octoberasian
2[H]4U
- Joined
- Oct 13, 2007
- Messages
- 4,082
This game deserved a more dedicated thread.
First off, watch this and be amazed:
https://www.youtube.com/watch?v=mM9MGY2OL8o
Higher quality version: https://www.youtube.com/watch?v=upXyl6GRLg0
Short but sweet.
From IGN.com:
Want to climb that mountain in that distance? You can.
Monsters chasing you from field to forest? It's possible as can be seen in the brief teaser.
Unlike Ocarina, Wind Waker, and Twilight Princess, the new game, to me, looks like it'll be more dynamic and open than previous 3D Zelda games.
From Reddit's /r/Zelda subreddit:
First off, watch this and be amazed:
https://www.youtube.com/watch?v=mM9MGY2OL8o
Higher quality version: https://www.youtube.com/watch?v=upXyl6GRLg0
Short but sweet.
From IGN.com:
In other words, the next of Legend of Zelda game returns to its roots of the first Zelda game on the NES-- one open, continuous world on the level of Skyrim. You can approach puzzles from different ways. The draw distance showcases what the Wii U is capable of in portraying a truly vast and open-ended Hyrule. The game, even in its brief teaser, looks beautiful, large and truly open.Aonuma admits Nintendo captured a vast open world in the original NES Zelda game, and the concept slightly changed after the series shifted to 3D polygon graphics. Hardware limitations made it difficult to create one single large landmass for the player to explore; so separate zones were stitched together to make the world seem bigger. A linear path was established to take players on a continuous journey.
Aonuma expressed that he wants to take the series back to those roots of a continuous open world, one where players can visit areas out of order. "That's a convention we should keep," he enthusiastically said.
Want to climb that mountain in that distance? You can.
Monsters chasing you from field to forest? It's possible as can be seen in the brief teaser.
Unlike Ocarina, Wind Waker, and Twilight Princess, the new game, to me, looks like it'll be more dynamic and open than previous 3D Zelda games.
From Reddit's /r/Zelda subreddit:
Who's looking forward to this? I definitely am!New Zelda
- Tries to have a wide, connected world like the original game, but 3D.
- Massive, vast world. You can reach mountains in the distance in screenshot(?)
- Non-linear storyline
- Giant, octopus spider that shoots lasers chases Link on Epona
- Link wears blue, has a ponytail, looks like a girl (Looking back at a screenshot, he has similar hair to SS Zelda. Maybe the son of Link and Zelda in Skyward Sword?)
- Magic bow used to kill monster after it chases him
- Cel shaded art style, more realistic than Wind Waker. TP meets WW.