This is a known fact from people that have ATI cards and have done testing. I've seen it talked about quite a few times in forum threads.Moofasa~ said:Show me images where it lowers quality...
If you dont believe me then do some testing for yourself. Take Far Cry for example and benchmark using in-game AF and then benchmark using CP AF.
I think you have problems understanding what i post. What i just said holds true for ALL games and ATI hardware. I wasn't talking about DOOM 3.R1ckCa1n said:Do you have problems understanding what you read? If you would take your hat off and read the B3D thread, you will soon understand it comes down to the hardware. ATI's cards where not optomized for the way Doom3 renders. The NV40 was made to run best on Doom3, which it does, where ATI is made to run all games consistant. What those guys at B3D figured out is how to tweak the shader to run it with more math, ATI's strong point. It's pretty much as simple as that. Once they figure out how to make the shaders mathmatically correct, it will render just as the artist entended it too.
Please don't make this into more than it really is like some people.
You'll get a little higher AF quality through in-game Anisotropic Filtering but the performance will be slightly lower because it has been optimized more. Optimized simply means lower IQ for higher performance. Whether you yourself notice it or not doesn't matter cause it happens.