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Wow, another person that doesn't get it. By all means, tell me what physical copies of PC games can you buy nowadays that aren't tied to a license?If you don't have a physical copy, then all you're buying is a license.
I would punch a small defenseless animal to have the ability to get rid of some of the games in my Steam library that are absolutely godawful in my opinion. They aren't even worth whatever ridiculously minimal price I bought them at.
Wow, another person that doesn't get it.
You're the 4th person in this thread who thinks that buying a physical copy of a PC game amounts to having a game you can resell. Sure, if you never play it once, but that sort of defeats the purpose of buying in the first place. Where is this notion coming from that physical copies of PC games are this magical protection against having a single-use license?Wow, another person who can't hear themselves.
Well the CD key ones still had (and do have) some value, just not through a place like Gamestop. On Ebay or Amazon, there are still plenty of used copies that you could sell or buy from since they weren't intrinsically tied to an account. But stuff within the past 5 years, yeah. Play once and the physical copy is a toaster, no resale value at all.You haven't been able to resale pc games (even physical ones) for a LONG time now.
Hell I remember back in the 90's, the majority of games came with cd keys or other things and no stores would take any pc games that were opened because of this.
I think it'd be nice to be able to resell digital games, if they could find a way to make it fair in terms of being able to actually remove a game once it's sold to someone else.
I think steam would be able to develop that kind of system, just allow you to de-activate a game on your account an dit's put into your inventory, then you can list it up for sale via steam marketplace or make a trade with someone for steam wallet money.
Valve could even stand to make money from this, have a small fee for sales and things.
i think there should be a limit on this though. I mean what's the stop people from simply doing group buys? Where say like 4 friends decide to buy a game, then they just trade it to each other after one of them has beaten it over and over.
They have to figure out how to stop it from being abused.
I could see having a limited number of sales, like if you buy the game brand new, you can resale it.
If you buy it used then you can't resale it.
You're the 4th person in this thread who thinks that buying a physical copy of a PC game amounts to having a game you can resell. Sure, if you never play it once, but that sort of defeats the purpose of buying in the first place.
Not having a resale value is one of the reasons I refuse to buy digital games at full price. When I bought physical copies I always knew I could get at least $20 used for it. So a $60 game really only cost me $40 by the time I was done. Now, I just don't pay more than $40 for a digital copy.
Even if you could resell physical copies, the CD would scratch, documentation gets lost, the box gets pizza stains on it. It can only be passed around so much. A digital copy could be resold indefinitely, one person buys a copy and 99 other people buy and resell. You couldn't make money selling digital and it would end digital distribution. Then it would be used to end digital music sales, too.The thing is, if people can play then resell their games, then how can steam have a business? How can game developers have a business?
No, you can do the exact same thing with a Steam game you've that you haven't activated and is in your inventory instead. You can buy digital copies on ebay right now. Entire sites are based around this concept. What do you think a site like G2A.com does?Nonetheless, you can, and it's less uncommon than you'd think. You think dormant games are isolated to PC? I've still got PS3 and XBox 360 games I've never gotten around to unwrapping. Consumerism is sloppy.
Regardless, you have the option with the physical copy, and no option with the Steam copy. So your high horse is due back at the rental shop.
If this happens it would ruin steam. Say goodbye to $5 games when they do the sales. And it would be bad for developers too. We get cheaper games on steam because they cannot be resold.
And on top of all that, if someone's account got hacked and someone sold your games... very bad.
They are going after the wrong company.
They should be trying to sue Microsoft and Sony. Digital Editions of games sold by them are the same price as the physical media in most cases, and you can't resell it.
They create an unfair system where they promote and push people to buy from the dashboard, giving up all rights of ownership for the same cost.
Damn good point. Didn't even consider that. And I agree on the sales price points too. Honestly don't see this going well if it succeeds. I got over 100 games and don't ever plan on selling a single one even if able. I still have every game from every console I ever owned.
My immediate thought is, if you legalize the reselling of digital games, what is stop the formation of video game co-ops? Something like a time-share for video games. Sales could take a serious crap and, regardless of how you feel about game pricing or the quality of games we've received as of late, poor sales is bad for the future of any industry. Only two things can come out of low sales, cost cutting and higher prices.
You say they're artificially low, but not really, the market has changed. Traditional game prices haven't kept up with inflation, but there are bigger and easier-to-reach markets than in the past, plus there are more games than EVER before. If companies were to push game prices higher, they might make less profits because they would sell less copies, especially in light of so much competition. I mean the whole point of a free market is to determine fair pricing, so whatever price you can get games for, that's likely what their maximum profitability pricing is. Either that, or titans like EA, Ubisoft, Acitvision, etc. don't realize that their prices are artificially low.You are licensing the program and not the physical media ... the price, in theory, should be based on the value of the IP ... game prices have stayed artificially low for many years (only console prices increased after the expansion of the used market) ... PC games (IAP and DLC aside) have stayed almost the same as they were in the early 2000's ... companies that want to attempt charging the same for digital as for physical succeed or fail based on the value of their IP
^Yea... pretty much that. Not sure on my feelings on it... but I think in terms of download only stuff, the license stuff works. What annoys me though, is if you get banned, for any reason, you lose access to it.
Lawsuit get a life and a job
Hey why not make every game FREE on steam so it gets shut down and bankrupt.
Are you all living in a cave?
Today it is no different to buy a physical or digital copy from the game because both require Steam, or Origin, or UBI-crap to work... meaning NEITHER have any resell value beacause you can't reuse it.
Wrong, seeing as how my copy of borderlands 2 on vita is for sale on my ebay store right now. You have no idea what you are talking about.
As for the high horse, I just get annoyed by people acting like it still means something.
We are talking about PC games here...
Guys, jesus. This is about Steam games, not Xbox. Physical media copies on PC have had as much value as coasters for years now. While there are maybe a few small exceptions, it's all tied to the account now. So great, you bought a physical copy, now you have to install Steam/Origin/Uplay in order to activate it. Now your physical copy is worthless, because no one else can play the game from your disc now. So it's the same situation as trying to sell your Steam copy. Why do so many people still think physical media means you can replay the game on another PC? It's not 2005 anymore!
So something like a public library? As I recall those were the death of the book publishing industry...
Back in the 90s, the CD key was just an install key. You could reinstall on different machines as many times as you wanted. You just needed the CD to actually have the game run. Most of us got sick of that and just used No-CD cracks.
If Valve allowed the sale of games, I see Valve losing money. Your game publishers would not like this at all. So they'd probably beef up their own online systems and just sell their own games or move to another system. EA already did it. Blizzard has their own. Hell, maybe MS will push their XBL on PC again and get other developers to jump onto it.
As for game swaps, it's already happening. Except in the case of Steam, you're account swapping. Valve also has Steam Family Sharing, although only one person gets to play the game list at a time when you share it, at least during it's beta phase. I have no idea how it works.
How is that any different than saying someone could break into your house and steal your gold, therefore you shouldn't be able to sell said gold? Use your brain.
I go in with the expectations that I won't be able to resell the game. Whether it's right or not, I don't care. This is just one thing that's "just how it's done" and we accept it.
I guess I just don't care either way.