What potential? I never said hardware accelerated physics is bad, what I mean is PhysX won't be the main physics engine in the future, not until more games support it.
I'm just trying to find out what you're arguing against... The technology or the business side.
The business side I can understand, there's no way of knowing what the world of physics will look like in 5 years. So anyone will have their own theory of how it could unfold. I can even understand that an AMD/ATi supporter such as yourself would rather see PhysX fail than succeed.
But some people actually seem to be in denial about the quality of the PhysX API, or about the massive increase in processing power that the nVidia GPUs deliver, no matter how much proof they see in all kinds of games and tech demos.
I don't understand that.
I can't recall people going all crazy about the 3DFX VooDoo when it came out, arguing that CPUs would be faster anyway, and specialized hardware would never work.
On the contrary, gamers and enthusiasts absolutely LOVED it, and many got one, even at the time when only a handful of games supported them.
What is different now? Is nVidia just the company that people love to hate?