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This is a highly interesting and informative read over at Gizmodo, mostly because 99% of the article was not written by any of the dolts at Gizmodo. You can skip past the first two paragraphs of gibberish and get to the experts they contacted and asked about, "the plausibility of an OASIS-like platform coming onto the market, and how much computing power would be required to sustain it?"
A low resolution 360-degree experience, as is available for most current headsets, requires at least 25 mbps. However, for resolutions comparable to HD TV, this jumps to 80-100 mbps. Further, a 4k experience needs as much as 600 mbps. We also need to bear in mind that the current global average connection speed is 7.2 mbps, so, we have a way to go in terms of infrastructure supporting the kind of VR seen in Ready Player One.
A low resolution 360-degree experience, as is available for most current headsets, requires at least 25 mbps. However, for resolutions comparable to HD TV, this jumps to 80-100 mbps. Further, a 4k experience needs as much as 600 mbps. We also need to bear in mind that the current global average connection speed is 7.2 mbps, so, we have a way to go in terms of infrastructure supporting the kind of VR seen in Ready Player One.