Nintendo NX May Be Revealed Next Week, Price Is “Major Disappointment”

The NX will be a success. As the WiiU was.

"Gamers" on tech sites seem to think mature audience games built with cutting edge GFX engines running on the best hardware MS and Sony are willing to loose money on are what drives the industry.

Perhaps Sadly depending on your point of view that simply isn't true. In the real world Candy Crush makes more $ in a month then the top 10 Xbox/Sony titles combined.

The WiiU didn't loose Nintendo Money >.< Calling it a failure is hilarious... it added to Nintendo $ stores, obviously not as quickly as the Wii did, still it didn't loose them anything. In fact I would argue that over the life span of the WiiU on top of the $, they also gained a handful of very loyal third party developers... those developers making Nintendo style games, aren't the type of unloyal houses Sony and MS have to deal with. (who could decided to tweak a game for one of the other or release exclusive on either at any time if the $ is right).

MS has NEVER recouped their costs on a system... and Sony hasn't made money since the PS2.

If anyone thinks Nintendo would be unhappy with sales numbers = to the WiiU, to the point they would do something stupid like Sega did... well they are dead wrong.

Nintendo isn't looking to make the big Xbox/PS 3rd party publishers happy and wanna publish on NX. They will work with 3rd parties willing to make Nintendo like games sure... but they won't make the mistake MS and Sony have made and allow 3rd parties to ram terrible Royalty deals down their gullets. MS and Sony have been so busy beating each other up with publishers giving them sweet low royalty deals for exclusive launches and performance tweaks that they have carved away any potential profit. When they already sell the hardware at a loss for 3/4 of its sales cycle its not a recipe for success. Nintendo has a market... and it isn't a small one, they also have no real competition for their market.

The chances of MS bowing out of the game are still high.... if I was a MS investor based on their Xbox division, I would be dumping stock hard. Just when they finally get to a point where the hardware isn't selling at a massive loss they are going to go and refresh it with new parts that are likely going to put them back to counting losses per unit. All the creative accounting in the world (like hiding Xbox losses in a larger overall reporting unit) won't hide that fact from investors forever. MS is running out of actual profitable products that can be logically bundled in to hide the losses.

Nintendo was wise to stay out of the MS Sony knife fight... that sees them both racing to the bottom in regards to profits from developers. Their strategy building unique hardware and building on their in house software production... and fostering a handful of very tight third party Nintendo only publishers was very forward thinking. The Sony MS fight must end at some point... investors for both companies aren't going to continue allowing them both to SPEND Billions every year just to be in the fight.
 
Nintendo NX Handheld To Use Nvidia Tegra-Based SoC?
Semiaccurate reported in May 2016 that Nvidia had won NX design.

I asked SuperMetalDave64 why he disagrees with my NX rumors.

Not interested in the NX (to buy) but if Nintendo is revealing the NX this week, and if AMD did win it, their quarterly financials will be reported on Thursday and so far.....only 2/3 of AMD's design wins have been revealed, the PS4 Pro and Xbox Scorpio. That might boost the stock, or if AMD's Polaris isn't the biggest boon this year, that should take some of the sting.

Unless Sony and Microsoft are moving into high tail for the next 3-4-5 years of consoles, I think it might actually be more of an even chance AMD got the NX.

There was a rumor of the NX using a Tegra SoC in the portable part and the base station having a dedicated AMD Polaris GPU. I'm not sure if that's really all that likely, but I suppose anything is possible.
 
There was a rumor of the NX using a Tegra SoC in the portable part and the base station having a dedicated AMD Polaris GPU. I'm not sure if that's really all that likely, but I suppose anything is possible.

Nintendo NX reveal coming next week, says Macquarie

Indeed. There is also a rumor that the same company that supplied the 3DS SoC might be doing so for the portable part. I can't wait to see how the chips fall.
 
The NX will be a success. As the WiiU was.

"Gamers" on tech sites seem to think mature audience games built with cutting edge GFX engines running on the best hardware MS and Sony are willing to loose money on are what drives the industry.

