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1080p is exactly 1/4 the pixels of 4k, so it doesn't need to scale 1080p. There will be no blur.
I've heard this, but doesn't it depend on the scalar? Some say it doesn't necessarily follow this ratio when upscaling.
Is that STILL the case?? That's kinda shitty...TV's don't display 1:1 pixel perfect anyway.
TV's don't display 1:1 pixel perfect anyway. It's not too likely you'll have a problem.
1600x900 with FXAA -> 1920x1080 -> 3840x2160Can't speak to the PS4, but the XBone looks pretty damn good on my sammy 4k TV. No blur that I'm noticing.
1600x900 with FXAA -> 1920x1080 -> 3840x2160
if there is no blur then you are one blind dude, dude
TV's don't display 1:1 pixel perfect anyway. It's not too likely you'll have a problem.
he said 4k TV
isnt 4k 4096 x 2160 pixels?
Where did you get 3840x2160 from?
TV's don't display 1:1 pixel perfect anyway. It's not too likely you'll have a problem.
Outlandish comment.
If you use overscan or underscan this is true, otherwise they are definitely 1:1 pixel mapped at native res.
The scalar is required when not using native res and this will determine what non native res looks like.
As has been pointed out, 1080p is 1/4 of 4K TV res exactly so the scalar should map 1 pixel to 4 pixels exactly.
You have to hope that a particular TVs scalar doesnt try and interpolate without being told to by user settings. This should be offered as a separate option.
The Samsungs do straight 1:4 mapping at 1080p.
How do you know the Samsungs does pure 1:4 scaling? I'm looking at a 65ju7500, and I definitely want that to happen with games that run 1080p.
No proof? Result is all that matters?
Sounds like input lag apologists...
you forget one thing: when it comes to picture quality most people are total dummies and do not know what they are talking about thus they can keep their uneducated opinions to themselves and instead show photos of screen in 1080p resolution showing eg. this. Then and only then their post will be worth a damn and before that they fall under "my 32ms input lag 60Hz artifacting LCD is as good for games as your 100Hz CRT" category.Because people have said they are using it and 1080p looks exactly as they expected.
Another mentioned it is 4 pixels per single 1080p pixel.
Somewhere in the Samsung 4K TV thread
Hopefully they will confirm if they see this.
you forget one thing: when it comes to picture quality most people are total dummies and do not know what they are talking about thus they can keep their uneducated opinions to themselves and instead show photos of screen in 1080p resolution showing eg. this. Then and only then their post will be worth a damn and before that they fall under "my 32ms input lag 60Hz artifacting LCD is as good for games as your 100Hz CRT" category.
you forget one thing: when it comes to picture quality most people are total dummies and do not know what they are talking about thus they can keep their uneducated opinions to themselves and instead show photos of screen in 1080p resolution showing eg. this. Then and only then their post will be worth a damn and before that they fall under "my 32ms input lag 60Hz artifacting LCD is as good for games as your 100Hz CRT" category.
Before I try it out for myself can I please get some opinions on how 1080P games on the PS4 look on 4K TVs ?
Can't live with blurry scaling. Please cite examples if you have data. Thx
Just because the monitor is a native 4k there is a special HDMI ports on those tvs that just deal with 1080p and its perfect if not better than a regular 1080p tv
People are talking about how it "just deals with it". That is the whole point of much discussion in this thread, is the 1080P being mapped 4:1 on the TV, or is it using a sub optimal image processing algorithm so "stretch" the 1080P into the extra pixels? "perfect if not better than a regular 1080p tv" is just a subjective opinion when people want actual data.
Can we get some high quality photos in here? I'm really curious about this now...