necrophile
[H]ard|Gawd
- Joined
- Sep 6, 2008
- Messages
- 1,243
ON the subject of HDR and the fact that it was more difficult than most HDR was that a lot of games used openexr HDR or something like that which required the same hardware abilities as SM3. Valve specifically worked on it's own solution which allowed all sm2 or sm2.b i think hardware to run it thus making a lot of supposedly out of date hardware compatible with it's games.