Just a heads-up for everyone as Bethesda tends to just throw these things out without much notice. Link - Here.
One of the main changes is the new LOD textures and popup effect. Now the LOD doesn't suddenly dissappear; instead, it slowly fades into actual close up textures. It is hard to explain but once you play the game a bit you will understand. I've taken some pictures to give examples. We also now have a splash effect when jumping in/out of water (items also use it when thrown in/taken out of the water). CTD when exiting the game has been fixed (finally).
And another good example that was provided by a member at TES forum: http://oblivion.brashendeavors.net/pix/pepperLOD.jpg
I did notice my texture memory jump up about 100-200MB, I am using QTP3 though so it may be less with vanilla textures.
One of the main changes is the new LOD textures and popup effect. Now the LOD doesn't suddenly dissappear; instead, it slowly fades into actual close up textures. It is hard to explain but once you play the game a bit you will understand. I've taken some pictures to give examples. We also now have a splash effect when jumping in/out of water (items also use it when thrown in/taken out of the water). CTD when exiting the game has been fixed (finally).
And another good example that was provided by a member at TES forum: http://oblivion.brashendeavors.net/pix/pepperLOD.jpg
I did notice my texture memory jump up about 100-200MB, I am using QTP3 though so it may be less with vanilla textures.