Armenius
Extremely [H]
- Joined
- Jan 28, 2014
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Interesting article on Games Industry.biz talks about the results of an empirical study of game reviews on the Steam platform.
Key takeaways from negative reviews:
Study: An Empirical Study of Game Reviews on the Steam Platform (requires paid membership)
https://www.researchgate.net/public...l_Study_of_Game_Reviews_on_the_Steam_Platform
Gamesindustry.biz article:
https://www.gamesindustry.biz/artic...rned-by-bugs-than-bad-game-design-study-finds
Key takeaways from negative reviews:
- Only 17% mentioned bugs
- 57% noted game design issues
- Overall, found to be useful to developers, containing fewer "not helpful" statements and higher proportion of qualified negative feedback than positive reviews
- 42% mentioned bugs, suggesting that bugs don't necessarily lead to a negative review
- 29% provided cons in addition to the pros
- 7% mentioned bugs
- 71% contained statements of emotion without providing a specific reason and were therefore not helpful
- 42% contained what was considered valuable feedback with qualified statements
- Only 8% contained any mention of bugs
Study: An Empirical Study of Game Reviews on the Steam Platform (requires paid membership)
https://www.researchgate.net/public...l_Study_of_Game_Reviews_on_the_Steam_Platform
Gamesindustry.biz article:
https://www.gamesindustry.biz/artic...rned-by-bugs-than-bad-game-design-study-finds