The Internal
Limp Gawd
- Joined
- Nov 14, 2004
- Messages
- 132
After watching the live NVIDIA 1080 product announcement, because I am a nerd, I was really stoked about the potential the new cards could have for multi-monitor and VR gaming. Heck, a good chunk of thier presentation was pretty much, "Hey nerds, this shit with perspective distortion on multi monitor setups sucks, right? Well, it only took us a decade or so to get around to it, but HEY!!! This card fixes that and handles VR awesomely to boot! Woo! Perspective optimizations! VR! More perspective optimization stuff! Multiple monitors! VR with sound! Jokes lobbed at the guy messing up while doing the graphics demo! PERSPEEEECTIIIIIIIIVVVVVEEEEEEOMGWTFBBQLOL! Etc. Etc." for like half an hour.
So, I was super disappointed to see zip zero zilch of any real world testing, benchmarks, or anything out on the net other than rehashing the marketing hype as opposed to seeing if it actually works or explaining if there are / are not available tools to enable perspective correction in current titles and how easy it will or will not be to implement.
I'm seriously thinking of doing a VR rig and/or multiple QHD screens to replace my aged two way GeForce 670 SLI setup. (No SLI reviews anywhere? Come on, Internet... You're letting me down!) and the live stream really made it look like pascal is the time to do it.
So, if any of you cool nerds at HardOCP wanna address that, that'd be solid. I'm hoping I won't have to take the plunge and do it myself (sure, I have journalism experience and would be super thrilled to review the hardware for a very reasonable fee... Alas, my writing sample portfolio is lacking in that niche... But I digress.), but I'm guessing there's a legion of nerds out there wondering the same thing.
Admittedly, I do wonder if there's a sneaky little NVIDIA NDA out regarding multi monitor testing or something like that.
Anywho, just my two cents. Have a great week!
So, I was super disappointed to see zip zero zilch of any real world testing, benchmarks, or anything out on the net other than rehashing the marketing hype as opposed to seeing if it actually works or explaining if there are / are not available tools to enable perspective correction in current titles and how easy it will or will not be to implement.
I'm seriously thinking of doing a VR rig and/or multiple QHD screens to replace my aged two way GeForce 670 SLI setup. (No SLI reviews anywhere? Come on, Internet... You're letting me down!) and the live stream really made it look like pascal is the time to do it.
So, if any of you cool nerds at HardOCP wanna address that, that'd be solid. I'm hoping I won't have to take the plunge and do it myself (sure, I have journalism experience and would be super thrilled to review the hardware for a very reasonable fee... Alas, my writing sample portfolio is lacking in that niche... But I digress.), but I'm guessing there's a legion of nerds out there wondering the same thing.
Admittedly, I do wonder if there's a sneaky little NVIDIA NDA out regarding multi monitor testing or something like that.
Anywho, just my two cents. Have a great week!