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I don't have any issues killing dudes in JC2. It only takes 1 to 2 shots to the head with a 4/6 star pistol to drop everyone I've come across.
I don't have any issues killing dudes in JC2. It only takes 1 to 2 shots to the head with a 4/6 star pistol to drop everyone I've come across. Later in the game they start wearing body armor which allows them to soak up most weapons fire.
Metro2033 is great in many aspects but is frustrating because it lacks a quick save feature - it uses a retarded "checkpoint" feature as so many console games do; and due to its poor implementation you can end up replaying/repeating hours of gameplay (especially if you like to explore).
I had enough and uninstalled in the middle of the game, will re-install it sometime in the future when someone mods or hacks a quick save feature into the game. So lame that a potentially great game fails so hard due to the lack of one feature, which should have been supported without a doubt for its gametype/genre.
Sure its fine if you don't like to explore and don't go 'off the beaten path'. However, there are many players who DO like to explore and who like to check out as many areas of the game as possible; and most 'off the beaten path' areas contain NO checkpoints so you can end up having to replay entire sections of gameplay if you happen to die or get stuck etc.Gonna have to disagree there big time. The save system was fine.
Gonna have to disagree there big time. The save system was fine. Albeit perfect in my mind. I'm tired of these "save every 2 seconds" type systems. I liked it back in the day when you would died and have to restart. It added something, added a challenge. You had to be careful, plan your moves more.
I guess it's okay if you like being able to save every 2 seconds before you die so you don't have any consequences what so ever.
criccio, can you elaborate on your post a bit more? What is disappointing about the game in your opinion? In the Metro 2033 thread everyone was talking about how awesome & scary it was, but I've noticed that many game threads tend to be full of awesomeness and hype when a game is first released and then people start noticing the flaws after a while...
Sure its fine if you don't like to explore and don't go 'off the beaten path'. However, there are many players who DO like to explore and who like to check out as many areas of the game as possible; and most 'off the beaten path' areas contain NO checkpoints so you can end up having to replay entire sections of gameplay if you happen to die or get stuck etc.
I replayed hours of the game before uninstalling it in frustration - this isn't the mid 90's anymore - gamers don't have the time to replay the same section of a map for hours and hours repetively because there isn't any kind of quick save feature, especially in a genre/platform (single player FPS on PC) which practically demands it.
If you don't mind no quick save then that's great - but I'm sure there's many others who do - a quick search results in tons of people asking for a quick save mod for the game.
It just doesn't feel complete to me. I don't like FPS's where there is massive ammounts of lag from when I move the mouse to when the reticule moves. Makes shooting things and being precises about it very frustrating. I know its not my system because COD4/MW2/CSS have zero noticeable lag. Granted they have lower system requirements but I put Metro 2033 on the lowest possible settings and its the same way. A few other games are like this as well, ARMAII for example. I've come to the conclusion that its just the way the engine works.
I'm sorry but I explored a bit as well and again, it never negatively affected when I died, or respawned. I just fail to see how you wasted hours exploring when there wasn't that much to explore to being with. It wasn't the design of the game. There was stuff here and there, but in reality there wasn't much other than the path they set you on.
If you play the levels using stealth, it adds a lot of time to the level (waiting in the dark for enemies to move etc). Watch some of the walkthroughs on youtube - the guys that play the game using stealth gameplay is HOURS longer than the guys who just blast their way through).Yea I'm starting to wonder where the mystical hours of exploration came from.