Perhaps Sadly depending on your point of view that simply isn't true. In the real world Candy Crush makes more $ in a month then the top 10 Xbox/Sony titles combined.

The WiiU didn't loose Nintendo Money >.< Calling it a failure is hilarious... it added to Nintendo $ stores, obviously not as quickly as the Wii did, still it didn't loose them anything. In fact I would argue that over the life span of the WiiU they gained a handful of very loyal third party developers... those developers making Nintendo style games, aren't the type of unloyal houses Sony and MS have to deal with. (who could decided to tweak a game for one of the other or release exclusive on either at any time for the $ is right).

MS has NEVER recouped their costs on a system... and Sony hasn't made money since the PS2.

If anyone thinks Nintendo would be unhappy with sales numbers = to the WiiU, to the point they would do something stupid like Sega did... well they are dead wrong.

Nintendo isn't looking to make the big Xbox/PS 3rd party publishers happy and wanna publish on NX. They will work with 3rd parties willing to make Nintendo like games sure... but they won't make the mistake MS and Sony have made and allow 3rd parties to ram terrible Royalty deals down their gullets. MS and Sony have been so busy beating each other up with publishers giving them sweet low royalty deals for exclusive launches and performance tweaks that they have carved away any potential profit. When they already sell the hardware at a loss for 3/4 of its sales cycle its not a recipe for success. Nintendo has a market... and it isn't a small one, they also have no real competition for their market.

The chances of MS bowing out of the game are still high.... if I was a MS investor based on their Xbox division, I would be dumping stock hard. Just when they finally get to a point where the hardware isn't selling at a massive loss they are going to go and refresh it with new parts that are likely going to put them back to counting losses per unit. All the creative accounting in the world (like hiding Xbox losses in a larger overall reporting unit) won't hide that fact from investors forever. MS is running out of actual profitable products that can be logically bundled in to hide the losses.

Nintendo was wise to stay out of the MS Sony knife fight... that sees them both racing to the bottom in regards to profits from developers. Their strategy building unique hardware and building on their in house software production... and fostering a handful of very tight third party Nintendo only publishers was very forward thinking. The Sony MS fight must end at some point... investors for both companies aren't going to continue allowing them both to SPEND Billions every year just to be in the fight.

You must not have been paying attention to Nintendo financial information for the last few years. Nintendo has taken a massive loss in profits since the Wii U launched. The late Sotaru Iwata cut his own pay in order to prevent employees from being laid off. The Wii U unit sales have been abysmal, with only 13.02 million units sold as of June of this year (official numbers from Nintendo: IR Information : Sales Data - Hardware and Software Sales Units ). 13m in just over three and a half years is horrible. It won't even hit Gamecube numbers. Software numbers are decent at 88.72 million, but not amazing.
 
The NX will be a success. As the WiiU was.

"Gamers" on tech sites seem to think mature audience games built with cutting edge GFX engines running on the best hardware MS and Sony are willing to loose money on are what drives the industry.

Perhaps Sadly depending on your point of view that simply isn't true. In the real world Candy Crush makes more $ in a month then the top 10 Xbox/Sony titles combined.

The WiiU didn't loose Nintendo Money >.< Calling it a failure is hilarious... it added to Nintendo $ stores, obviously not as quickly as the Wii did, still it didn't loose them anything. In fact I would argue that over the life span of the WiiU on top of the $, they also gained a handful of very loyal third party developers... those developers making Nintendo style games, aren't the type of unloyal houses Sony and MS have to deal with. (who could decided to tweak a game for one of the other or release exclusive on either at any time if the $ is right).

MS has NEVER recouped their costs on a system... and Sony hasn't made money since the PS2.

If anyone thinks Nintendo would be unhappy with sales numbers = to the WiiU, to the point they would do something stupid like Sega did... well they are dead wrong.

