The NVIDIA GeForce Game Ready Driver 416.16 has been released and it provides the optimal gaming experience with support for the Windows 10 October 2018 Update (Redstone 5) including the public release of DirectX Raytracing (DXR). NVIDIA has clarified that the Triple Buffering setting is intended for OpenGL only. SLi profiles using alternate frame rendering (AFR) were added for Basingstoke, Battlefield V, Divinity: Original Sin II, Immortal: Unchained, Jurassic World Evolution, Phoenix Point, and Seven: The Days Long Gone. The 3D Vision profile for Elder Scrolls: Online is listed as good, but 3D Vision is not recommended for use with Assassin's Creed:Odyssey at this time. The release notes can be found here. Here is some Atomic Heart real-time ray tracing footage. Windows 10 Issues [Windows Defender Application Guard][vGPU][Surround]: Surround cannot be enabled from the NVIDIA Control Panel when running Edge Browser with Application Guard over vGPU. . [Windows Defender Application Guard][vGPU][Surround]: Edge Browser with Application Guard cannot be opened when Surround is enabled. . [GeForce GTX 1060]AV receiver switches to 2-channel stereo mode after 5 seconds of audio idle. . [GeForce GTX 1080Ti]: Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips. . [Firefox]: Cursor shows brief corruption when hovering on certain links in Firefox. . [Windows Media Player][Notebook][MSHybrid]: The application crashes when run on the integrated graphics after setting the NVIDIA GPU Graphics settings to High Performance. .