erek
[H]F Junkie
- Joined
- Dec 19, 2005
- Messages
- 10,894
You hookin it up? Doom isn't my kind of game, but Doom 3 had one of the best engines of the Doom franchise.
"The DOOM Eternal Executive Producer then added the Nintendo Switch port (coming a bit later than the other versions) is doing very well thanks to Panic Button, which also took care (doing a great job) of porting the previous DOOM game. Overall, he believes DOOM Eternal will squeeze every ounce of computing power out of all consoles and 'scream at outlandish frame rates' on a high-end PC.
We'll see in less than six weeks if id Software can deliver on its lofty promises for DOOM Eternal."
https://wccftech.com/id-tech-7-engi...al-dev-raytracing-to-be-explored-post-launch/
"The DOOM Eternal Executive Producer then added the Nintendo Switch port (coming a bit later than the other versions) is doing very well thanks to Panic Button, which also took care (doing a great job) of porting the previous DOOM game. Overall, he believes DOOM Eternal will squeeze every ounce of computing power out of all consoles and 'scream at outlandish frame rates' on a high-end PC.
We'll see in less than six weeks if id Software can deliver on its lofty promises for DOOM Eternal."
https://wccftech.com/id-tech-7-engi...al-dev-raytracing-to-be-explored-post-launch/