AMD recently brought back Richard Huddy in the role of Gaming Scientist, acting as the information conduit between hardware development, the software and driver teams and the game developers that make our industry exciting.
Richard stopped by the offices of PC Perspective to talk about several subjects including his history in the industry (including NVIDIA and Intel), Mantle and other low-level APIs, the NVIDIA GameWorks debate, G-Sync versus FreeSync and a whole lot more.
https://www.youtube.com/watch?v=8uoD8YKwtww
http://www.pcper.com/news/General-T...ew-AMDs-Richard-Huddy-June-17th-4pm-ET-1pm-PT
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