ShamisOMally
[H]ard|Gawd
- Joined
- Apr 24, 2010
- Messages
- 1,480
So imagine my surprise after a whole day of playing Monster Hunter 4U when I decided to go to bed, laid down and started playing the game with me laying on my back when the screen started going bonkers.
Ghost images, blurring, rapid flickering etc you name it but the screen goes nuts as the super-stable 3D goes haywire.
You can try it for yourself, hold the New 3DS just like you're standing/sitting, then sitting on a bed and holding the New 3DS, slowly tilt backwards and lay down on your back while holding your system.
I find as soon as you get the screen near pointing upwards the ghosting/shimmering/blurring goes haywire non-stop until you hold the screen at a 35 degree angle again.
This leads me to believe that the super stable 3D is in some way tied into the accelerometer in the system, and when the system is held at such an angle the circuitry can't figure out where your head is vs the angle its being held at.
If you don't know what I'm talking about, its the same rapid flashing whenever the screen loses head tracking on you, except where that will last like a quarter second at the most, this keeps going none stop.
Can anybody else report on this and are they having the same issues?
EDIT Changing the slider from -.6 back to 0 it works fine, but when its in the negative I have to hold it almost arms length away from my head in order for it to focus, vs when sitting having it at half that length
Ghost images, blurring, rapid flickering etc you name it but the screen goes nuts as the super-stable 3D goes haywire.
You can try it for yourself, hold the New 3DS just like you're standing/sitting, then sitting on a bed and holding the New 3DS, slowly tilt backwards and lay down on your back while holding your system.
I find as soon as you get the screen near pointing upwards the ghosting/shimmering/blurring goes haywire non-stop until you hold the screen at a 35 degree angle again.
This leads me to believe that the super stable 3D is in some way tied into the accelerometer in the system, and when the system is held at such an angle the circuitry can't figure out where your head is vs the angle its being held at.
If you don't know what I'm talking about, its the same rapid flashing whenever the screen loses head tracking on you, except where that will last like a quarter second at the most, this keeps going none stop.
Can anybody else report on this and are they having the same issues?
EDIT Changing the slider from -.6 back to 0 it works fine, but when its in the negative I have to hold it almost arms length away from my head in order for it to focus, vs when sitting having it at half that length
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