kevineugenius
[H]ard|Gawd
- Joined
- Dec 9, 2006
- Messages
- 1,415
Games I have tried and failed to interest me:
D&D:O
LotRO
WAR
WoW (Cata and newer)
Neverwinter
Games I have tried and enjoyed but can't play anymore:
GW
GW2
WoW:BC,WotLK
Things I don't like in a game:
Asian graphics. I'm not racist, I just like to involve my mind in an appealing fantasy realm. Asian style art doesn't appeal to me.
Cosmetic-only rewards. This is why I'm leaving GW2. It does nearly everything right, but there's no progression. You can't get better stuff, you can't get upgrades, there's nothing for me to work towards. Achievement-whoring and building a new sparkly outfit just for looks are not my thing.
Unbalanced PvP. I admit this is likely to be a problem in every game, but some games adapt and try to fix it (GW2 tried with only marginal success) and some games ignore it for ten years (cough WoW cough).
Ludicrous lore. This is subjective, but I think most people can agree orcs vs humans is classic... Orcs vs humans with pandas thrown into the mix is ludicrous. I feel the same way about people fighting with spears standing next to guy on a hovercraft. Sadly, this seems to be the norm for games nowdays.
"Clunky" feel. I believe that games like WoW and Halflife had major success because they were so dang fluid. Character movements, jumping, etc. No hesitation, no choppiness. It seems like this should be standard for a game but there are some dogs out there with horrible movement and worse controls. It really does make the experience different.
Things I do like (no more negativity):
Teamwork. I *loved* running heroics in WoW. Raiding wasn't quite as fun because it took a little more work, but it was still enough fun that I ran 4x characters per week in WotLK. I don't have that kind of time anymore, but I do want good dungeon running with co-op. I just played some WoW on a trial account and the dungeons at low levels are so easy now you can solo them in blues and greens.
Large-scale PvP with objectives. I don't really like deathmatches or team arena battles. I like capture the flag, point control, castle sieges, etc. GW2 was great for this, but it's gotten worse of late (I think maybe realm transfers killed all the good players on my server, not sure). I still miss Alterac Valley, but not enough to pay $15/mo just for one feature.
Graphics and animations: this kills many more games for me than I'd care to admit. If I can't immerse myself in it, I won't enjoy it. If the graphics are rank or the animations are super unrealistic, I can't get into it. WAR was pretty good with animations, GW2 did a bang-up job on graphics, and maybe WoW:5 will fix the graphic issue to an extent but I'm not holding my breath.
I remember playing Rift in beta and thought it was decently fun but not good enough to draw me away from WotLK. Now that I'm out of that, maybe I'll try it but I'm wondering what else is out there.
Elder Scrolls online might be able to intrigue me, but the gameplay vids I've seen so far look awful. Star Wars doesn't look appealing. Honestly, even a co-op RPG would be fine at this point. I've descended into mindless hack-n-slash TL2 for the time being, would like something with a little more substance.
D&D:O
LotRO
WAR
WoW (Cata and newer)
Neverwinter
Games I have tried and enjoyed but can't play anymore:
GW
GW2
WoW:BC,WotLK
Things I don't like in a game:
Asian graphics. I'm not racist, I just like to involve my mind in an appealing fantasy realm. Asian style art doesn't appeal to me.
Cosmetic-only rewards. This is why I'm leaving GW2. It does nearly everything right, but there's no progression. You can't get better stuff, you can't get upgrades, there's nothing for me to work towards. Achievement-whoring and building a new sparkly outfit just for looks are not my thing.
Unbalanced PvP. I admit this is likely to be a problem in every game, but some games adapt and try to fix it (GW2 tried with only marginal success) and some games ignore it for ten years (cough WoW cough).
Ludicrous lore. This is subjective, but I think most people can agree orcs vs humans is classic... Orcs vs humans with pandas thrown into the mix is ludicrous. I feel the same way about people fighting with spears standing next to guy on a hovercraft. Sadly, this seems to be the norm for games nowdays.
"Clunky" feel. I believe that games like WoW and Halflife had major success because they were so dang fluid. Character movements, jumping, etc. No hesitation, no choppiness. It seems like this should be standard for a game but there are some dogs out there with horrible movement and worse controls. It really does make the experience different.
Things I do like (no more negativity):
Teamwork. I *loved* running heroics in WoW. Raiding wasn't quite as fun because it took a little more work, but it was still enough fun that I ran 4x characters per week in WotLK. I don't have that kind of time anymore, but I do want good dungeon running with co-op. I just played some WoW on a trial account and the dungeons at low levels are so easy now you can solo them in blues and greens.
Large-scale PvP with objectives. I don't really like deathmatches or team arena battles. I like capture the flag, point control, castle sieges, etc. GW2 was great for this, but it's gotten worse of late (I think maybe realm transfers killed all the good players on my server, not sure). I still miss Alterac Valley, but not enough to pay $15/mo just for one feature.
Graphics and animations: this kills many more games for me than I'd care to admit. If I can't immerse myself in it, I won't enjoy it. If the graphics are rank or the animations are super unrealistic, I can't get into it. WAR was pretty good with animations, GW2 did a bang-up job on graphics, and maybe WoW:5 will fix the graphic issue to an extent but I'm not holding my breath.
I remember playing Rift in beta and thought it was decently fun but not good enough to draw me away from WotLK. Now that I'm out of that, maybe I'll try it but I'm wondering what else is out there.
Elder Scrolls online might be able to intrigue me, but the gameplay vids I've seen so far look awful. Star Wars doesn't look appealing. Honestly, even a co-op RPG would be fine at this point. I've descended into mindless hack-n-slash TL2 for the time being, would like something with a little more substance.