NVIDIA GeForce 378.78 Performance Driver Follow-Up @ [H]

Discussion in 'nVidia Flavor' started by Kyle_Bennett, Mar 13, 2017.

  1. Armenius

    Armenius [H]ardForum Junkie

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    It was supposedly fixed 3 or 4 driver versions ago.
     
  2. MN Scout

    MN Scout 2[H]4U

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    It is nice to see the DX11 performance didn't go backwards.
     
  3. noko

    noko 2[H]4U

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    That only happens on the older cards not the one's selling :cigar:
     
  4. Shintai

    Shintai 2[H]4U

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    That myth got busted too.
     
  5. D4rkn3ss

    D4rkn3ss 2[H]4U

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    lol cool, you guys are really dedicated, thanks for the patience for doing this all :)
     
  6. noko

    noko 2[H]4U

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    pssssss, be quiet, you're not suppose to tell. . . all the AMD driver issues also have been fixed eons ago too. ;)
     
  7. InquisitorDavid

    InquisitorDavid n00bie

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    I like the methodology used - comparing much earlier drivers to see the progression of performance improvement. This kinda validates the "Launch vs Current Driver Perf" slide they presented.


    From 368.25 vs 378.78
    - Hitman numbers almost line up to 23% (22.55% by my calculation).
    - GoW4 got 6%

    It'd be nice to validate the rest of the games specifically mentioned. DOOM performance was up 14.43%, which is very nice, yet wasn't included in the presentation.
     
  8. Skylinestar

    Skylinestar Limp Gawd

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    Is Fallout4 still capped at 60Hz? Previously, 144Hz G-Sync screws up everything in Fallout4.
     
  9. InquisitorDavid

    InquisitorDavid n00bie

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    Isn't that an engine issue? Bethesda has always tied some game logic to framerate. You can go over 60, but yes, stuff can get screwed up.
     
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  10. Armenius

    Armenius [H]ardForum Junkie

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    The engine is actually still running at 64 Hz like Oblivion, so you would technically need to be capped at 64 FPS.
     
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  11. InquisitorDavid

    InquisitorDavid n00bie

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    Didn't know it was 64. I guess that explains why my Skyrim at 65-70fps (with all manner of mods + heavy ENB), the game only manages to screw up ever so slightly.