Keyboard & Mouse on an x360!

Hulk

Supreme [H]ardness
Joined
Nov 4, 2005
Messages
6,011
I knew that once bill gates would step down from MS that things would soon change.

:D
 

K600

[H]ard|Gawd
Joined
Feb 14, 2006
Messages
1,136
They had something like this on the Xbox. It didn't work very well.
 

mcatrage

Weaksauce
Joined
Nov 30, 2006
Messages
115
Its converting mouse movements to what you would be doing on the thumb sticks. So you'll have lag and you won't be having the quick turning like when you play FPS on a PC.

Very gimmicky and just like the one for the xbox it won't really take off.
 

aznpxdd

2[H]4U
Joined
Jan 5, 2006
Messages
2,354
Yup, I don't see Keyboard + Mouse combo working on the 360 unless Microsoft supports it.
 

dawtips

Limp Gawd
Joined
Jun 23, 2004
Messages
413
What that little article doesn't mention, is that this thing will also allow Playstation 2 dual shock controllers to be used.
 

Domingo

Fully [H]
Joined
Jul 30, 2004
Messages
21,148
dawtips said:
What that little article doesn't mention, is that this thing will also allow Playstation 2 dual shock controllers to be used.

Whoa...
Now THAT I can be very happy with. It's taken me 6 months to finally get used to the analog stick for Hyper SF2...and I'm still not playing as well as I could.
Give me the dual shock and I'm going to start playing ranked matches again!
 

btf1980

Limp Gawd
Joined
Aug 22, 2005
Messages
422
Tzzird said:
If this works out, a lot of us pc fps'ers will finally take console games of the fps type seriously.

Or they will continue playing fps games on their PC. :)
 

texuspete00

Supreme [H]ardness
Joined
Sep 9, 2002
Messages
5,604
The xbox1 didn't work well because there are dead spots on analog controllers. To account for minute movements that can occur. Same reason why games that don't properly support steering wheels don't work well. NFS takes criticism for this. If it's just an anlog stick mapped to a large wheel, it doesn't work. Same with the mouse. You'll want it to know a large sweep just like you don't have to account for minute movement as much as a tiny little stick that your thumb will be resting on. A properly supported device would work fine. Other than that it won't be the same. It will take MS and the game makers support. Easy, but not done.
 
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