Nintendo isn't looking to make the big Xbox/PS 3rd party publishers happy and wanna publish on NX. They will work with 3rd parties willing to make Nintendo like games sure... but they won't make the mistake MS and Sony have made and allow 3rd parties to ram terrible Royalty deals down their gullets. MS and Sony have been so busy beating each other up with publishers giving them sweet low royalty deals for exclusive launches and performance tweaks that they have carved away any potential profit. When they already sell the hardware at a loss for 3/4 of its sales cycle its not a recipe for success. Nintendo has a market... and it isn't a small one, they also have no real competition for their market.

The chances of MS bowing out of the game are still high.... if I was a MS investor based on their Xbox division, I would be dumping stock hard. Just when they finally get to a point where the hardware isn't selling at a massive loss they are going to go and refresh it with new parts that are likely going to put them back to counting losses per unit. All the creative accounting in the world (like hiding Xbox losses in a larger overall reporting unit) won't hide that fact from investors forever. MS is running out of actual profitable products that can be logically bundled in to hide the losses.

Nintendo was wise to stay out of the MS Sony knife fight... that sees them both racing to the bottom in regards to profits from developers. Their strategy building unique hardware and building on their in house software production... and fostering a handful of very tight third party Nintendo only publishers was very forward thinking. The Sony MS fight must end at some point... investors for both companies aren't going to continue allowing them both to SPEND Billions every year just to be in the fight.

I think this post is in the running for the most ill informed and objectively wrong post this year.
 
I think this post is in the running for the most ill informed and objectively wrong post this year.
No, yours is.

Nintendo remains the ONLY profitable company out of all three of the gaming divisions for each company.

Please cease the FUD garbage you idiots keep posting. Wii U already does 1080p @ 60hz in many games, and their handheld division trumps sales for all consoles in Japan. It's common knowledge for anyone who takes a moment to remove their head out of their ass.
 
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No, yours is.

Nintendo remains the ONLY profitable company out of all three of the gaming divisions for each company.

Please cease the FUD garbage you idiots keep posting. Wii U already does 1080p @ 60hz in many games, and their handheld division trumps sales for all consoles in Japan. It's common knowledge for anyone who takes a moment to take their head out of their ass.

You're data is outdated. Sony's gaming division has been profitable for most/all of this generation. In fact it's one of the most profitable divisions of the entire company (which isn't exactly saying much). It's nearly impossible to tell how much MS is making or losing on gaming right now since they hide the gaming division under the broad Entertainment division, but they are most likely still bleeding money on gaming.

Outselling consoles in Japan isn't exactly the big achievement it used to be. Console sales in Japan have been in a decline over this generation. Console game sales as well. That is why Japanese publishers are scrambling to try and appeal to other markets as they simply can't survive by being console only and appealing only to Japanese customers anymore.

The 3DS is selling well but it's also selling quite a bit less than the DS did. As of June of this year unit sales of the entire 3DS line is under 60m. A very good number, but not the money printing machine the DS was. Same goes for software sales.
 
You're data is outdated. Sony's gaming division has been profitable for most/all of this generation. In fact it's one of the most profitable divisions of the entire company.

Outselling consoles in Japan isn't exactly the big achievement it used to be. Console sales in Japan have been in a decline over this generation. Console game sales as well. That is why Japanese publishers are scrambling to try and appeal to other markets as they simply can't survive by being console only and appealing only to Japanese customers anymore.

The 3DS is selling well but it's also selling quite a bit less than the DS did. As of June of this year unit sales of the entire 3DS line is under 60m. A very good number, but not the money printing machine the DS was. Same goes for software sales.

Indeed. Sony's gaming division is its best and most profitable unit.

Sony earnings show PlayStation performing well as Xperia drags

While Microsoft is seeing a decline, (cause they kinda lost this console generation),

Microsoft’s Q4 2016 Earnings: Xbox revenue decrease 33%, but Xbox Live engagement is up - MSPoweruser

saying Sony or Microsoft's gaming divisions are unprofitable is extremely dumb.
 
