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According to this article, MIT's Computer Science and Artificial Intelligence Laboratory is working on a wireless VR solution that uses millimeter waves to transmit data between the headset and your PC.
MIT CSAIL's prototype system, known as MoViR, uses millimeter waves to send data from a transmitter that's hooked up to a computer to the headset's receiver. These high-frequency radio waves are capable of maintaining wireless connections at speeds over 6 Gbps -- enough bandwidth to stream the two, high-definition feeds required for VR -- but the signal doesn't penetrate objects well. As VR games and experiences typically require you move around in physical space, there is a high chance of your floor-standing lamp or flailing arms blocking the signal and impacting performance, in turn breaking the immersion.
MIT CSAIL's prototype system, known as MoViR, uses millimeter waves to send data from a transmitter that's hooked up to a computer to the headset's receiver. These high-frequency radio waves are capable of maintaining wireless connections at speeds over 6 Gbps -- enough bandwidth to stream the two, high-definition feeds required for VR -- but the signal doesn't penetrate objects well. As VR games and experiences typically require you move around in physical space, there is a high chance of your floor-standing lamp or flailing arms blocking the signal and impacting performance, in turn breaking the immersion.