Now THIS Is Facial Animation!

WHY do they have to use make it some wrinkly old dude? Although it's very impressive. I'm sure the day is coming where that will be integrated into games. I mean Black Ops isn't far off during the cut scenes. I think the biggest problem is mouth coloration. VG characters always look like they've smoked for 50 years.
 
Next step: real time. If that happens..er scary stuff ..not able to trust anything you see on video or pictures. Easily frame someone by putting their face on surveillance camera footage. or pull a Running Man thing..
 
Yep, but stuff that simulates all the facial muscles and skin wrinkling etc is probably quite CPU intensive.
Bake the result into the verts use it as blend shapes in engines that support morph data and that's it.
 
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