It's nearly impossible to tell how much MS is making or losing on gaming right now since they hide the gaming division under the broad Entertainment division, but they are most likely still bleeding money on gaming.

Funny you mention that, in the course of hunting for articles, it seems that Microsoft is gonna include a Gaming Revenue metric in their reports (the next on Oct. 20) combining:
Microsoft to report Gaming Revenue, Cloud Services Revenue Growth in next earnings reports – WinBeta
Lastly, Microsoft will begin reporting Gaming Revenue. The company defines this as all revenue dollars from “Xbox consoles, Xbox Live service, first party games, and third party game royalties.” This figure should give a clearer picture of how their entire Xbox business is performing, particularly when coupled with Xbox Live active users metric.
 
The NX will be a success. As the WiiU was.

"Gamers" on tech sites seem to think mature audience games built with cutting edge GFX engines running on the best hardware MS and Sony are willing to loose money on are what drives the industry.

Perhaps Sadly depending on your point of view that simply isn't true. In the real world Candy Crush makes more $ in a month then the top 10 Xbox/Sony titles combined.

The WiiU didn't loose Nintendo Money >.< Calling it a failure is hilarious... it added to Nintendo $ stores, obviously not as quickly as the Wii did, still it didn't loose them anything. In fact I would argue that over the life span of the WiiU on top of the $, they also gained a handful of very loyal third party developers... those developers making Nintendo style games, aren't the type of unloyal houses Sony and MS have to deal with. (who could decided to tweak a game for one of the other or release exclusive on either at any time if the $ is right).

MS has NEVER recouped their costs on a system... and Sony hasn't made money since the PS2.

If anyone thinks Nintendo would be unhappy with sales numbers = to the WiiU, to the point they would do something stupid like Sega did... well they are dead wrong.

Nintendo isn't looking to make the big Xbox/PS 3rd party publishers happy and wanna publish on NX. They will work with 3rd parties willing to make Nintendo like games sure... but they won't make the mistake MS and Sony have made and allow 3rd parties to ram terrible Royalty deals down their gullets. MS and Sony have been so busy beating each other up with publishers giving them sweet low royalty deals for exclusive launches and performance tweaks that they have carved away any potential profit. When they already sell the hardware at a loss for 3/4 of its sales cycle its not a recipe for success. Nintendo has a market... and it isn't a small one, they also have no real competition for their market.

The chances of MS bowing out of the game are still high.... if I was a MS investor based on their Xbox division, I would be dumping stock hard. Just when they finally get to a point where the hardware isn't selling at a massive loss they are going to go and refresh it with new parts that are likely going to put them back to counting losses per unit. All the creative accounting in the world (like hiding Xbox losses in a larger overall reporting unit) won't hide that fact from investors forever. MS is running out of actual profitable products that can be logically bundled in to hide the losses.

Nintendo was wise to stay out of the MS Sony knife fight... that sees them both racing to the bottom in regards to profits from developers. Their strategy building unique hardware and building on their in house software production... and fostering a handful of very tight third party Nintendo only publishers was very forward thinking. The Sony MS fight must end at some point... investors for both companies aren't going to continue allowing them both to SPEND Billions every year just to be in the fight.

Wii U is such a success they stopped making games for it. Well played.
 
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IIRC the Wii was far more successful than XB or PS3.

The Wii U was a disaster of course.

Yeah, though PS3 and Xbox 360 caught up significantly. In lifetime sales Wii only did around 17% more than PS3. Nothing like the split between PS2 and GC.

I'm surprised if the pricing is true, thought Nintendo would not chance it on the $300+ bracket again.
 
You must not have been paying attention to Nintendo financial information for the last few years. Nintendo has taken a massive loss in profits since the Wii U launched. The late Sotaru Iwata cut his own pay in order to prevent employees from being laid off. The Wii U unit sales have been abysmal, with only 13.02 million units sold as of June of this year (official numbers from Nintendo: IR Information : Sales Data - Hardware and Software Sales Units ). 13m in just over three and a half years is horrible. It won't even hit Gamecube numbers. Software numbers are decent at 88.72 million, but not amazing.

