A survey conducted in late 2024 by the Game Developer Collective reported that over half of all developers asked consider the VR market to be in decline or stagnant..only just short of a quarter of respondents thought the market was still growing...less than half of developers currently not on board with VR projects could see their studio pivoting to creating VR titles in the future...even the presence of a big player like Apple made little impact on those surveyed...on top of this, research from Omdia showed a 10% decline in headset sales in 2024, with another decline expected in 2025
With the exception of the Meta Quest platform, VR is also still a relatively expensive hobby...PC and console VR solutions require both the headset and whatever it is you're going to be plugging it into...PC VR requires a decent gaming PC and a headset like the $1,200 HTC Vive Pro 2...Sony's price is a little easier to swallow, requiring "only" a $399 PSVR 2 headset and a $499 PlayStation 5
Modern VR feels analogous to something like a racing wheel and pedals rather than consoles, handhelds like the Steam Deck, or even taking on the project of building a PC...everyone knows the wheel and pedals are more fun, offer better control, and feel more immersive but how many of us go ahead and build such a setup?...
https://www.howtogeek.com/it-might-be-time-to-admit-the-great-vr-experiment-has-failed/
With the exception of the Meta Quest platform, VR is also still a relatively expensive hobby...PC and console VR solutions require both the headset and whatever it is you're going to be plugging it into...PC VR requires a decent gaming PC and a headset like the $1,200 HTC Vive Pro 2...Sony's price is a little easier to swallow, requiring "only" a $399 PSVR 2 headset and a $499 PlayStation 5
Modern VR feels analogous to something like a racing wheel and pedals rather than consoles, handhelds like the Steam Deck, or even taking on the project of building a PC...everyone knows the wheel and pedals are more fun, offer better control, and feel more immersive but how many of us go ahead and build such a setup?...
https://www.howtogeek.com/it-might-be-time-to-admit-the-great-vr-experiment-has-failed/