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Well, totally got a surprise today when DHL arrived with my new creative Z sound card.
Installed it earlier today and have been testing it in games and with music. It's really good so far.
ANy questions, just ask, will write more about it later.
Does it have the ability to use both a microphone AND a line input? I have a Sound Blaster Audigy SE and it pisses me off that I have both jacks, but only the ability to switch between them! Definitely a step down from my 2004 Audigy 2 ZS. If it does, I might swing this one, as my old Roland modules like to be used.
Did you got the top version - ZxR?
I don't know which card you had before, but how does it compare to Titanium HD, or top end Xonar?
oooh interesting. do you have any other sources to compare it to? Titanium HD, STX, external dac, etc. etc.?
I dont think the plain "Z" can compare to the Tit HD. I bought it for one of my computers to replace the reg plain titanium card. And its so much better. Has mic and line in together and a headphone always stays at 5.1 not resetting all the time lol. For me its better then the Titanium not the HD one you have.
So many dont like change. No matter what it reads like sounds like they will still say.. my old blah blah is so much better. If your happy thats all that matters. Me.. I buy it and if I dont like it I return it. I never go by just what a few people say.
very nice, thanks for the initial impressions.
i assume a review from Earl is coming down the pike for this series.
Not sure you will notice a difference in overall audio quality but if you game a lot I think you might see a difference there. Having tried dolby headphone, cmss3d and thx trustudio pro (yeah I even bought the license from creative!! ) I can tell you that the positional audio and sound quality is much improved. This is over headphones BTW.
Decided to save myself the 30 quid and ordered the SB Z
I'll arrive on Wednesday.
Any reason why you got this card over an Asus Xonar
i thought creative has been going down the tubes for some years now in terms of competitive products ?
ASUS and Creative each have cards that compete well at various price points. quality of components are comparable, and quality of drivers vary depending on who you ask. there's nightmare stories and high-praise for both ASUS and Creative drivers depending on where you look. so i just said a whole lot of nothing, but my stance is you can't go wrong with either (assuming you know which duds to skip like Recon3D etc.)
Let me know what you think.
Will do. The PFE012 exposes every little flaw and has amazing separation, so I should be able to tell if its good or bad within few minutes. I'll also compare it to the old X-Fi XtremeMusic (2006 edition) and Sansa Clip Zip for good measure.
to be clear - i'm only interested in knowing if the Z card will accept (easily) 5.1 surround coming from both the game and from windows, process it, apply 3d virtual surround and then send it out of the headphone jack in the back.
if you have an FPS game (BF3, COD), the 'best' settings would be:
in game audio setting: 5.1/7.1
Windows operating system audio settings control panel: 5.1/7.1
Soundblaster Z settings for output: Headphone
the above should (by my own understanding), provide you with the best virtualized
surround, when using a good set of stereo headphones since the Z card accepts the
largest amount of sound data and then processes it through SBX Pro Studio/Sound Core
by comparison, if you were to switch the in-game audio menu settings to 'headphone',
this would feasibly reduce the output to 2.0 and the Z card would be receiving much less
audio information to 'virtualize'. you'd probably notice a decline in the quality of the
3d positioning when playing an FPS.
in the Soundblaster Z menu settings, are their headphone options to 'accept' surround data (either 7.1 or 5.1)? i know that you definitely want the Z card to be ouputting in stereo as the headphones are 2 channel.
The problem is most modern games are console ports and lack quality audio engine. I'm only aware of one game with decent audio engine and that's BF3.
This post is total bullshit.
If you want the most accurate positional audio...
a) Find a game that has a decent audio engine.
b) Find some headphones that have a decent soundstage.
c) Swith everything to "stereo headphones".
Thats it, no need for stupid CMSS3D or Dolby Headphone that mess with the sound quality and give nothing good.