Your own wording pretty much sums up the issue with the way your reading the situation. Massive loss in PROFITS. That's right they are making less profit then they where a year ago before WiiU went eol. The fact is Nintendo still reported a 300 Million dollar profit, a + number somthing MS would actually report if they could, and if Sony could report their PROFITS went down 60% to only 300 million this year their shareholders would be dancing in the streets. The fact is they are still turning profit... just less of one, until they launch their next gen. Nintendo has a very different culture then the large market multi product companies like Sony and MS. For Nintendo they simply won't run without making profit every quarter. (which is why the staff stuff was news) most companies like MS and Sony wouldn't care if they went in the hole in the name of R&D for a product not making money yet. For the big N the idea of taking a loss for a few quarters to ready or market a console is unthinkable.

The only thing you could really say negative about Nintendo with the WiiU disco... is how early they did it. They could likely have gotten another production run in and sold another 2-4 million units before discoing the product... its not like they had already shown off the NX or anything. They could have waited and ended its run when they show off the NX. They may have simply decided there wasn't enough profit in it to do that. My take is that they decided it would be better to go into software sales mode and take the reduced profits for a few quarters and build up some demand for the NX. Sony made a big mistake with the PS2 and the PS3 with late in the game Slim models that they kept selling after the launch of their newer consoles. Nintendo is a lot of things but they aren't stupid. I would have to assume they took a good look at how those Slim units cannibalized the next generations sales.

On the numbers you have to consider who is making money on those software sales. Yes WiiU sold less games then the other guys... can't dispute that. The simple fact is more then 3/4 of that software was developed in house... making Nintendo tons of Profit. The issue for Sony and MS is they develop very little themselves and fight over royalty % points... the biggest Titles for both consoles pay almost nothing if anything in royalties. If a game is exclusive... you can be assured that Sony/MS is making next to nothing on that title unless they own the studio.
 
Wii U is such a success they stopped making games for it. Well played.

Odd logic. Last I counted MS has discoed at least 2 consoles, and Sony 3 right ?

The WiiU was the first of this current generation out.... both Sony and MS have decided to "refresh" their generation instead of replace it. I mean sony is going to stop selling the current PS4 and MS the current Xbox.....

Wait I think your right, perhaps none of the consoles in this generation can be considered a success because they are all being replaced. ;)
 
saying Sony or Microsoft's gaming divisions are unprofitable is extremely dumb.

No its sort of the truth.

If I develop a product... and Sell it for 3 years, loosing billions for the first 2 years. I can't claim I have broken even when I turn a small profit in the third year. Which is exactly what MS and Sony have done... both of them do their best to hide that truth from investors. In both Sony and MS cases... they are going to now refresh the hardware, and if I'm an investor I have my fingers crossed that they brokered some good deals with manufacturers or they are going to bleed money for a few years again.
 
No its sort of the truth.

If I develop a product... and Sell it for 3 years, loosing billions for the first 2 years. I can't claim I have broken even when I turn a small profit in the third year. Which is exactly what MS and Sony have done... both of them do their best to hide that truth from investors. In both Sony and MS cases... they are going to now refresh the hardware, and if I'm an investor I have my fingers crossed that they brokered some good deals with manufacturers or they are going to bleed money for a few years again.

I know that console makers Sony and MS usually take losses on the hardware, relying on games and subscription fees, but can I get links to loss of billions?

Also this article: Sony’s PlayStation division accounted for 78% of its Q1 2016 profits

says that Sony had a profit of $546 million in the quarter.
 
