Considering this thread is about the OP not feeling that Crysis lived up to the hype, I would absolutely agree. I bought the game on Friday night, and I'm just past the tank driving part.. I believe I am taking out more AA guns... again..
Everyone has different experiences with this game it seems, and all experiences range from "amazing with little to no bugs" to "horrible with lots of bugs"... I find that the people who rave over it to potentially exagerate their experience VS those who didn't enjoy it as much.
Saying that, I also find it amazing that throughout the forums and discussions over Crysis, there are a large portion of players boasting they are playing on hard or higher difficulty. Yet I do some looking back, and most of these people are discussing how to accomplish simple objectives in other games that are much easier to an FPS player... Basically I'm trying to figure out how these players are mowing through Crysis on hard, having an incredible experience, yet cannot get past the ferris wheel in cod4, for example... it fucking blows my mind, and I have a hard time believing these people are even playing the same game as I am....
I'm playing on medium, and haven't come across too many parts that I required some effort and skill / thought to accomplish. However, I can tell you right now, that the enemies I've had to kill was probably the most un-fun experience I've had in a FPS for a long time...
Here I am with a powerful, technologically advanced suit that offers me armor boosts, strength, speed, and the ability to turn invisible, yet I take less bullets or damage to die than a modestly armored korean soldier.... I just cannot get over this... I spend most of my time in Crysis avoiding firefights, because its fucking frustrating and there hasn't been anything I haven't already done a million times before in a game.
I also cannot understand how others think the physics are better than anything to date... From what I've experienced in real life, and my own knowledge of physics, heavy metal doors and jeep siding doesn't float when thrown into the air... Also, I'm amazed that a wooden ammo box can kill a guy, but over 10 bullets into his head and body is merely a flesh wound... I could give more examples, but I'm not here to list a bug report.
I'm completely aware of the so called "open ended" gameplay, so I tried to take advantage of that... This one level, I fell off a waterfall with a village of koreans all chasing me. I decided to fuck off and hide and cloak my way back in. Well I had no luck doing that, since no matter how far away, or hidden I was (without cloak), they knew where I was at all times. I'm amazed that a korean with a modest rifle could hit me with bullets from an insane distance, yet I couldn't even consider wasting ammo to make such long distance shots, and I'm not talking about either of us using sniper scopes or rifles. My point is that after I fell off the waterfall, I should have just restarted the mission, since afterwords, the A.I were "gods" knowing where I was at all times, and being able to hit me at incredible distances with inferior weapons. Add to the fact that I also had a helicopter chase me and follow me, and never lose track of me through dense jungle, prone position crawling and, Oh yah, a suit that makes me invisible....
I haven't went back to play Crysis since Friday night, and I really have no desire too. I want to get to the aliens, but from what I've heard, its not as fun or "open ended" of gameplay as it is killing the Korean soldiers.
I decided to replay the 4th level using an entirely different path and approach, and fuck me wouldn't you know it, but I fell behind the game, and no objectives would trigger aka Farcry'd and ended up having to reload a save game, just so the objectives would trigger. So much for open ended gameplay... I'm willing to bet people will argue this with me, throwing everything they can at me to prove me wrong...
I am willing to agree that if I had a faster system, and I waited for a patch, I would have had a more enjoyable experience. I also haven't tried the MP since the beta I participated in, so I'll reserve judgement on it till then.
To be quite honest in my summary, it felt like I was playing Farcry again with a special abilities suit and even more unexplainable glitches and personal gripes... Game of the year? not even close imo...
Everyone has different experiences with this game it seems, and all experiences range from "amazing with little to no bugs" to "horrible with lots of bugs"... I find that the people who rave over it to potentially exagerate their experience VS those who didn't enjoy it as much.
Saying that, I also find it amazing that throughout the forums and discussions over Crysis, there are a large portion of players boasting they are playing on hard or higher difficulty. Yet I do some looking back, and most of these people are discussing how to accomplish simple objectives in other games that are much easier to an FPS player... Basically I'm trying to figure out how these players are mowing through Crysis on hard, having an incredible experience, yet cannot get past the ferris wheel in cod4, for example... it fucking blows my mind, and I have a hard time believing these people are even playing the same game as I am....
I'm playing on medium, and haven't come across too many parts that I required some effort and skill / thought to accomplish. However, I can tell you right now, that the enemies I've had to kill was probably the most un-fun experience I've had in a FPS for a long time...
Here I am with a powerful, technologically advanced suit that offers me armor boosts, strength, speed, and the ability to turn invisible, yet I take less bullets or damage to die than a modestly armored korean soldier.... I just cannot get over this... I spend most of my time in Crysis avoiding firefights, because its fucking frustrating and there hasn't been anything I haven't already done a million times before in a game.
I also cannot understand how others think the physics are better than anything to date... From what I've experienced in real life, and my own knowledge of physics, heavy metal doors and jeep siding doesn't float when thrown into the air... Also, I'm amazed that a wooden ammo box can kill a guy, but over 10 bullets into his head and body is merely a flesh wound... I could give more examples, but I'm not here to list a bug report.
I'm completely aware of the so called "open ended" gameplay, so I tried to take advantage of that... This one level, I fell off a waterfall with a village of koreans all chasing me. I decided to fuck off and hide and cloak my way back in. Well I had no luck doing that, since no matter how far away, or hidden I was (without cloak), they knew where I was at all times. I'm amazed that a korean with a modest rifle could hit me with bullets from an insane distance, yet I couldn't even consider wasting ammo to make such long distance shots, and I'm not talking about either of us using sniper scopes or rifles. My point is that after I fell off the waterfall, I should have just restarted the mission, since afterwords, the A.I were "gods" knowing where I was at all times, and being able to hit me at incredible distances with inferior weapons. Add to the fact that I also had a helicopter chase me and follow me, and never lose track of me through dense jungle, prone position crawling and, Oh yah, a suit that makes me invisible....
I haven't went back to play Crysis since Friday night, and I really have no desire too. I want to get to the aliens, but from what I've heard, its not as fun or "open ended" of gameplay as it is killing the Korean soldiers.
I decided to replay the 4th level using an entirely different path and approach, and fuck me wouldn't you know it, but I fell behind the game, and no objectives would trigger aka Farcry'd and ended up having to reload a save game, just so the objectives would trigger. So much for open ended gameplay... I'm willing to bet people will argue this with me, throwing everything they can at me to prove me wrong...
I am willing to agree that if I had a faster system, and I waited for a patch, I would have had a more enjoyable experience. I also haven't tried the MP since the beta I participated in, so I'll reserve judgement on it till then.
To be quite honest in my summary, it felt like I was playing Farcry again with a special abilities suit and even more unexplainable glitches and personal gripes... Game of the year? not even close imo...