I've read it. It's really drivel because it completely misses the power of consoles.In case you have not seen it, here is a deep dive in Anandtech:
https://www.anandtech.com/show/15848/storage-matters-xbox-ps5-new-era-of-gaming
I've read it. It's really drivel because it completely misses the power of consoles.In case you have not seen it, here is a deep dive in Anandtech:
https://www.anandtech.com/show/15848/storage-matters-xbox-ps5-new-era-of-gaming
Which is why I haven't bought a console since the xbox360. I really hope Sony does this, I have a feeling they won't..locked the system down so they can resell you everything as a digital copy.
Stealing this image from Twitter. Seems like an accurate sizing chart (based on USB and optical drive). Just by the size of the unit, I'm expecting some quiet-ish cooling.
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Why would they put it on the GPU VRAM?
As far as I know the PS5 has replaceable SSD, so you can replace it or upgrade it. That means it's using the same SSD's us PC users have been using. You can't make SSD's faster unless the SSD itself is faster. As far as I know what Sony did was make a ASIC controller that can decompress data super quick. Feel free to tell me how it achieves this amazing thing that people can't describe. Usually if it can't be explained to me in simple words then it isn't anywhere near as amazing as people think it is. Marketing loves to make things vague so people don't fully understand what's going on. Remember the Sega Genesis "BLAST PROCESSING"? It's a real thing, that nobody used and was unusable for games. Nobody knew what this was, only that Sega had it and Nintendo didn't.
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Yea, and I assure you that PS5 games will all have loading times because 12GB is still 12GB. Sony is describing what you'll see once the game is finished loading and from that point forward you'll never see a loading screen. Probably because the PS5 has twice as much ram and a SSD, not because Sony sprinkled some of that Cell Emotion Engine magic that clearly never worked.
Yea, and that's why emulators are created because that's usually bullshit. A HDD can't perform like a SSD but with enough ram and careful programming you get one loading screen per play secession and nothing else. The more ram you have the more you can cache the data while the game is working.
I'm glad to see that it's going to be huge. Should help with cooling and noise.
I’m not sure, it looks to be very difficult to clean. Just using some canned air won’t cut it especially if they are using a radial fan (which is almost certain).
It might be quiet at first but give it a few months. This is why I love the Series X design. Very easy to clean and disassemble.
It's true that there may be virtually no difference at first, and it may even just come down to half a dozen mega titles that are absolutely cornerstones. The talk about 8K authoring in unreal engine 5 makes me hopeful they'll get ambitious.The way I see it is that a lot of games simply won't need the super fast storage of the PS5 to function properly. Not every game is going to be designed as a massive open world game. With these games, the storage solutions on current PCs and the Series X will be adequate and not cause a bottleneck for their superior GPUs which will give them the performance advantage.
It's true that there may be virtually no difference at first, and it may even just come down to half a dozen mega titles that are absolutely cornerstones. The talk about 8K authoring in unreal engine 5 makes me hopeful they'll get ambitious.
There will be a PS4 emulator. Who will make it and when will it be made is a different question. There is a working PS3 and Switch emulator for a while now.Emulator?!? What emulator? From the PS2 era?!? PS3?!? You're not even talking sense.
You need to pay attention to what's happening in the world of emulators.No emulated game currently is at the level of today's games.
Yes, more ram. The more ram you have the more developers can load the next level into memory while you play the game. So instead of long elevator rides which is really just a loading screen, you just continue playing.What?!? Lol more RAM?!?
Pricing and ease of use are both misconceptions of console advantages. Sure a console is cheaper up front, but 5-7 years later that console is going to cost more than an expensive gaming PC. Monthly fees to play games onlinesince windows PCs are going this direction anyways, it seems like the real big advantage a console will have for gamers is price and ease of use?
There's a lot more to PC gaming than just higher frame rates and resolutions. PC gaming is responsible for mods that turned into their own games like Counter Strike and DOTA2. PC gaming is the reason why indie games exist like Undertale and Hollow Knight. PC gaming is why Half Life Alyx exists. PC gaming is where you can play Zelda Breath of the Wild as Steve from Minecraft with a Sponge Bob shield and Thomas the Tank is your mount.but PCs are faster and can be upgraded and the total hardware cost will be 3-4x that of the console over the console’s lifespan, so you can play console ports at higher resolutions and frame rates, so there’s that.
