Plague_Injected
Supreme [H]ardness
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- Oct 6, 2008
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This from an Australian site: http://games.on.net/article/5779/S.T.A.L.K.E.R_Call_of_Pripyat_to_sound_in_Spring ('Fall' for nothern hemisphere dwellers)
More quirky goodness from the Zone. Can't wait!
S.T.A.L.K.E.R: Call of Pripyat to sound in Spring
By Steven Perdikis - Sat May 2, 2009 10:39am
GSC Game World have announced that they plan to add another title to the S.T.A.L.K.E.R. franchise, which should release in Australia during Spring. Entitled S.T.A.L.K.E.R.: Call of Pripyat (which is a working title), the new game will use an updated version of the X-Ray engine, and once more take players into the Zone.
Call of Pripyat centres on a government plan that has identified an open path to the Chernobyl Nuclear Power Plant. The Government plan to take the area by force, and bring the region under the control. As is normally the case with video game plans, something goes wrong, and the player finds themselves in the thick of it, needing to clean up.
The government plan, which revolves around a military operation starts going wrong when the recon helicopters sent in to map out the zone crash into spectacular fireballs. With this failure, the Ukraine Government sends their agent, the player, into the Zone, in a bid to find out what went wrong.
The game will feature a play style similar to the first two in the series, but will add new features. These include:
- Photorealistic exclusion Zone – Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes.
- New story, a number of unique characters.
- Extended system of side quests.
- New monsters: Chimera and Burer. New behaviour and abilities for all monsters.
- New A-Life system, created using the players' best-liked elements of the first two games in series.
- Emissions considerably influence the world of the Zone.
- Sleep function added into the game.
- New player's interface.
- Possibility to continue the game after completion in a freeplay mode.
- The game is developed on X-Ray engine v.1.6
S.T.A.L.K.E.R.: Call of Pripyat is due for release in the Australian Spring of this year, and will be available on the PC.
More quirky goodness from the Zone. Can't wait!