Your own wording pretty much sums up the issue with the way your reading the situation. Massive loss in PROFITS. That's right they are making less profit then they where a year ago before WiiU went eol. The fact is Nintendo still reported a 300 Million dollar profit, a + number somthing MS would actually report if they could, and if Sony could report their PROFITS went down 60% to only 300 million this year their shareholders would be dancing in the streets. The fact is they are still turning profit... just less of one, until they launch their next gen. Nintendo has a very different culture then the large market multi product companies like Sony and MS. For Nintendo they simply won't run without making profit every quarter. (which is why the staff stuff was news) most companies like MS and Sony wouldn't care if they went in the hole in the name of R&D for a product not making money yet. For the big N the idea of taking a loss for a few quarters to ready or market a console is unthinkable.

The only thing you could really say negative about Nintendo with the WiiU disco... is how early they did it. They could likely have gotten another production run in and sold another 2-4 million units before discoing the product... its not like they had already shown off the NX or anything. They could have waited and ended its run when they show off the NX. They may have simply decided there wasn't enough profit in it to do that. My take is that they decided it would be better to go into software sales mode and take the reduced profits for a few quarters and build up some demand for the NX. Sony made a big mistake with the PS2 and the PS3 with late in the game Slim models that they kept selling after the launch of their newer consoles. Nintendo is a lot of things but they aren't stupid. I would have to assume they took a good look at how those Slim units cannibalized the next generations sales.

On the numbers you have to consider who is making money on those software sales. Yes WiiU sold less games then the other guys... can't dispute that. The simple fact is more then 3/4 of that software was developed in house... making Nintendo tons of Profit. The issue for Sony and MS is they develop very little themselves and fight over royalty % points... the biggest Titles for both consoles pay almost nothing if anything in royalties. If a game is exclusive... you can be assured that Sony/MS is making next to nothing on that title unless they own the studio.

Yes, Nintendo has $4.6 billion in cash reserves (as of Feb of this year) but can we please stop trying to spin the Wii U's life as a resounding success? It wasn't, it failed. It cost Nintendo money, if it wasn't for Iwata being the person he was they would have had to lay off people. That doesn't speak to something doing well. The Wii U was a great console that failed due to Nintendo making mistakes. It happens. They can learn from it and recover. Stop playing the fanboy and trying to spin everything. Wii U sales are abysmal, plain and simple. The goal when releasing a new product is to make MORE money, not take heavy losses. The fact that Nintendo can absorb those loses does not mean they don't matter or change the reality of the situation. Nintendo's profit isn't coming from the Wii U. The profit comes from it's stake in the Pokemon Company, the 3DS, and shit loads of merchandise sales, then some amount from their mobile titles.

As for the other two: It's pointless to discuss MS and the XB1 right now. MS stopped reporting sales a while ago and they're just now going to start revealing how the gaming division is doing. And as far as I know Sony has been making a profit on every PS4 sold since launch. They couldn't afford to take big loses on each system this gen. All three consoles cost billions to develop so that's a fairly irrelevant way to judge them.

To touch on Nintendo and stupidity: That's arguable. I wouldn't use the word stupid, but poorly informed and stuck in the past would be the proper terms. Like many of their fellow Japanese publishers they'e had trouble adapting to modern times and to the changes in both the Western market and the decline of the Japanese gaming market, especially the Japanese console market. They're still operating on old Japanese business ideology that doesn't always work. I mean heck their online systems are a decade or more behind everyone else at this point. The piss poor implementation of everything digital between the 3DS and Wii U shows a massively poor understanding of what the current market demands are.
 
Yes, Nintendo has $4.6 billion in cash reserves (as of Feb of this year) but can we please stop trying to spin the Wii U's life as a resounding success?

I wouldn't call it a failure at all. Nintnedo has cash reserves because the WiiU never cost them anything. It made them money. There is no other way around that. Nintendo unlike the other guys in fact reports their earnings and costs, there numbers are down this year sure. They also cut some costs to keep the profit numbers up. Not to keep from loosing anything this quarter mind you. Last quarter they reported over 3 billion in sales and over 147 million in profit. (the quarter before it was 300 million... so the WiiU disco hurt) Yes by Nintendo standards that isn't good.... only because they have for years posted sales in that range with profit margins over 40%. A profit margin Sony and MS could only dream of. Also the yen exchange rates lowered those numbers... if the yen was where it has been the last 4-5 years they would have reported closer to 500m in profit.

