Homeworld 3

Blade-Runner

2[H]4U
Joined
Feb 25, 2013
Messages
4,002
It will also be for steam if it comes out, you have a commercial for steam in the video, watch the video at the end, you have epic games store and steam in the lower left corner

Uh yes....we have known that since December 2021 when Armenius posted the link to the steam store page.
 

Flogger23m

[H]F Junkie
Joined
Jun 19, 2009
Messages
13,094
I hope they have the Homeworld 2 style lobby, with chat and everything.

Multiplayer was fine, not really sure what else people wanted? Some more options? Mods did add some extra parameters but generally I didn't feel like many more options were needed.
 
Joined
Jun 12, 2018
Messages
887
I hope they have the Homeworld 2 style lobby, with chat and everything.

Multiplayer was fine, not really sure what else people wanted? Some more options? Mods did add some extra parameters but generally I didn't feel like many more options were needed.

It was a rush fest that got boring fast. Plus there was barely any difference with the units. Cataclysm however was the exception with the 'BEAST' units looking like zombie or reaver ships that played different from Kuun-Lan units.
 

Flogger23m

[H]F Junkie
Joined
Jun 19, 2009
Messages
13,094
It was a rush fest that got boring fast. Plus there was barely any difference with the units. Cataclysm however was the exception with the 'BEAST' units looking like zombie or reaver ships that played different from Kuun-Lan units.

To an extent but not too much. When you had more than one player is when things would get more interesting. Sometimes one person wouldn't really do much combat and just transfer units/resources. The game did focus much more on tactical level commanding which is why it was so good. I don't have much interest in games that go out of that level.
 

Blade-Runner

2[H]4U
Joined
Feb 25, 2013
Messages
4,002
Has Homeworld Remastered been fixed yet? Was glitchy as fuck and none of the ship formations worked properly when I last tried it a couple of years ago.
 

Ripskin

2[H]4U
Joined
Jan 15, 2004
Messages
2,516
Multiplayer was fine, not really sure what else people wanted? Some more options? Mods did add some extra parameters but generally I didn't feel like many more options were needed.

I loved playing multiplayer. My variety desire was for more environmental differences like spaced out resource requirements to either focus on the cash cow or break up and spread out to make more, or move your base etc. Most maps were similar in the resource equality at each dump. Loved the maps that required vertical thinking as so few players knew you could go up and down and could think that way lol. But like the 4 player map with the ship wreck in the middle, its interesting, some stuff to look at and play around but would be cool to actually gather the wreck as the main resources or be able to better hide around the environment vs just jammers and stuff that call out something is there just dont want you lookin lol.

I had so so luck with mods.
 

Flogger23m

[H]F Junkie
Joined
Jun 19, 2009
Messages
13,094
I loved playing multiplayer. My variety desire was for more environmental differences like spaced out resource requirements to either focus on the cash cow or break up and spread out to make more, or move your base etc. Most maps were similar in the resource equality at each dump. Loved the maps that required vertical thinking as so few players knew you could go up and down and could think that way lol. But like the 4 player map with the ship wreck in the middle, its interesting, some stuff to look at and play around but would be cool to actually gather the wreck as the main resources or be able to better hide around the environment vs just jammers and stuff that call out something is there just dont want you lookin lol.

I had so so luck with mods.

There was a map editor, I made some maps. Some sucked, some were okay. But it was very simple and straight forward to make one.

I mostly played with Tactical Fleet Simulator (TFS):
Moddb Page for TFS.

The pace is faster and micro managing of the ships themselves as well as positioning was more important. It has things like long range bombers and escort carriers.

Remastered had some good changes but a lot of the mods were never ported over.
 
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