Horizontal black lines on floor in Control using dlss 853x480

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mgty23

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Hello.
PC:
Monitor:AORUS FI27Q
Cpu: 10850K with Nzxt Kraken X73 ( 60c in game )
Gpu: Rtx 3090 Gaming Oc ( 60C in game )
Ram: 32gb 2x16 GB DDR4 GSKILL 3200MHZ XMP
Psu: Seasonic Ultra Prime Titanium 850W TX
mb: Aorus 490 Pro Gaming
SSD: Crucial 1TB Nvm SSD
Case: Cooler Master Cosmos C700P


Hi. I have a question about Control. Using native 2560x1440, DLSS upscaled to 853x480 i noticed pixelated black horizontal lines on the ground in game. When i choose dlss to 720P or 960P they are gone.
Is this issue with monitor,drivers ,gpu or game? Happens only on 853x480

c.jpg
 
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pendragon1

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c'mon man, really?! that res on your system is stupid. youre just trying to find things to make threads for us to tell you to stop.
 

mgty23

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so not worry? ok sorry for topic dont wanna trolling.
 
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NattyKathy

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Just don't upscale from 480P and it'll be fine. 2560x1440 is 9x as many pixels as 853x480; that's a ridiculously low render resolution and even DLSS can't properly pull that much detail out of such a low-quality initial image. So yes, graphical anomalies are expected when performing such a huge upscaling ratio on such a low-res starting image, pixelated lines are a normal artifact of this scenario, and it doesn't indicate any problem with your software or hardware. You have a 3090, just crank that render res up to a higher value!
 

mgty23

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Just don't upscale from 480P and it'll be fine. 2560x1440 is 9x as many pixels as 853x480; that's a ridiculously low render resolution and even DLSS can't properly pull that much detail out of such a low-quality initial image. So yes, graphical anomalies are expected when performing such a huge upscaling ratio on such a low-res starting image, pixelated lines are a normal artifact of this scenario, and it doesn't indicate any problem with your software or hardware. You have a 3090, just crank that render res up to a higher value!
Thank you for explanation. :)I close topic.Sorry again.
 
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