Keep in mind that what happened to mobile consoles will eventually happen to home consoles. The smart phone which on average costs more than a 3DS or Vita has destroyed mobile console gaming. A smart phone which runs Android or iOS that can do other things besides play games. Eventually the same will happen to home consoles as PC gaming will destroy their market in time.They weren't competing with mobile phones back then like they are now.
I doubt Nintendo will go after VR gaming. The reason I think Nintendo will still make hardware is because 3rd party games on the Switch are making them good money. So I feel Nintendo will still pursue hardware for at least a Switch Pro. Beyond a Switch Pro depends if Nintendo has the balls to go up against Sony and Microsoft, because for a while Nintendo is afraid to compete directly against these two companies.I expect Nintendo to either exit hardware entirely and sell software to the mobile market, or go for broke and get into the VR gamespace.
Keep in mind that Sony's custom controller can access UP TO 9GB/sec. That doesn't mean it will transfer speeds at 9GB/sec. No NVME SSD works that fast. You're only as fast as your weakest link. The fastest SSD I'm aware of is 4.4GB/sec, and that's one expensive SSD. I really doubt Sony is going to put an expensive SSD in a PS5. These are the same people that claim Blu-ray disc games will install blindingly fast due to this feature on the PS5. You seriously can't smell the bullshit?It’s not just the SSD though, it’s the entire software stack, controller and the actual SSD. They use 12 channels and iirc normal desktop drives use fewer. That can (and will) be changed in the future, I have no doubt PCs will get that.
A Windows update can fix that. Also, why wouldn't a PCI-E card inserted into your PC do what the PS5 does? Assuming that anyone makes such a thing. Keep in mind that if such a thing was needed then the PC enterprise industry would have created it long ago.My point is this is a fully custom I/O design. Windows doesn’t support it and no SSD manufacturer to my knowledge can bypass the overhead with all of that on PCs.
Again, why a motherboard feature is needed? Why can't this be done on PCI-E 4.0, like Sony is doing?That type of change will take Intel/AMD, Microsoft and motherboard manufacturers to work out new standards.
If Sony puts up load times of the PS5 for a game that's available on PC then we can have a valuable comparison. Until then I call bullshit.That’s all I’m saying. If a game developer wants to set the minimum requirement to be an PCIE 3 or 4 SSD then we can have a valuable comparison.
It’s not just the SSD though, it’s the entire software stack, controller and the actual SSD. They use 12 channels and iirc normal desktop drives use fewer. That can (and will) be changed in the future, I have no doubt PCs will get that.
My point is this is a fully custom I/O design. Windows doesn’t support it and no SSD manufacturer to my knowledge can bypass the overhead with all of that on PCs.
That type of change will take Intel/AMD, Microsoft and motherboard manufacturers to work out new standards.
Just like our PCs have to brute force ports of games usually, PCs will likely have to brute force that type of bandwidth. Cerny claims 5.5 uncompressed and close to 10 compressed..
You can see it now, load up a game and do the math. It’s not a 1:1 ratio with game loads on SSD vs Spinners and especially SATA vs NVMe drives where there’s almost no difference.
That’s all I’m saying. If a game developer wants to set the minimum requirement to be an PCIE 3 or 4 SSD then we can have a valuable comparison.
Pricing and ease of use are both misconceptions of console advantages. Sure a console is cheaper up front, but 5-7 years later that console is going to cost more than an expensive gaming PC. Monthly fees to play games onlineand more expensive games means you'll spend more money on that console than a PC built in the same era. Also, if you can't use a Windows PC then you're too old to be playing games.
There's a lot more to PC gaming than just higher frame rates and resolutions. PC gaming is responsible for mods that turned into their own games like Counter Strike and DOTA2. PC gaming is the reason why indie games exist like Undertale and Hollow Knight. PC gaming is why Half Life Alyx exists. PC gaming is where you can play Zelda Breath of the Wild as Steve from Minecraft with a Sponge Bob shield and Thomas the Tank is your mount.
