PS3: Blazing Angels shots/interview

Bad_Boy

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Blazing Angels: The PS3 Interview
Ubisoft speaks on what's different, what isn't, and why we should give the Squadron another chance.

by IGN Staff

August 21, 2006 - Blazing Angels: Squadrons of WWII originally hit the Xbox 360, Xbox and PC this past March, but PlayStation flight fans have been left out in the cold thus far. Not one to leave a man behind, Ubisoft will land the World War II shooter on the PlayStation 3 at the system's launch on November 17th.

To find out what potential PlayStation 3 owners can expect from the latest and greatest version of the game, we fired off questions to Brand Development Manager Sebastien Dore at Ubisoft Romania Studio. Take a look at what he had to tell us along with the first screens from the PS3 title.
interview link:
http://uk.ps3.ign.com/articles/726/726747p1.html
 
PS3 owners will be able to share in the dissapointment also, awesome!
 
I played a demo of this on my 360 and that motion blur crap completely ruins the visuals. You can't make out anything, I don't know why they did it, you don't need to go that far overboard to create a decent sense of speed.
 
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