in that it's incapable of keeping new blood especially in TDM/SAC. The player base is very small compared to other games. And there are a lot of premades in TDM and SAC. Premades VS randoms is always going to be a curb stomp, it's even worse when the premades tend to be vets and the randoms noobs. So TDM and SAC are actively driving people from the game currently.
The content has been steady and quality though. And the game plays much better than it did in alpha.
IMHO what they really need to do is.
- Get the game out of early access and into full release with a marketing blitz.
- Segregate premades from randoms just like ranked is segregated already.
- New maps, CTF, arena.
- Don't stick new blood with just ranger. Give ranger and one random other a week.
Agree. Some good ideas.
When i come across newbs usually i relax and let them kill me here and there, or actually try to give tips ect. I'd rather let them kill me than drive them away.
Game has felt like it's on life support, i know a lot of people left, but also some of them pop back in from time to time, or have returned semi regularly, currently it's on an upswing actually.
Avg. Players Gain % Gain Peak Players
Last 30 Days 600.1 +168.8 +39.15% 1,486
April 2018 431.3 +112.7 +35.35% 1,486
March 2018 318.6 +7.9 +2.55% 881
February 2018 310.7 -26.3 -7.79% 756
January 2018 336.9 -20.7 -5.78% 870
That might seem pretty poor, but it was never going to compete with Overwatch or Fortnight ect, and i don't think anyone should have ever thought it would, it's still the best skill based arena shooter out there right now. I have been playing almost daily since alpha weekend two when i finally got my key and i still see people i have never seen before all the time.
It's gaining players from more than Quake Live. Tagg from TF2 came over and is fun to watch. Fatal1ty is moonlighting in QC for a bit too, coming from Fortnite. Im sure he is getting paid to play though for the exposure. I see a hell of a lot of whining comparing it to Fortnite and CS so I assume people are coming from those games as well.
At the end of the day it is staying in early access too long. They are not promoting the game very well either. Nor is there content atm to keep folks playing. But hopefully that will change and right now it is pretty fun if you are into this sort of game.
I just like NYX but not really a fan of the game too polished looking nothing like the Cthulu Rustic Quake where you could see the pixels.
I don't like that not zooming in does less damage with the rail and machine gun.
Only true for the HMG pickup on the map; rail is always 90.
Both 90 now, so zooming with the RG is pointless (unless it assists in accuracy, I suppose). All the more reason to rebind rt. mouse to something useful.
I'm all for zooming as a function, but I don't like the idea of varying damage automatically due to zooming. Sure, if you have location based damage, and you use it as a tool to hit the head, heart, etc. fine. But just an automatic boost for being zoomed is not a good idea.
location damage should not be in quake