I also don't believe Nintendo is out of touch with the market at all. I believe they are simply riding out this current console war between the other two companies. So they did what works for them... they played to the base. The released a very Nintendo console, and decided to remove themselves from the battle over the latest EA exclusive. The Sony and MS console war went nuclear this generation... for the record Sony stated plainly they lost $60 per PS4 sold when it launched... estimates based on costs of materials (not counting marketing / packaging / shipping ect) ball park that today at around a profit of $10-15, which is more likely a loss of that much counting the things I listed. MS your right who knows... but I think we can assume its a loss considering they refuse to even report the numbers for the unit as a whole.

If Nintendo had built a PlayBoxNintendo instead of the WiiU, they would have racked the same $400-500 cost of materials as the other guys.... and also lost money on every unit sold. They would have had to drop millions buying off developers to throw them a handful of exclusives... or at least pay them some good old Tweak money. I think we all know how that would have went as well... they would have lost their core audience that buys Nintendo... and does anyone think if they released a machine = to the PS4 and locked down a few EA games they would have out sold Sony. Sony and MS are both stupid make it a three way race and they might push even harder, shave another $50 on the sell price, or worse throw even more sweet heart Publisher deals around to the point that there would be no high volume publishers in the industry paying royalties to any of them.

Nintendo made the only move they had... they built a machine for the die hard Nintendo folks... that was good enough to sell 80+ million software copies. Because the WiiU was so unique almost all of those sales where published in house. Meaning they kept all the profits. Its simple math do you want 90% of the profit on 80 million sales... or do you want 5% of double the sales. Its not hard math to figure out... and why MS doesn't report anything anymore. The truth is they only shipped 9 million more Xbox ones then Wii Us... the N owner buys more software, and that software makes Nintendo a lot more money then the other guys.

In 5 years... I doubt MS is even in the market anymore. If there next big refresh doesn't sell like crazy, I can't imagine MS is going to keep at it. Nintendo just has to exist and not burn all their money till then. If the NX = the WiiUs numbers of 18 million consoles sold N will be just fine. They don't need to sell as many as the other guys as they make so much more from game sales.
 
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I know that console makers Sony and MS usually take losses on the hardware, relying on games and subscription fees, but can I get links to loss of billions?

Also this article: Sony’s PlayStation division accounted for 78% of its Q1 2016 profits

says that Sony had a profit of $546 million in the quarter.

From your article... Sony Reported revenues of $3.2 billion. Profit of 427 Million.

Nintendo in their last report... revenues of $4.53 Billion Profits of 143 million. Yes that is down a lot from the previous quarter where the Revenues where close to = but profits where over 300 million. (which itself was a good bit lower then the quarter before).

My point is... Sony made the news the last quarter because for once in a good number of years they are starting to show actual positive numbers. As I stated earlier however a few quarters of profits don't erase the solid 2 years of looses at Sony. Granted it wasn't all the PS divisions fault previous... but it wasn't the hero of the Sony story either. I can tell you without a doubt there where many large Sony share holders who where rumbling that they should kill of the PS division a few years back. I think the fact they didn't go all out with their refresh ps4 compared to MS is a result of that... Sony can not afford to go back to loosing more then $50 per console. MS for their part are going all in.... they are the poker player who is down to his last handful of chips and figures go for the big win as the only way to save their game.
 
No, yours is.

Nintendo remains the ONLY profitable company out of all three of the gaming divisions for each company.

Please cease the FUD garbage you idiots keep posting. Wii U already does 1080p @ 60hz in many games, and their handheld division trumps sales for all consoles in Japan. It's common knowledge for anyone who takes a moment to remove their head out of their ass.

