Having seen a couple of VR benchmarks so far, we know the current score is Nvidia 8 - 0 AMD. This is despite the Fury X having 8Tflops being beaten by a 1070 GTX which has only about 6Tflops. Something is not right.
In many games, most people will easily point out that the Fury X will run close to the 1070 GTX in frame rates and even far exceed the 1070 GTX when we run DX12/Vulkan games.
However it does not explain VR adequately. So far the most common excuse is that VR games are all DX11 and thus are putting AMD on a handicap.
By some chance, I came upon this old article. Radeon HD 7950 vs. GeForce GTX 660 Ti revisited
All the VR benchmarks have consistently shown the 1070 GTX to have lower frame latencies than the Fury X, despite the Fury X's 33% computing performance advantage. Even for low graphics loads such as Google's Tilt Brush, the Fury X still puts in higher frame latencies.
Back then even AMD admitted that frame latency was not considered. A driver update to reduce Radeon frame times. To AMD's credit, they said they will be addressing it and there have been driver updates to improve on this issue. But this has been a long while back. Has this issue basically been forgotten? Has VR now forced AMD's frame latency issues to rear its ugly head and is now biting AMD back?
In many games, most people will easily point out that the Fury X will run close to the 1070 GTX in frame rates and even far exceed the 1070 GTX when we run DX12/Vulkan games.
However it does not explain VR adequately. So far the most common excuse is that VR games are all DX11 and thus are putting AMD on a handicap.
By some chance, I came upon this old article. Radeon HD 7950 vs. GeForce GTX 660 Ti revisited
All the VR benchmarks have consistently shown the 1070 GTX to have lower frame latencies than the Fury X, despite the Fury X's 33% computing performance advantage. Even for low graphics loads such as Google's Tilt Brush, the Fury X still puts in higher frame latencies.
Back then even AMD admitted that frame latency was not considered. A driver update to reduce Radeon frame times. To AMD's credit, they said they will be addressing it and there have been driver updates to improve on this issue. But this has been a long while back. Has this issue basically been forgotten? Has VR now forced AMD's frame latency issues to rear its ugly head and is now biting AMD back?