Physical games can be found for under $40 new after a month release. Then you have the use market that can get even cheaper.Pcmr nonsense aside, I’ll take the bait. $400 console plus 7 years of a subscription that averages $60/yr. So you could build a PC for less than $820 that will run for 7 years and you’ll be happy without ever upgrading it? That’s great!
if you want to talk about misconceptions, “more expensive games” is a good one. You can get games for a couple of bucks on PSN or XBlive if you wait for sales, just like you can on Steam or other services. That $60/yr subscription usually gets you 2-3 games a month for free too. For instance, here's a list of the 309 games you would have gotten for free, for ever, if you'd maintained an xbox live subscription since 2013:
https://xbox.fandom.com/wiki/List_of_Games_with_Gold
Ultimately the price of the games is basically break even between PC / console the two platforms, unless you only buy for PC when they’re on sale but buy immediately on release for console.
for ease of use - I realize where I am so of course you’re going to think using a windows PC is easier than loading a game on a console. Assuming you use something like steam big picture mode it’s basically the same. Also assuming you don’t need to update drivers for crashes on your video card, run driver cleaner, realize ryzen master is getting interference from gigabyte app center, switch your icue software to an old version of ilink so it stops messing with your system fans, and then remember whether the game you want to play is actually in your steam library, or if its in origin, uplay, gog, epic, or battle net. And then the copy protection they added after the fact won't let you play single player unless you accept the install of denuvo or whatever.
Meanwhile, on the console side, you buy the console, plug it in, turn it on, download your game and click play. Maybe there's a restart in there for a firmware update.
I use PCs all day long for work. I’m one of those nutballs who runs Ubuntu on his home PCs - and I do occasionally play games on it - but I just got tired of the system setup dance. Every time I set up a new system it was... install four launchers. Download the games I’m still playing. I don’t remember which store I bought this one at, check all the libraries to find it and download it. This one crashes on my new GPU, I’ll switch back to my other one until they fix it. Blah blah blah.
Yes, you are right. The strength of the windows pc as a gaming platform is in the sheer variety of things you can do with it. But to a lot of people this is also a weakness. they just want to click play and play - they don’t care about mods because when they finish Skyrim the first time, that’s it. They will never go back to it again. I don't even know the point of some of the mods you're talking about, but I guess if you really like Shrek and want to go to the trouble of getting a Wii U emulator running Breath of the Wild so you can play as him instead, and you get something out of it personally, that's great! Most people just want to play Breath of the Wild.
ugh. This is the same argument over and over again. PC gaming and console gaming are not the same thing. Don’t fool yourself into thinking PCs are cheaper when you are out there buying a $800 video card and then putting $200 worth of copper on it for a custom water cooling loop every other year. You are comparing apples to toothpaste.
My cousin got himself a hand me down computer with a Intel 4790K and a GTX 970. About as old as a PS4 and he's super happy to have it. He was shocked to learn the computer is about 6 years old. I delidded the 4790K and put Yuzu on his PC and now he's enjoying Doom Eternal and some Switch games. That's pretty impressive for 6 year old hardware. A person with a Intel 2500K and a Radeon R9 290 would be equally as happy today.Pcmr nonsense aside, I’ll take the bait. $400 console plus 7 years of a subscription that averages $60/yr. So you could build a PC for less than $820 that will run for 7 years and you’ll be happy without ever upgrading it? That’s great!
Cheap old indie games are cheap everywhere. I'm talking about relatively new games that just got released. Keep in mind that on PC you have multiple choices when it comes to where you buy your games digitally, but not on consoles. That means nobody is competing for your money. Consoles are essentially an oligopoly. It's only an issue on PC when a 3rd party game is exclusive to a store, like Epic usually is doing lately.if you want to talk about misconceptions, “more expensive games” is a good one. You can get games for a couple of bucks on PSN or XBlive if you wait for sales, just like you can on Steam or other services. That $60/yr subscription usually gets you 2-3 games a month for free too. For instance, here's a list of the 309 games you would have gotten for free, for ever, if you'd maintained an xbox live subscription since 2013:
https://xbox.fandom.com/wiki/List_of_Games_with_Gold
Ultimately the price of the games is basically break even between PC / console the two platforms, unless you only buy for PC when they’re on sale but buy immediately on release for console.