I don't believe you actually understand how all of this works. A profitable company doesn't equal a successful single product. Nintendo remains profitable largely on the back of their handheld platform and game licenses. Further they are financially smart enough to not leverage their console as a loss leader. Those facts however do not change the fact that the Wii U was a massive blunder and a failure of a console.
 
They make games for 7 year olds, who on here really cares what hardware is running it? If you don't have children, you have little use for this device.
 
They make games for 7 year olds, who on here really cares what hardware is running it? If you don't have children, you have little use for this device.

heh... Nintendo always had a way of hiding awesome grownup gameplay behind what looks to be 7 year old game.. that's the beauty of Nintendo.

Odd logic. Last I counted MS has discoed at least 2 consoles, and Sony 3 right ?

The WiiU was the first of this current generation out.... both Sony and MS have decided to "refresh" their generation instead of replace it. I mean sony is going to stop selling the current PS4 and MS the current Xbox.....

Wait I think your right, perhaps none of the consoles in this generation can be considered a success because they are all being replaced. ;)

if you go that route with logic, Nintendo has disco what 6 consoles now? Plus almost all console makers don't disco a product till the next one is out the door.

I'm kinda liking the refresh cycle. Sadly I wish refreshes was a little more powerful, but its not bad.. it gives a way for people to get better graphics without waiting 8 years for a new product. Plus it fits in with the rumor/trend of this generation being or switching to software platform generation cycle instead of hardware generation cycle. Two of the best things about pc is being able to play older games and hardware independent of the software. You may not have the hardware to run a game at its best now, but in a year or two when you do, you can go back and play the games at higher quality.
 
They make games for 7 year olds, who on here really cares what hardware is running it? If you don't have children, you have little use for this device.

This is the key to Nintendo's success. A previous poster made a comment about the N64 being the last good console. Yet I don't know anyone who owned an N64. I know plenty of people though who had a PSX. The point is, it's not that I think the N64 was a bad console, but that I'm willing to bet that people who have good memories of the N64 were probably young (<18) when the N64 came out. Game rehashes don't mean a thing when you're introducing people to games for the first time. Nintendo can make a million Mario games because it will always be a kid's first Mario game. Who cares if it plays like an older Mario game. But graphics do matter, especially to children.
 
there is so much blind much fan-boy spin going on in this topic lol
I'm sure some that commented here are convinced the virtual boy was also a smashing success
 
I wouldn't be surprised if it was just a little thing saying "The full reveal of the NX will be on x date" with maybe a little hint at the console or something.

While I normally hate 'announcement of announcements', this could very well be the case, especially with the Red Dead Redemption 2 trailer dropping tomorrow (taking attention away from the NX). Who knows, it'd be a solid win for Nintendo if Red Dead Redemption 2 is also NX bound.
 
heh... Nintendo always had a way of hiding awesome grownup gameplay behind what looks to be 7 year old game.. that's the beauty of Nintendo.
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No, all the wii-u games were easy as hell... literally made for 7 year olds. I'm sorry gameplay be damned, if i can play through an entire game without dying once, it's a joke... Just like modern Nintendo.
 
Switch3.jpg
 
Definitely interested. AAA quality games on the go has always been missing from my life. My employer provides us with an XboxOne, but I think everyone's too embarassed or something to use it. I'd definitely use this at work though. :)
 
The best part of the reveal is the low-key game lineup announcement. New flagship Mario (haven't had one since Mario Galaxy 2), Skyrim, NBA 2K, Splatoon (2?), etc.

more mechanical moving parts mean more ways for it to fail.

Then your keyboard is a gigantic failure waiting to happen. Such a silly, pointless complaint.
 
Looks exactly like the hardware that was "leaked" a couple months ago. They'll have different controller options that can be snapped onto the sides depending on preference. From the leak, the internal components of the controller portions contain minimal silicon/boards to minimize cost for each. So that probably means they'll still be $30+ each. ;)
 
I'm sold, nintendo said "fuck you" to the competition and once again did their own thing, to what will likely be a great success.
 
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