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so this one can wait untill a GOTY edition comes out.
Just have to avoid spoilers
I'm not really sure what point you're making either roaf but from your posts it sounds like you're a good ten years younger than those of us who actually played and bought nintendo games in the 90's while we were in high school..
you can't base your argument about snes games pricing on your memory of N64. For one thing, it was an entire generation behind us. Not in terms of gaming generations (although that too) but in age generations. those of us who grew up playing everything spanning ataris, commodore64s, apple IIc's, nintendos, genesis, etc. were hitting our twenties when n64 came out. The cartridge prices reflected both the cost of manufacturing, the technology in them, the larger wallets of the mid-nineties economies.
But in the early nineties we had a *ton* of retail outlets. barely anyone paid full retail. using that pamphlet isn't an accurate gauge because huge stores like Toys R Us would launch games with special pricing like someone already mentioned buy two for $40/ea or coupons for 34.99 or wait a month and pick it up for 29.99. There was a huge amount of brick and mortar competition so retail launch prices, even when they did come with surprising price tags, quickly deflated.
Just in one strip mall you'd have a Target, TRU, EBGames, and Best Buy so competition was fierce. Compare that to now where you probably have about five sources total in a large metro area to go and hold a game in your hand before purchasing.
Although, the funny thing that no one has mentioned is the they used to milk the crap out of us back then too. We had gaming magazines, toll numbers for gaming hints, well someone did mention the tons of accessories.
I'd actualy ordered this game from Amazon this morning, but after reading this thread i've decided to cancel it (for now at least).
Perhaps the dlc is no big deal, and the game is good fun without it, and it's just icing on the cake, but without reading spoilers I can't be sure, but it's clearly more than a skin pack i can ignore, or perhaps the 'whole' game is worth retail+dlc, but it just feels like they're being sneaky about it.
Do they still have the bullshit 'bioware points' system now its on origin? or can I just buy it? That was the thing that put me off the ME2 DLC.
Either way, I've realised I don't need this game, and amazon reminded me i've still not played DE:HR (not to mention i've still got to play through FO:NV, DA:A and Skyrim sat on my desk) so this one can wait untill a GOTY edition comes out.
Just have to avoid spoilers
I just cannot believe that there are actually people defending this bullshit. Publishers could do anything at this point. The masses have proven their stupid enough to fall for anything.
Becuase people just don't seem to be able to grasp there is no law which states how game content is delivered. Providers of a game or whatever have the exclusive right to decide how they sell their IP, how they monetize it, or what freebies they give. They also get to decide how/when the develop extra content.
They already can do whatever they like with it, it is not illegal, it is not even immoral as never was this "extra" game content promised that wasn't delivered. Just because it has some of the content on the disk means a total of 0, whatever you views on it. You still do not automatically own this content.
As annoying as day 1 DLC is, seriously, if you took this to a court of law what would be your argument on a moral or legal ground?
Judge: So why are you suing this publisher?
Purschaser: When they were developing a product they also were developing extra content to sell to people I discovered while searching a disk...and so...I deserve all of it because it was being done during the game development and...and...so I own the game so I own all the possible game content even though it's not actually part of the edition I bought!!!
Judge: ....
Do you automatically own the extended editions of the LOTR films because it was filmed at the same time? Or the directors cut of any film? Do you automatically own the ultimate editions of windows products because that content was planned from early on? Or development artwork? Or the bonus tracks on special edition albums?
Publishers literally can do whateever they want, because they own the stuff, everyone else is entitled to 0 more than they are given for the price publishers decide to give it. Being optomistic theres not really much wiggle room on the issue, being realistic there isn't any. The only actual defence is to buy things which you deem worthwhile and not buy things you feel not worthwhile. It isn't people being stupid, its people not seeing a $10 purchase in the same light as youself and others. To them the purchase is worthwhile, to you it isn't. If enough deem it not worthwhile enough to purchase then the publisher will change strategy. But as enough people have apparently seen worth in paying a little extra for whatever reason you have most likely already been overruled.
Still, I care not, bioware don't really make anything of interest to me, so I value it at less than what they ask and don't buy. If you think it isn't worth the asking price, don't buy it either. Arguing that content developers have no rights to control their content in ways they deem fit isn't going to get very far and doesn't make very much sense.
Becuase people just don't seem to be able to grasp there is no law which states how game content is delivered. Providers of a game or whatever have the exclusive right to decide how they sell their IP, how they monetize it, or what freebies they give. They also get to decide how/when the develop extra content.
They already can do whatever they like with it, it is not illegal, it is not even immoral as never was this "extra" game content promised that wasn't delivered. Just because it has some of the content on the disk means a total of 0, whatever you views on it. You still do not automatically own this content.
As annoying as day 1 DLC is, seriously, if you took this to a court of law what would be your argument on a moral or legal ground?
Judge: So why are you suing this publisher?