For PC you listed everything that can go wrong, but on console you listed the best possible scenario. I know for a fact that the PS4 can take hours to download and install updates, and things do go wrong. Ideally you should be able to plug it in, turn it on, and click play. Ideally on PC you should be able to plug it in, turn it on, and click play. Also owning Nintendo, Sony, and Microsoft consoles is just as confusing as Origin, Uplay, and Epic. I could use RROD or the PS4's blinking blue light of death. If PC's where that bad then why aren't we using consoles? Because you're reaching.Also assuming you don’t need to update drivers for crashes on your video card, run driver cleaner, realize ryzen master is getting interference from gigabyte app center, switch your icue software to an old version of ilink so it stops messing with your system fans, and then remember whether the game you want to play is actually in your steam library, or if its in origin, uplay, gog, epic, or battle net. And then the copy protection they added after the fact won't let you play single player unless you accept the install of denuvo or whatever.
Meanwhile, on the console side, you buy the console, plug it in, turn it on, download your game and click play. Maybe there's a restart in there for a firmware update.
Linux Mint right here. Looking forward to Mint 20.I use PCs all day long for work. I’m one of those nutballs who runs Ubuntu on his home PCs - and I do occasionally play games on it -
Installing four launchers is a problem for you, but not installing Ubuntu? Figuring out which console you bought Skyrim for isn't is a problem, but finding a game from four launchers is a problem? That's a problem I'd rather have honestly. We all wish Netflix was the only video streaming service, but now Disney made Disney+ and Amazon is getting in on this as well. It's called competition and it's usually good for the consumer. If Sony asked for $70 for a game you'd have no choice, because a PS4 has only one store.but I just got tired of the system setup dance. Every time I set up a new system it was... install four launchers. Download the games I’m still playing. I don’t remember which store I bought this one at, check all the libraries to find it and download it. This one crashes on my new GPU, I’ll switch back to my other one until they fix it. Blah blah blah.
You don't have to do any of the things I've shown, but at the same time you do have the option. Consoles don't even humor the option.Yes, you are right. The strength of the windows pc as a gaming platform is in the sheer variety of things you can do with it. But to a lot of people this is also a weakness. they just want to click play and play - they don’t care about mods because when they finish Skyrim the first time, that’s it. They will never go back to it again.
How about these mods? The point is you can do whatever you want.I don't even know the point of some of the mods you're talking about, but I guess if you really like Shrek and want to go to the trouble of getting a Wii U emulator running Breath of the Wild so you can play as him instead, and you get something out of it personally, that's great! Most people just want to play Breath of the Wild.
They aren't, because PC is clearly better.PC gaming and console gaming are not the same thing.
Firstly, and I'm gonna piss off a lot of people here saying this, but if you bought a $800 graphics card then you made a mistake. If you paid $200 to put a water block on it, then you made an even worse mistake. Generally whatever the extra cost of the water block adds then you're better off buying the next tier up GPU. I wouldn't buy a Radeon 5700 and water block it when I can buy a Radeon 5700 XT for better performance and for less money than adding a water block. Also, anything higher than $400 is going to have diminished returns. Chances are whatever Nvidia and AMD are going to release this year or next year will be worlds better than your RTX 2080 or whatever. If you bought a GTX 1080 Ti years ago for $800 then your investment can't do Ray-Tracing like a RTX 2060 for $300.Don’t fool yourself into thinking PCs are cheaper when you are out there buying a $800 video card and then putting $200 worth of copper on it for a custom water cooling loop every other year. You are comparing apples to toothpaste.
Cheap old indie games are cheap everywhere. I'm talking about relatively new games that just got released.
For PC you listed everything that can go wrong, but on console you listed the best possible scenario.
[...]
If PC's where that bad then why aren't we using consoles? Because you're reaching.
