AlphaAtlas
[H]ard|Gawd
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Samsung officially launched the successor to their Odyssey mixed reality headset today. The Odyssey+ features dual 1440x1600 OLED displays, headphones developed by AKG, Cortana integration, and 6DOF controllers, just like its predecessor. However, Samsung claims to have doubled the PPI of each screen using "Anti-Screen Door Effect (Anti-SDE) Display innovation." Other VR headsets have tried to mitigate the screen door effect, but Samsung claims to have done it without increasing the display's resolution, which would make the device harder to drive. LG patented their own VR light diffuser about a year ago, and its not clear if or how Samsung's implementation steps around that. The headset will hit the shelves in the U.S. today.
Samsung Anti-SDE AMOLED Display solves SDE by applying a grid that diffuses light coming from each pixel and replicating the picture to areas around each pixel. This makes the spaces between pixels near impossible to see. As a result, your eyes perceive the diffused light as part of the visual content, with a perceived PPI of 1,233PPI, double that of the already high 616PPI of the previous generation Samsung HMD Odyssey+.
Samsung Anti-SDE AMOLED Display solves SDE by applying a grid that diffuses light coming from each pixel and replicating the picture to areas around each pixel. This makes the spaces between pixels near impossible to see. As a result, your eyes perceive the diffused light as part of the visual content, with a perceived PPI of 1,233PPI, double that of the already high 616PPI of the previous generation Samsung HMD Odyssey+.