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I noticed this isn't in the 10.10 drivers. Should I update my drivers to the 10.10d to get this? Should I move to the 10.10d drivers anyways or wait for the 10.11?
Just saw a friend running his 6870 with MLAA on and all I can say is I want one. Cmon AMD release Cayman already.
Indeed. I may sell this and switch when it's released if it is fast enough. My cousin took one look at GTA IV and said, "Welp I know what I'm buying myself for xmas!"
I'd really like to see a screen of GTAIV with this on if someone wouldn't mind posting one.
Does Battlefield 1942 support FSAA? If not! I would love to see what this looks like under MLAA!
This won't affect any 2D games would it? Like C&C: Tiberium Sun, etc... ?
Does Battlefield 1942 support FSAA? If not! I would love to see what this looks like under MLAA!
This won't affect any 2D games would it? Like C&C: Tiberium Sun, etc... ?
The check box wasn't visible for me until I installed the D hotfix and rebooted (with a 6800 series card, its not official for 5xxx and 4xxx yet if it ever will be so you have to hack it for those).
My question is whether the alleged horrible input lag makes it unplayable in first person shooters.
Okay, so we've established that screenshots show a beneficial effect. Applying a 'blur' filter to every frame is actually an improvement considering the limited resolution and texture quality that's often used. Color me impressed.
My question is whether the alleged horrible input lag makes it unplayable in first person shooters.
I've tested MLAA on games like Civ and WoW and quite frankly it's handles small text horribly. I suspect MLAA works better on console ports and other games that use large font sizes.
As I test more and more games I'm starting to realize that MLAA makes a significant difference only for a very specific type of game. Action games, most RPGs, sports games (including motorsport), and a few other types involving first or third person POV really benefit from MLAA.
However MLAA seems useless in sims and strategy games, I haven't found one yet from either genre that benefits from it at all. Plus I'm running into numerous driver problems with games I'm really hot to play with MLAA enabled so it is souring me a bit on ATI. Some of these problems have solutions (really irritating solutions) but many do not, so I'm back on the fence again about keeping the 6870 or not. Still, I'm going to give it another couple weeks at least before I decide.
Still experiencing horrible input lag with MLAA enabled in Catalyst 10.10e.
It's making first person shooters compleatly unplayable. Some games (such as Halo) even began hitching with MLAA enabled.
Seems it's only good for screenshots
As I test more and more games I'm starting to realize that MLAA makes a significant difference only for a very specific type of game. Action games, most RPGs, sports games (including motorsport), and a few other types involving first or third person POV really benefit from MLAA.
However MLAA seems useless in sims and strategy games, I haven't found one yet from either genre that benefits from it at all. Plus I'm running into numerous driver problems with games I'm really hot to play with MLAA enabled so it is souring me a bit on ATI. Some of these problems have solutions (really irritating solutions) but many do not, so I'm back on the fence again about keeping the 6870 or not. Still, I'm going to give it another couple weeks at least before I decide.
I actually thought MLAA worked pretty nicely on Starcraft 2.
It works but it adds nothing. Same with Supreme Commander, IL2 Sturmovik, warcraft 3, League of legends, Anno 1701/1404, Tropico 3, I could go on for a while like this. If you actually zoom in close you can see some effects but who zooms in close and stops to look closely at the units in a strategy game? In a RPG or a FPS you are constantly being confronted with hundreds of close-up objects and models which benefit hugely from MLAA.
Edit: And "immersion" factor of course. Not really a consideration with the godlike isometric or top-down view that you spend 90%+ of a strategy game locked into.
I don't know- it was pretty clear to me that the edges or the crystals and Nexus particularly were much smoother without the jaggies they normally have. not necessary, obviously, but I thought it looks really good.
And that's all that matters! MLAA is absolutely a personal thing, some people will love it in some games, some will only like it in others, and some will hate it no matter what. I personally think the best effect I've seen with it so far is Stalker and GTA IV though. Pretty severe difference in those games. Aurora based games and ones that reuse a lot of that code seem to love it too especially when you combine it with 4xAA (KOTOR 1/2, Mass effect 1/2, DAO, Alpha Protocol, Witcher, NWN2, et al).