Purschaser: When they were developing a product they also were developing extra content to sell to people I discovered while searching a disk...and so...I deserve all of it because it was being done during the game development and...and...so I own the game so I own all the possible game content even though it's not actually part of the edition I bought!!!
Judge: ....
Do you automatically own the extended editions of the LOTR films because it was filmed at the same time? Or the directors cut of any film? Do you automatically own the ultimate editions of windows products because that content was planned from early on? Or development artwork? Or the bonus tracks on special edition albums?
Publishers literally can do whateever they want, because they own the stuff, everyone else is entitled to 0 more than they are given for the price publishers decide to give it. Being optomistic theres not really much wiggle room on the issue, being realistic there isn't any. The only actual defence is to buy things which you deem worthwhile and not buy things you feel not worthwhile. It isn't people being stupid, its people not seeing a $10 purchase in the same light as youself and others. To them the purchase is worthwhile, to you it isn't. If enough deem it not worthwhile enough to purchase then the publisher will change strategy. But as enough people have apparently seen worth in paying a little extra for whatever reason you have most likely already been overruled.
Still, I care not, bioware don't really make anything of interest to me, so I value it at less than what they ask and don't buy. If you think it isn't worth the asking price, don't buy it either. Arguing that content developers have no rights to control their content in ways they deem fit isn't going to get very far and doesn't make very much sense.
The argument against it is deception and lying. Publishers can do whatever the hell they want with thier IP. Don't give a crap. What most people care about is when they sell you their IP and then they don't give it to you. That's the difference. People thought they were buying the full game, not part of the game. Does it say on the box that there is content in the box you are buying, that you can't access without paying more money?
Maybe I'm missing something, but the VAST majority of those games appear to be $49.99 or less.
The argument is a moot point though. It is already been revealed that this hack only gets you the character in your party and that the dialog choices etc and the story for the character are on the DLC that you pay for.
That being said trying to get a publisher to admit that the content was actually part of the game vs developed afterwards? Good luck. That will never happen.
I think the time argument is bullshit. You have day 1 DLC, but what if it was month 1 DLC? Suddenly everyones opinions change.
New Mona Lisa I made in MS Paint to reflect this new trend.
Nice, gonna have to save this pic for later use.
Some games never do the GOTY, or Complete Edition.
Not that it matters for ME3. It requires Origin.
This argument isn't limited to just this game. It's about what use to be in the box, is no longer in the box.
You can't prove that though. So you are argument is a moot point. There is no basis.
Has the publisher came out and admitted that they developed this side story for the character and it was part of the main game?
No they didn't. Only the character has been found has part of the main game. Lots of games feature characters that are removed at the last minute. I doubt anyone would have cared to play another character without a single dialog option or back story.
Do you really think the publisher would admit they pulled the content out of the game in order to sell it separately? Come on, use your brain.
Of course it can't be proven but the evidence strongly suggests it.
No they won't and it is impossible to prove.
I looked back on the games I bought in the last 20 years and even without DLC games still have more re playability than they did 10-20 years ago.
That being said if you are upset about it...don't buy the games. Hell games are way way way cheaper to rent.
When I was growing up games were like 7-10 bucks a week to rent. If you rented the entire month you would end up spending around 40 bucks to rent one game at a time.
Now a days Redbox is the same price sans any membership fee and you can rent per night so you don't have to commit to a 10 dollar a week rental if the game is shit.
And Gamefly is 15 bucks a month.
You can't prove that though. So you are argument is a moot point. There is no basis.
Has the publisher came out and admitted that they developed this side story for the character and it was part of the main game?
No they didn't. Only the character has been found has part of the main game. Lots of games feature characters that are removed at the last minute. I doubt anyone would have cared to play another character without a single dialog option or back story.
I guess I'm more of a PC gamer so I think about it in terms of the PC version, whereas it seems like you are referring more to consoles (since you can't "rent" a game on PC anymore)
I'm not sure I totally agree about the replayability of current games. Sure, there are some outliers like the Elder Scrolls games and the Fallout series, but more often than not we get stuff like CoD where the single player has virtually no replayability. Companies use multiplayer these days to justify replay value, but just throwing MP on there doesn't automatically make it worthwhile.
In regards to Mass Effect, I personally don't see any reason to replay the games, though I know other people have played through them more than once, so I guess it's subjective.
The point, you're missing it.
I don't have to prove the company pulled crap out of the main game to sell as DLC, they've done it for me by releasing zero day DLC.
Content they develop before the launch of the game should be included in the game period. I don't who's team develops it. I don't care if they put a bunch of people in a closet and lable them the DLC team. Content that is developed before the launch should be included in the game, period.So you can prove that they developed the game with the characters mission in tact and they said months later "hey lets take this out of the game and sell it as DLC"
vs
They completed the game, "hey Jims team is sitting around doing nothing for the next few months instead of laying half that team off (which happens now a days with developers) they said lets have Jims team develop DLC content. Hell we talked about that Javik character and we tested him in the game, but we never had a story for him so we never completed it. Why don't they develop a story line around that character?"