My cousin got himself a hand me down computer with a Intel 4790K and a GTX 970. About as old as a PS4 and he's super happy to have it. He was shocked to learn the computer is about 6 years old. I delidded the 4790K and put Yuzu on his PC and now he's enjoying Doom Eternal and some Switch games. That's pretty impressive for 6 year old hardware. A person with a Intel 2500K and a Radeon R9 290 would be equally as happy today.
Cheap old indie games are cheap everywhere. I'm talking about relatively new games that just got released. Keep in mind that on PC you have multiple choices when it comes to where you buy your games digitally, but not on consoles. That means nobody is competing for your money. Consoles are essentially an oligopoly. It's only an issue on PC when a 3rd party game is exclusive to a store, like Epic usually is doing lately.
For PC you listed everything that can go wrong, but on console you listed the best possible scenario. I know for a fact that the PS4 can take hours to download and install updates, and things do go wrong. Ideally you should be able to plug it in, turn it on, and click play. Ideally on PC you should be able to plug it in, turn it on, and click play. Also owning Nintendo, Sony, and Microsoft consoles is just as confusing as Origin, Uplay, and Epic. I could use RROD or the PS4's blinking blue light of death. If PC's where that bad then why aren't we using consoles? Because you're reaching.
Linux Mint right here. Looking forward to Mint 20.
Installing four launchers is a problem for you, but not installing Ubuntu? Figuring out which console you bought Skyrim for isn't is a problem, but finding a game from four launchers is a problem? That's a problem I'd rather have honestly. We all wish Netflix was the only video streaming service, but now Disney made Disney+ and Amazon is getting in on this as well. It's called competition and it's usually good for the consumer. If Sony asked for $70 for a game you'd have no choice, because a PS4 has only one store.
You don't have to do any of the things I've shown, but at the same time you do have the option. Consoles don't even humor the option.
How about these mods? The point is you can do whatever you want.
They aren't, because PC is clearly better.
Firstly, and I'm gonna piss off a lot of people here saying this, but if you bought a $800 graphics card then you made a mistake. If you paid $200 to put a water block on it, then you made an even worse mistake. Generally whatever the extra cost of the water block adds then you're better off buying the next tier up GPU. I wouldn't buy a Radeon 5700 and water block it when I can buy a Radeon 5700 XT for better performance and for less money than adding a water block. Also, anything higher than $400 is going to have diminished returns. Chances are whatever Nvidia and AMD are going to release this year or next year will be worlds better than your RTX 2080 or whatever. If you bought a GTX 1080 Ti years ago for $800 then your investment can't do Ray-Tracing like a RTX 2060 for $300.
The people who buy $800 graphic cards are the same people who bought a Borla muffler for their car. They have money to burn and don't know where to spend it. That's right, I piss off both the console peasants and the PC gamers.
Depending on the build, yes, that is almost always the case - for a price.They aren't, because PC is clearly better.
You are arguing against yourself now.Firstly, and I'm gonna piss off a lot of people here saying this, but if you bought a $800 graphics card then you made a mistake. If you paid $200 to put a water block on it, then you made an even worse mistake. Generally whatever the extra cost of the water block adds then you're better off buying the next tier up GPU. I wouldn't buy a Radeon 5700 and water block it when I can buy a Radeon 5700 XT for better performance and for less money than adding a water block. Also, anything higher than $400 is going to have diminished returns. Chances are whatever Nvidia and AMD are going to release this year or next year will be worlds better than your RTX 2080 or whatever. If you bought a GTX 1080 Ti years ago for $800 then your investment can't do Ray-Tracing like a RTX 2060 for $300.
There are two mistakes you made in this argument. If you already bought the highest tier GPU. I mean if you buy a 2080TI, and put a water block on it then it makes sense. Yes the Titan does exist above the 2080Ti, but it's not $200 more, besides you can put an AIO on a GPU for much less than that, but no, that's not your second mistake yet.Firstly, and I'm gonna piss off a lot of people here saying this, but if you bought a $800 graphics card then you made a mistake. If you paid $200 to put a water block on it, then you made an even worse mistake. Generally whatever the extra cost of the water block adds then you're better off buying the next tier up GPU.
