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Portal 2 is not consolized in any way. Where do people get this shit?
You're forgetting that none of the games in the Orange Box were new.
One thing that kills me about this being a console port is that the loading is no longer seamless. I have never played a valve game with loading screens. (Besides TF2 between matches of course).
"The only reasons I dislike console ports is because they usually have worse graphics (with no options to modify graphics settings beyond hi-med-low), and they have few options to modify the control setup. Portal 2 doesn't have any of those problems.
How is comparing what you get for your money trolling?
I'm suprised so few people value their money around here.
So again, $50 is $50. And years ago, $50 bought you 5 games instead of 1. Thanks for proving my point.
I don't understand why people are angry that Portal 2 is a console port solely due to a string of text.
One thing that kills me about this being a console port is that the loading is no longer seamless. I have never played a valve game with loading screens. (Besides TF2 between matches of course).
I've already stated my opinion of the rest of your post above, but this is an area I can't agree with.
Name one console port (relatively recent e.g. within the past 5 years) which has worse graphics on the PC than the console and/or has few to no options of modifying controls?
no signs of freebies just hurts.
I am an admitted Valve fanboy. I've loved most anything they've done and have defended them for eons.
....Console ports, however, crosses the line. The Mann Co. store is also something that needs to go, as its one of the main reasons TF2 is gone in a huge slum for me and plenty of other people. Moreso then the store is again, the idea of Valve, one of the last great PC devs, putting out a fucking *console port* of its most hyped game yet. This is the beginning of a very disturbing trend, and we should NOT defend it, we should in fact be vocal, so as Valve does not go the way of Epic and Crytek: former PC devs who turned their back on their core fanbase in order to earn a quick buck on consoles by exploiting the lowest common denominator.
I've already stated my opinion of the rest of your post above, but this is an area I can't agree with.
Name one console port (relatively recent e.g. within the past 5 years) which has worse graphics on the PC than the console and/or has few to no options of modifying controls?
So, what's the deal with the texture quality and FOV issues that I've read about? Any truth to that?
You're comparing a bundle of 5 games to a single individual title.
3 of those 5 games have 6-8 hours each (the HL's), Portal is roughly 5, and TF2 being a MP-centric title is essentially infinite. So you're taking a bundle of (a minimum) of 23 hours not counting TF2 and comparing it to a single player-centric game of 6-8 hours that they threw a 4-5 hour co-op mode into.
Tell me, where exactly is that a fair comparison?
Forget the price. The games have been on sale repeatedly now.
Oddly enough, maybe take into consideration that people bought P2 on sale. IE Amazon. $55 for Ps3 version with free PC ver code + $20 future credit. Not essentially $35 dollars shipped, but damn close when all's said and done.
And again, your point is apples to oranges.
How about comparing P2 to Portal 1 standalone? Or HL2 standalone? either of the Episode titles by themselves? Or TF2 by itself?
The only congratulations I'll give you is you found a bundle title to compare a single title to. Congratulations. You know how to skew the results in your favor.
It was selling earlier this weekend for $35. I believe it was off Amazon.
How much you wanna bet that the next steam update removes "Console" and replaces it with "PC" or "Computer"
...
Actually it would be hilarious if they replaced "Console" with "Wii"
How much you wanna bet that the next steam update removes "Console" and replaces it with "PC" or "Computer"
Actually it would be hilarious if they replaced "Console" with "Wii"
While they all have been on sale now, at release, it was $50. Portal 2 will be onsale later too. I'm talking day 1 prices.
they are most definitely not worse on the PC. There IS a bug where sometimes the game loads low quality textures, regardless of your settings. Its a bug, it happens.but this time PC textures are worse than consoles...
they are most definitely not worse on the PC
I for one, am sick of the PC Hammer Legion members and their idiotic rants about the length of the game and paid DLC... Portal 2 is freaking fantastic. No wonder studios and devs are progressively moving towards consoles and away from PC's all together...
4chan fodder must have nothing better to do with their time other than review bombing DA2 and now Portal 2 on Metacritic.
*
Also, are you guys seriously blowing up over a loading/saving screen graphic? Lets pretend it was never there, along with any other little gui or menu quirks. Is there anything about how the game runs/looks/or performs that is any different from what we've come to expect from the source engine?
Lets not confuse that with minor bugs and glitches. Any problems at all are not reason to point fingers at a shoddy port job. HL2 shipped with several problems. I remember when Episode 2 had some rogue textures that if you "looked" at, would crash the game. People (including me) were having to run through sections of the game while looking at the floor, to get far enough away from these textures that there was no longer a chance for them to be loaded and rendered on screen. Even Valve and Source are not immune to some problems. This has nothing to do with anything else.
Basically, the rapid PC fanboys who wish to see the destruction of everything console looks for anything, and I mean anything to whine about with multiplatform games. This rings especially true traditionally PC only games. Unfortunately for them, all Valve gave them is a single word.