Hell Bioware has even said they released it as day 1 so that people who wanted to play it would play it the first time through.
Why do you think no one bought AC2 or AC3?How come no one makes a big deal out of Assassins Creed games? Same multi player, fucking marginal at best 6-8 hour story line and since 2 has came out every year at 60 bucks?
I didn't buy it. I'm now encouraging others not to buy it. But evidently, that's only ok with you, if we encourage your ideas and not mine.Its call money talks. If you don't like something don't buy it.
Content they develop before the launch of the game should be included in the game period. I don't who's team develops it. I don't care if they put a bunch of people in a closet and lable them the DLC team. Content that is developed before the launch should be included in the game, period.
Why do you think no one bought AC2 or AC3?
I didn't buy it. I'm now encouraging others not to buy it. But evidently, that's only ok with you, if we encourage your ideas and not mine.
So you agree they aren't selling you the whole game they developed.That is your opinion, but plenty of DLC is develop before launch because games now a days have longer advertising campaigns. Game studios are bigger and marketing is a bigger part of gaming because:
1. More games are developed now a days
2. Games have bigger budgets
3. Game studios are bigger (more developers)
4. Bigger audiences for gaming.
Hell I bet just about every game now a days have DLC that is development prelaunch. Just look at all capcom games. Wouldn't surprise me if Skyrim DLC is already completed and they are just looking to put the DLC out at a later date.
You're not punching holes in anything but your own arguments.You can convince people to not buy the game. I don't work for bioware. I don't really care. I am just punching holes in your conspiracy argument.
So you agree they aren't selling you the whole game they developed.
You're not punching holes in anything but your own arguments.
Content they develop before the launch of the game should be included in the game period. I don't who's team develops it. I don't care if they put a bunch of people in a closet and lable them the DLC team. Content that is developed before the launch should be included in the game, period.
I agree with this. If it's developed for the game before launch, it should be classified as part of the original launch content. DLC should be reserved for additional content, i.e. content that was not developed before the game released.
The whole concept of "day 1 DLC" is retarded. Even if they had released the game without this and then sold it a week later as DLC it wouldn't have been quite as insulting as having it on day 1. Though, there is also the issue of the content being on the disc at launch so there is no real excuse for that, either.
Nope I am saying that they plan to finish a game according to a time line schedule, they test and certify it etc. Then they promote it for upwards of 6 months. In that time they are finishing up test etc.
In those 1-3 month gaps they may have instead of putting the team on other projects it would be better for them just to create additional content that didn't make it into the game.
From what I understand the content isn't integral to the main story line, Sorta like how bring down the sky wasn't integral and how Kasumi Goto in ME2 wasn't really a main part of the storyline.
From what I've read it seems the day 1 DLC for ME3 *is* fairly integral to the storyline, in a way that if you didn't have it you would be missing out in a major way.
Also, your argument about them making "additional content that didn't make it into the game" doesn't work for this example, because it was released on day 1 and the files were on the disc. In that sense it absolutely "made it into the game" on launch, they just wanted to nickle and dime customers, plain and simple.
The character was on the disc, but the mission files and many many many speech dialog files are missing. You are downloading a 600 mb pack.
Do you think that is all blank data?
Well, you can take this for what it's worth, but:
http://hardforum.com/showpost.php?p=1038493968&postcount=241
If everything except some art assets like audio and video files are on the disc already, that is "in the game" IMO. Not including a few files to make it look like it's this "bonus" content is a nice troll attempt but it doesn't hide the fact that the release game seems to be designed with this "bonus" character in mind.
Ok I change my stance. You are right in this case it is bullshit. I was not aware in my research. Thank you for pointing that out. I have no problem admitting I was wrong in this case.
It's no problem. Honestly I don't know if that post is accurate, but it wouldn't surprise me.
That's actually some of the worst logic I've ever seen. Me convincing a 100 people not to buy the game is much more effective then me not buying the game. They will never notice a single person not buying the game, especially if he doesn't vocalize why.And I am not telling anyone to shut the fuck up. If you don't like something bitch about it. At the end of the day your best recourse will be to just not spend money.
It is like complaining about gas prices. At the end of the day if everyone stopped driving there would be no speculated market.
That's actually some of the worst logic I've ever seen. Me convincing a 100 people not to buy the game is much more effective then me not buying the game. They will never notice a single person not buying the game, especially if he doesn't vocalize why.
Second, most people can't simply stop driving. It's not that far from telling people, if everyone stopped eating, the price of food would go down.
That's actually some of the worst logic I've ever seen. Me convincing a 100 people not to buy the game is much more effective then me not buying the game. They will never notice a single person not buying the game, especially if he doesn't vocalize why.
Second, most people can't simply stop driving. It's not that far from telling people, if everyone stopped eating, the price of food would go down.
If you want to carry that cross go right ahead. I am all for posting negative reviews about things, but something like taking up a personal crusade to not buy a video game...yea I have better ways to spend my time.