That's a circular argument. Whatever new that will be worlds better than a RTX2080, will also cost as much as a 2080 cost last year or when you hypothetically bought it.I wouldn't buy a Radeon 5700 and water block it when I can buy a Radeon 5700 XT for better performance and for less money than adding a water block. Also, anything higher than $400 is going to have diminished returns. Chances are whatever Nvidia and AMD are going to release this year or next year will be worlds better than your RTX 2080 or whatever.
If you bought a GTX 1080 TI years ago you have been enjoying it for years FFS, you can't just disregard linear time.If you bought a GTX 1080 Ti years ago for $800 then your investment can't do Ray-Tracing like a RTX 2060 for $300.
I get it now, you have muffler envyThe people who buy $800 graphic cards are the same people who bought a Borla muffler for their car. They have money to burn and don't know where to spend it. That's right, I piss off both the console peasants and the PC gamers.
Was probably a $1k PC in 2014, at least. But a PS4 in 2014 was $400 and 7 years of paying $50 a year for PS Plus would have cost you $350. If you own a PS4 since 2014 then you would have spent nearly as much as a mid range PC. That PC is still capable of over 60 fps 1080p gaming, while the PS4 still isn't. I didn't build that PC, that was some other guy. I would have bought a FX 8350 and put in a R9 290, because it would have been cheaper. But you clearly don't need to upgrade anything every 2-3 years on a PC. I can assure you that PC will continue to happily game for at least another 2-3 years from now. The PS4, not so much.the point is that even your friend’s 4790k / 970 build would have cost more than a console at the time, and the cost of games is a wash, so please stop claiming that a PC is somehow cheaper.
You're given anything for $60/yr? Last I checked you're renting, not buying. You stop the subscription do you get to keep those games. Humbe Bundle does this, on PC.Games go on sale on consoles same as they do on PC, and PC games are just as expensive at release as console games (fitting since so many of them are ports these says) but dismissing that list as “cheap old indie games” makes me think you might have not actually looked at it to see what has been given away for free with that $60/yr subscription?
Yea, because console gaming has negatively effected PC gaming. We PC gamers have noticed that games today are very different. There's a reason why a GTX 970 can still play todays games more than fine, because the limiting factor is still consoles. We all know when the PS5 is released then we'll see a lot more games with Ray-Tracing, even though PC has had Ray-Tracing for 2 years now.You refuse to acknowledge it’s possible for console games and PC games to coexist,
Isn't that what ultimately matters? There are games that you can play on PC that you can't ever play on console. You could say the reverse on console, but only because of exclusives and even then emulators are inevitable.so you take your chosen platform and call it superior, when the point is that they’re not even comparable other than “you play games on it.”
Keep in mind that what happened to mobile consoles will eventually happen to home consoles. The smart phone which on average costs more than a 3DS or Vita has destroyed mobile console gaming. A smart phone which runs Android or iOS that can do other things besides play games. Eventually the same will happen to home consoles as PC gaming will destroy their market in time.
I doubt Nintendo will go after VR gaming. The reason I think Nintendo will still make hardware is because 3rd party games on the Switch are making them good money. So I feel Nintendo will still pursue hardware for at least a Switch Pro. Beyond a Switch Pro depends if Nintendo has the balls to go up against Sony and Microsoft, because for a while Nintendo is afraid to compete directly against these two companies.
Keep in mind that Sony's custom controller can access UP TO 9GB/sec. That doesn't mean it will transfer speeds at 9GB/sec. No NVME SSD works that fast. You're only as fast as your weakest link. The fastest SSD I'm aware of is 4.4GB/sec, and that's one expensive SSD. I really doubt Sony is going to put an expensive SSD in a PS5. These are the same people that claim Blu-ray disc games will install blindingly fast due to this feature on the PS5. You seriously can't smell the bullshit?
A Windows update can fix that. Also, why wouldn't a PCI-E card inserted into your PC do what the PS5 does? Assuming that anyone makes such a thing. Keep in mind that if such a thing was needed then the PC enterprise industry would have created it long ago.
