chockomonkey
[H]F Junkie
- Joined
- Oct 11, 2003
- Messages
- 8,328
...seriously... Welp, guess i shoulda learned to play =PYou can buy most of the skill and support gems from NPCs now, btw.
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...seriously... Welp, guess i shoulda learned to play =PYou can buy most of the skill and support gems from NPCs now, btw.
...seriously... Welp, guess i shoulda learned to play =P
Heh, it's not every gem in the game (like, a Templar might not have access to bow gems from the NPC) but it's not uncommon to see someone in town simply ask the players in the instance if someone can buy x gem for them (they're all cheap too...no more 5C for Multistrike, etc.). It's just one of a number of QoL additions they've made.
Yeah, definitely a change for the better. Makes clearing out the 10+ tabs of gems I have a pain in the ass though You can also buy different levels of the different gems by shopping in Normal, Cruel, etc., which can be helpful if you are trying to minimize the time to level them up or find one low enough level for CWDT or something.Thanks god. Made no sense to make it a pain to get skills to make a build. Gearing can and is supposed to take time, but the skills themselves? It always boggled my mind.
Been looking at this.. They gutted out CoC builds.. Mjolner builds.. juggernauts.. elementalists.. all kinda in a wierd place atm. The meta will change for sure, but not anywhere towards melee. The 'buff's to melee skills are a joke, actually. Everyone back to ranged/casters.. nothing to see here, move along.
We have come to realise that the people asking for nerfs and the people complaining about nerfs are different groups of players (for the most part).
We do have a pretty solid plan for changing some fundamentals of melee play, but it's not ready yet. In the meantime, these buffs do move things in the right direction.
The changes have been tested carefully. Together they make a metagame with a lot more options. The slew of melee buffs may seem small, but they're multiplicative and also scale with the Splash buff. The nerfs don't outright ruin the skills that are nerfed - even CoC is still viable, it just plays differently than before.
Some of the changes were motivated by improving performance. It's a big difference when skills are less spammy.
Yeah, cleared out about 70 or so yesterday. Finally decided to sell all the level 1 gems I've been hoarding since before they became buyable at vendors too. Sold over 1,200 gems lol.I cleared out like 20 stash tabs on standard...only ~100 to go :-(
Yes, melee is in a bad place. Aug, give earthquake or sunder a shot. Ground slam is a bit dated..
Skott, give a look at the official forums and check classes/builds.. look into a tornado shot ranger. they're pretty straight forward.
Yeah, I have a few things like that floating around. It's frightening how easy it is to lose stuff in all the tabs. Someone brought up the point in game the other day about how easy it would be to mistake a fated unique for a normal one and sell it, god that would be horribleI have some very old legacy gear with quantity stats on them that I hope I didn't vendor
Anyone in Hardcore Essence want to map? Need a few people to play with.
I really don't know if I want to play this league. I'm a bit burned out from the last season but if someone can tell me if they made end game mapping a bit more fun I'd probably try to get there.