GNUse_the_force
Gawd
- Joined
- Oct 27, 2014
- Messages
- 535
Reading the Phoronix complete review of the Raedon VII, the take home for me is that Linux is finally a great platform for gaming on be it binary Nvidia or FOSS AMD. 4k results with over 100fps and no severe stuttering or frame latency, nor any graphical bugs, it's amazing how far things have come. Pretty much outside of a few wonky native ports (( which can now be run sometimes faster on Steamplay as their windows counterparts using the new compatibility tool in steam instead of running the native port.. yea that's a real twist )) the performance & stability is great. Vulkan is making DX11 games really smooth.
In a few months time when Steamplay/proton incorporates Wine 4.0 & combined with Kernal 5.0 and MESA 19.0 with the next ubuntu 19.04 release in late march/april (which also will bring stable freesync for normal users) i think it's going to be the baseline where everything is 'good enough' out of the box. If your someone who already uses Lutris+wine+dxvk then your already able to run the vast majority of AAA windows games at comparable framerates.
There are a few sticking points however..
1. DRM. There isn't much anyone can do but plead with developers to make it compatible with wine/proton.
2. VR. It works in a fashion and now you can run missing native VR titles use Steamplay but performance and desktop integration is going to have to leap forward.
3. Some high end peripheral support could be better for things like racing wheels that aren't just logitech.
Maybe by the end of 2019 valve will incorporate all of these changes into SteamOS 2.0
In a few months time when Steamplay/proton incorporates Wine 4.0 & combined with Kernal 5.0 and MESA 19.0 with the next ubuntu 19.04 release in late march/april (which also will bring stable freesync for normal users) i think it's going to be the baseline where everything is 'good enough' out of the box. If your someone who already uses Lutris+wine+dxvk then your already able to run the vast majority of AAA windows games at comparable framerates.
There are a few sticking points however..
1. DRM. There isn't much anyone can do but plead with developers to make it compatible with wine/proton.
2. VR. It works in a fashion and now you can run missing native VR titles use Steamplay but performance and desktop integration is going to have to leap forward.
3. Some high end peripheral support could be better for things like racing wheels that aren't just logitech.
Maybe by the end of 2019 valve will incorporate all of these changes into SteamOS 2.0