Again, why a motherboard feature is needed? Why can't this be done on PCI-E 4.0, like Sony is doing?
If Sony puts up load times of the PS5 for a game that's available on PC then we can have a valuable comparison. Until then I call bullshit.
There will be a PS4 emulator. Who will make it and when will it be made is a different question. There is a working PS3 and Switch emulator for a while now.
You need to pay attention to what's happening in the world of emulators.
Yes, more ram. The more ram you have the more developers can load the next level into memory while you play the game. So instead of long elevator rides which is really just a loading screen, you just continue playing.
Pricing and ease of use are both misconceptions of console advantages. Sure a console is cheaper up front, but 5-7 years later that console is going to cost more than an expensive gaming PC. Monthly fees to play games onlineand more expensive games means you'll spend more money on that console than a PC built in the same era. Also, if you can't use a Windows PC then you're too old to be playing games.
There's a lot more to PC gaming than just higher frame rates and resolutions. PC gaming is responsible for mods that turned into their own games like Counter Strike and DOTA2. PC gaming is the reason why indie games exist like Undertale and Hollow Knight. PC gaming is why Half Life Alyx exists. PC gaming is where you can play Zelda Breath of the Wild as Steve from Minecraft with a Sponge Bob shield and Thomas the Tank is your mount.
Keep in mind that Sony's custom controller can access UP TO 9GB/sec. That doesn't mean it will transfer speeds at 9GB/sec. No NVME SSD works that fast. You're only as fast as your weakest link. The fastest SSD I'm aware of is 4.4GB/sec, and that's one expensive SSD. I really doubt Sony is going to put an expensive SSD in a PS5.
Then don't and buy the many plethora of pre-built PC's. Buy a laptop that fits your needs. What we do here is clearly not for everyone.What a lot of individuals here are forgetting is that many people don't want to build systems
When the original Playstation was launched, gaming was very different. In September 1995 not 1994 in Japan, there was no such thing as a gaming PC. The first Voodoo graphics card was released in November 1996. It wasn't cheap to own any sort of PC in 1995, let alone one specifically built for gaming, as a PC back then was at least $1k in 1995 money. That's why consoles exist because they were far cheaper than a PC, plus nobody wanted to learn DOS commands to launch a game.Business is a major side of this that quite a few here are forgetting about, and Sony is no slouch when it comes to this aspect - if they were, they wouldn't have survived beyond the launch of the original PlayStation back in 1994.
Ray-Tracing isn't amazing but when consoles have it then PC games will require it. Will it be playable? That depends on your definition of "playable".Ray-Tracing isn't exactly an amazing feature to have at this moment, and anything below a RTX 2080 Ti won't even be able to play Ray-Tracing enabled games at decent frame rates.
The only thing extending a 1080 Ti's value is console hardware limiting PC gaming. A GTX 970 owner would still enjoy todays games at 1080p 60fps with medium to high settings. A 1080 Ti would allow you to run games at max settings at 1440P, depending on the game? When Ray-Tracing hardware is a requirement then the 1080 Ti equally as incapable as a GTX 970.The GTX 1080 Ti does have 11GB of VRAM, which has definitely extended it's value over the last 3 years, far more than an RTX 2060 has at the moment;
Yea, actually it does. There are some games that required DX10 support, though not many because DX9 was the choice for most PC games. Mostly because the PS3 and 360 ran on DX9 like hardware. Going back a bit further there was a time when you either had DX9.0c or you didn't get to play games. Remember when BioShock required SM3.0 and couldn't run on ATI's SM2.0 cards? This guy remembers. This guy also remembers when my Radeon 8500 could play games that Geforce 4 Ti owners couldn't because DX8.1 became the minimum needed.this is like arguing that a 7900GTX has far less value than an 8600GTS because the 8600GTS has DX10 support while the 7900GTX only has DX9.0c support,
even though the 7900GTX blows the 8600GTS away in terms of overall performance - aka, not a great argument, especially for a less-than-stellar feature.
