memnoch998
Limp Gawd
- Joined
- Mar 28, 2013
- Messages
- 474
There is one, actually. Just need to catch lilbuddha online for an invite.
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Ahh didn't know about the circleThe picture is accurate thanks to the yellow circles. I hadn't finished Park lol. Hard as hell to find under the influence.
Elementalist changes are truly dogshit if you want to play a caster. It is obvious GGG is still mad about triple diping ignites.
My hope is that herald of ash is going to get a rework to work with "spells and attacks" but I'm not gonna hold my breath.
Yup, it does! Got announced last night...
Apparently the "38% More Burning Damage" mod is local rather than global, while everything else is global. Why it's worded that way I have no idea but that's what I've been seeing.
Yup, it does! Got announced last night...
I plasyed numerous extreme tier build in D3, wizard, monk, barbarian, crusader running solo as well as season play, my wizard I was in top 10 for that season last day of season dropped to 20th place, my zader was in top 50 once got my build fine tuned, monk top 30.You probably never played cutting edge builds. I remember when I used to play D3 I could literally make people lag out/disconnect at will with the static charge monk build if I debuffed too many mobs on top of the build being extremely laggy to being with. I made top #6 solo monk in the Americas using it.
They have made many many improvements to the game over the past couple of years - the most recent was a replacement effect for "burning ground" which was a notorious performance killer. Their need to boost performance on the Xbox One has fueled many performance improvements of late - is your system at least on par with an Xbox One?
I haven't had issues with desync since they launched "lockstep" mode back in April 2015, which introduced traditional server-client communication and doesn't rely on server prediction. "Predictive" mode is also much better as GGG learned much when designing lockstep. If you have bad ping you're gonna have a bad time in PoE - same as any server-based game.
As far as group play goes, I don't have many friends that play the game and I also play hardcore, so I mostly solo. They have made no attempt to limit the clusterfuck of spells when multiple players play together and I don't believe they've commented either way about implementing a "low effects for party member spells" kind of option, though some have asked for it.
And if that wasn't enough you can also use the "splitting" recipe on items with Labyrinth enchants and they retain the enchant
Can you explain?
Ziggy D is streaming the Battle Royale tournament. Think PUBG in POE.
https://www.twitch.tv/ziggydlive
Those are from the HC bestiary league. When you die in a hardcore temp league your character (and any gear on him at the moment) gets transferred over to standard league.How does one transfer gear from Bestiary to standard league. I've seen some bestiary gear on the trade board for standard, but I was under the impression that it was impossible.