You're right but that's why during the PS3/360 era you didn't need anything better than a DX9 graphics card, because consoles set the standard. This is also why a GTX 970 can do well today because the XB1 and PS4 both use DX11 like hardware.As for the longevity of value, consoles hold their value far better than any GPU ever will, both in their mainstream-usage era, and in retro-gaming eras.
GPUs' value, especially by the retro era of their life, are extremely niche; consoles do not have this 'issue', if you can call it that.
I don't see how VRAM plays much of a factor in this. If the purpose is to play games and 1080p then 4GB is more than enough. Which I would remind you that hardly any PS4 or XB1 game runs at 1080p let alone 60fps. Native 1080p, as consoles now are upscaling. This is also why consoles went the Sega CD direction and started to divide their systems with PS4 Pro and Xbox One X. Because this industry never learns anything from history. Sony and Microsoft are about to make the same mistake again with the PS5 and Xbox Series X, though more so on Microsoft than Sony.Really, the high VRAM on the GTX 1080 Ti have held its value better than most high-end GPUs in the last decade, and I would argue that the only other GPUs that held up long past their prime would have been the 8800GTS 640MB and the 8800GTX (G80).
Well considering that you consistently shit on consoles every chance you get, while pirating their games and calling console players stupid for not playing on PC too, I'm not sure you have much credibility on the subject or in this thread, esp. with all that hyperbole that I'm not going to get into. So I'd like to see all that kept to a minimum in this thread and you can go back to the PS5 Pricing issue news thread that you derailed several times in your crusade to label consoles and their exclusives as anti-consumer and even illegal by citing some irrelevant movie theater exclusivity precedent, if you must keep it up.
It's an NVMe drive with some tweaking in the stack.It’s not an NVMe drive as the standard SSD in the PS5. It’s a fully custom solution using processes that everyone knows about but just don’t do due to the nature of PC.
It’s not BS marketing, MS is using the standard approach and have less than half the bandwidth. If it was just another PCIE NVMe drive you could toss a current one in the system and be fine. They’ve said it wouldn’t be ideal and we’d need something like 7GBs drives to meet the overhead requirements of 5.5GBs of the stock drive.
Yes those things are indeed coming to PC but I don’t understand how you think it’s all BS or marketing. If they had not done all of the custom work to it you’d have the Series X solution. It really is that simple, and the Series X solution is what PCs are already doing.
It's an NVMe drive with some tweaking in the stack.
Please stop swallowing Sony's marketing BS.
It is funny how you can see some hardcore PC gamers' insecurity on display here. They can't concede that a console might have a hardware advantage over a PC, even if it's only a partial one that might not last for more than a couple of years, because that might involve admitting that their PC isn't always the best and that a console might have more expansive and seamless game worlds for a while. Look, I'm sure your pricey gaming PC is awesome and can do things a PS5 or XSX can't, but... you don't need it to be better at everything, all the time to feel good about yourself. You're allowed to prefer one platform while recognizing that another has its perks.
Set yourself a reminder, alarm, calendar event, or whatever at 4 PM EDT/1 PM PDT/8 PM UTC today! After months of speculations and rumors, Playstation will finally reveal what games we can expect from the PS5. Who knows, maybe they will show the console AND a price tag.
The stream is set to be a little over an hour long. You can catch the stream on YouTube or Twitch.
PS5 console and accessories:
PS5 Hardware Reveal Trailer
View attachment 252994
Games showcased (click on link to 4K video):
GTA V Online 2021
Marvel's Spider-Man: Miles Morales 2020
Gran Turismo 7
Ratchet & Clank: Rift Apart
Project Athia
Stray 2021
Returnal
Sackboy A Big Adventure
Destruction Allstars
Kena: Bridge of Spirits
Goodbye Volcano High 2021
Oddworld Soulstorm
Ghostwire: Tokyo 2021
JETT: The Far Shore 2020
Godfall 2020
Solar Ash 2021
Hitman III 2021
Astro's Playroom
Little Devil Inside
NBA 2K21 2020
Bugsnax 2020
Demon's Souls
DEATHLOOP
Resident Evil Village 2021
Pragmata 2022
Horizon Forbidden West
YouTube
Twitch
Playstation Twitch